Normal Spells Edit
|Icon||Spell||Magic Level||member's only||Runes Required||Experience||Notes|
|Bones to Bananas||15||No||122||25||Converts all bones in inventory into bananas.|
|Low Level Alchemy||21||No||13||31||Converts items into the same amount of coins as a general store would pay for the item.|
|Superheat Item||43||No||14||53||Smelts ores without the need for a furnace. Iron ore will have a 100% success rate using Superheat Item.|
|High Level Alchemy||55||No||15||65||Converts items into more coins than Low Level Alchemy spell, equivalent to selling the item to a specialist store.|
|Bones to Peaches||60||Yes||244||35.5||Converts all bones in inventory into peaches. You must buy this spell from the Mage Training Arena or use the spell in tablet form.|
High Level Alchemy Edit
High Level Alchemy is by far the most well-known and used alchemy spell. It is commonly used to fill "dead time" between or before activities, in addition to the more focused uses described below.
Alchemist's Playground Edit
The Alchemist's Playground is a magic based activity based around the concept of alchemy spells, situated in the Mage Training Arena north of the Duel Arena. Players have to use High Level Alchemy or Low Level Alchemy spells to convert items in eight cupboards to gold coins in an attempt to earn pizazz points which can be traded for certain rewards.
Use for Profit Edit
Although alchemy spells can convert items into gold, it is very difficult, if not impossible, to turn a profit by buying and alching items. The market price of most commonly alchemized items is usually slightly lower than the respective high alchemy values, but not low enough to offset the cost of the nature rune required to cast the spell. Regardless, high level alchemy remains one of the most common methods of training magic, because it can be cast on noted items without interfering with training or having to bank.
Players often bring runes for high alchemy when killing monsters, in order to alch some of the items dropped and free up inventory space for valuable items with low alchemy values (such as herbs and uncut gems).
Lunar Spells Edit
|Icon||Spell||Magic Level||Runes Required||Experience||Notes|
|Bake Pie||65||154||60||Automatically bakes all uncooked pies in the caster's inventory without risk of burning. One set of the required runes is required for each baked pie; baking ten pies, for example, requires ten astral runes, fifty fire runes, and forty water runes. The Cooking experience for baking the pies is granted when the spell is used.|
|Cure Plant||66||18||60||Cures a diseased Farming patch. This spell cannot revive dead crops.|
|Humidify*||68||113||65||Fills all vessels (such as buckets, jugs and vials) in the caster's inventory with water. Will also turn clay into soft clay.|
|Hunter Kit*||71||22||70||Gives the caster a hunter kit containing a noose wand, a butterfly net, a bird snare, a rabbit snare, a teasing stick, an unlit torch, and a box trap.|
|Superglass Make||77||2610||78||Turns all buckets of sand and soda ash, seaweed, or swamp weed in the caster's inventory into molten glass instantly and without the need for a furnace. There is a chance of receiving extra molten glass from the resources consumed. Additionally, 10 Crafting experience is granted for each piece of molten glass received.|
|Tan Leather||78||125||81||Tans up to 5 hides in the player's inventory, with no extra gp cost like there would be with the normal process of tanning. |
Requires completion of the Hard Fremennik Diary.
|String Jewellery||80||2105||87||Automatically strings all unstrung amulets in the caster's inventory without the need of a ball of wool. One set of runes is consumed for each amulet strung. 4 Crafting experience is granted for each amulet strung.|
|Fertile Soil||83||2315||87||This spell treats the targeted Farming patch with supercompost, even if something is growing in the patch.|
|Plank Make*||86||1215||90||Turns one log into a plank, without need of the sawmill. Coins are still required to convert a log into a plank, but the amount is decreased.|
- Spells marked with an asterisk ( * ) require completion of Dream Mentor to cast.
- Not many players use low alchemy due to the poor profit generated.
- In some cases it is possible to make a profit by casting high alchemy on certain objects, depending on market prices.