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This article is about the Attack skill. For information on training Attack, see Melee training (F2P) (P2P).
Attack

Attack icon

Also known as Att, Atk
Release date 4 January 2001 (Update)
Members only? No
Players with
99
41,834
as of 1 December 2016 - update
Players with
200M XP
18
as of 7 December 2016 - update
[view][talk]
Attack

Attack is a player's accuracy in melee combat. As a player raises their Attack level, they can deal damage more consistently as well as wield weapons of stronger materials.

Fighting accuratelyEdit

In order to gain experience in the Attack stat, players must choose the accurate attack style. While using the style, players gain an invisible +3 attack bonus.

Attack bonusesEdit

Some weapons give players Attack bonuses when using certain attack types. These bonuses are noted in the Equipment Stats section of the equipment menu. Attack bonuses give players advantages as well as disadvantages in melee combat, based on their target's strengths and weaknesses.

Audio options icon
Attack level-up music (link)
Attack type Suitable weapons
Stab Daggers, swords, longswords, and pickaxes.
Slash Swords, longswords, axes, scimitars, battleaxes, and two-handed swords.
Crush Maces, battleaxes, warhammers, pickaxes, axes, and two-handed swords.

Other Attack bonusesEdit

  • An amulet of accuracy gives an equipment bonus of +4 to the stab, slash, and crush Attack types.
  • An amulet of power gives an equipment bonus of +6 to the stab, slash, and crush Attack types.
  • An amulet of glory gives an equipment bonus of +10 to the stab, slash and crush Attack types.
  • The beads of the dead gives +1 in all styles.
  • An amulet of fury gives the same bonuses as the amulet of glory in the Attack stats, but has higher bonuses in Defence, Strength, and Prayer.
  • The amulet of torture gives +15 to all melee attack bonuses.
  • A Warrior ring gives an equipment bonus of +4 to just the slash Attack bonus.
  • Any gloves received as a reward from the Culinaromancer's Chest as a reward from the Recipe for Disaster quest gives substantial attack bonuses in stab, slash and crush; the more expensive, the better the bonuses.
    • "Bronze" gloves provide equipment bonuses of +2 in each melee style.
    • "Iron" gloves provide equipment bonuses of +3 in each melee style.
    • "Steel" gloves provide equipment bonuses of +4 in each melee style.
    • "Black" gloves provide equipment bonuses of +5 in each melee style.
    • "Mithril" gloves provide equipment bonuses of +6 in each melee style.
    • "Adamantite" gloves provide equipment bonuses of +7 in each melee style.
    • "Rune" gloves provide equipment bonuses of +8 in each melee style.
    • "Dragon" gloves provide equipment bonuses of +9 in each melee style.
    • "Barrows" gloves provide equipment bonuses of +12 in each melee style.

You can check out all the highest possible bonuses for each attack bonus here.

LevelsEdit

In order to wield weapons, a certain Attack level requirement must be met. Commonly used items and their corresponding level requirements are as follows:

Weapon Attack level required Other requirements
Bronze1None.[1]
Iron1None.[1]
Steel5None.[1]
Black10None.[1]
White10Completion of the Wanted! quest.
Mithril20None.[1]
Adamant30None.[1]
Swamp Lizard3030 in both Ranged and Magic also required.
Battlestaves3030 Magic
Rune40None.[1]
Mystic staves4040 Magic.
Granite maul5050 Strength.
Leaf-Bladed Sword5055 Slayer
Ancient staff5050 Magic and completion of Desert Treasure.
Iban's staff5050 Magic and completion of Underground Pass.
Orange Salamander5050 in both Ranged and Magic also required.
Obsidian60The Obsidian maul (Tzhaar-ket-om), however, requires 60 Strength, but only 1 Attack. The Obsidian staff also requires 60 Magic.
Dragon60The Dragon longsword and Dragon dagger also require completion of the Lost City quest. The Dragon mace and Dragon battleaxe also require completion of Heroes' Quest. The Dragon halberd also requires completion of Regicide, as well as 30 Strength. The Dragon scimitar also requires completion of Monkey Madness.
Barrelchest anchor60Requires completion of Great Brain Robbery to obtain and equip. Also requires 40 Strength.
Red Salamander6060 in both Ranged and Magic also required.
Barrows7070 Strength for Dharok's greataxe and Torag's hammers, 70 Magic for Ahrim's staff.
Abyssal whip70None.
Abyssal dagger70None.
Abyssal bludgeon7070 Strength.
Zamorakian spear70Can be converted into a Zamorakian hasta for 300,000 coins and will also require partial completion of barbarian training.
Saradomin sword70None.
Black Salamander7070 in both Ranged and Magic also required.
Abyssal tentacle75None.
Saradomin's blessed sword75None.
(Toxic) Staff of the dead7575 Magic.
Godswords75None.
Arclight 75 Completion of Shadow of the Storm
  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 It should also be noted that Halberds of any material require a Strength level equal to one-half that of its Attack level requirement.

QuestsEdit

The following quests give Attack experience upon completion.

Quest Experience Members only?
Vampire Slayer4,825No
In Search of the Myreque600Yes
Mountain Daughter1,000Yes
A Fairy Tale Part I2,000Yes
In Aid of the Myreque2,000Yes
A Fairy Tale Part II2,500[1]Yes
Tai Bwo Wannai Trio2,500Yes
The Fremennik Trials2,812.4Yes
Death Plateau3,000Yes
Underground Pass3,000Yes
Heroes Quest3,075Yes
Contact!7,000 to 14,000[1]Yes
Legends Quest7,650 to 30,600Yes
Shadow of the Storm10,000[1]Yes
The Fremennik Isles10,000 to 20,000[1]Yes
Tree Gnome Village11,450Yes
Fight Arena12,175Yes
Waterfall Quest13,750Yes
The Grand Tree18,400Yes
Recipe for Disaster20,000[1]Yes
Monkey Madness20,000 or 35,000[1]Yes
Monkey Madness II50,000 or 100,000[1]Yes
  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Indicates that this is optional.

Temporary boostsEdit

Certain items allow a temporary boost of the Attack stat. Commonly used Attack boosts are as follows:

Item Boost amount
Attack potion3 to 12 (3 + 10% of Attack level).
Super attack potion5 to 19 (5 + 15% of Attack level).
Combat potion3 to 12 (3+ 10% of Attack level). Also boosts Strength.
Zamorak brew2 + 20%. Also boosts Strength, lowers Defense and Hitpoints, and restores some Prayer points.
PrayerClarity of Thought, Improved Reflexes, and Incredible Reflexes boost Attack level by 5%, 10% and 15%, respectively. Chivalry and Piety also increase Attack level by 15% and 20%, respectively, in addition to their other boosts to Defence and Strength.
Black mask15%. Also boosts Strength. Only works when fighting monsters assigned to you by a Slayer Master.
Cup of tea2 points.
Ruby harvest20% when used in a multi-combat zone.

All percentage values given are calculated and then rounded down. For example, a 10% boost on a level 55 stat would result in 0.10 * 55 = 5.5 --> rounded down --> 5.0, resulting in a +5 boost to that stat.


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