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Amulet of torture

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Amulet of torture
Amulet of torture
Release date 6 May 2016 (Update)
Members only? Yes
Quest item? No
Tradeable? Yes
Equipable? Yes
Stackable? No
High Alch 120,600 coins
Low Alch 80,400 coins
Destroy Drop
Store price Not sold
Exchange price 15,356,971 coins (info)
Buy limit Unknown
Weight 0 kg
A deep sense of torture burns within this powerful amulet.
Amulet of torture detail

The amulet of torture is an enchanted zenyte amulet. It is purely offensive giving it a +15 Stab, Slash and Crush bonuses, a +10 Melee Strength bonus and a +2 prayer bonus. It has the highest melee attack bonuses and the highest strength bonus of any amulet, barring the amulet of strength which shares the same strength bonus.

Wearing any piece of enchanted zenyte equipment requires level 75 in hitpoints.

Players can make one by enchanting a zenyte amulet with the Lvl-7 Enchant spell. This requires level 93 Magic, 20 soul runes, 20 blood runes, and 1 cosmic rune and grants 110 Magic experience.

Players can attach a torture ornament kit, obtained from master clue scrolls, to cosmetically enhance the amulet, creating an amulet of torture (or). This only alters its appearance, and gives no stat enhancements. It can be dismantled, returning the amulet and ornament kit.

Hover over image for type Amulet of torture equipped
A player wearing an amulet of torture.
Attack-icon Attack bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+15 +15 +15 +0 +0
Defence-icon Defence bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 +0 +0
Other bonuses Slot
Strength-icon RangedStrength-icon MagicDamage-icon Prayer-icon

Neck slotlist

+10 0 0% +2


  • In the original Developer's Blog, it was proposed that zenyte jewellery, in addition to its stats, would provide a passive healing effect provided that it was charged with a cut onyx[1]. Charged zenyte jewellery equipped would have a 10% chance of healing 5% of the damage dealt to a target. This effect would last for 10,000 successful hits, which when depleted would return the zenyte jewellery to its uncharged state and would require another onyx to become charged again. This was polled in the Old School Content Poll #39, where it only received 69.1% votes in favour, 5.9% short of passing the poll.


  1. Mod Ronan. "Dev Blog: Monkey Madness II". 22 February, 2016. RuneScape Forums *

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