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Attack

Attack icon

Also known as Att, Atk
Players with
99
4,820
as of 28 July 2014 - update
Players with
200M XP
1
as of 26 July 2014 - update
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For this skill's related training article, see Attack training.

Attack

Attack is a player's accuracy in melee combat. As a player raises their Attack level, they can deal damage more often as well as wield weapons of stronger materials.

Attack

Using the accurate Attack style in the Attack style menu.

Fighting accurately Edit

In order to gain experience in the Attack stat, players must choose the accurate attack style. While fighting accurately, players will hit more often than they would when fighting aggressively or defensively.

Attack bonuses Edit

Some weapons give players Attack bonuses when using certain attack types. These bonuses are noted in the Equipment Stats section of the equipment menu. Attack bonuses give players advantages as well as disadvantages in melee combat, based on their target's strengths and weaknesses.

Attack typeSuitable weapons
Stab Daggers, Swords, Longswords, and Pickaxes.
Slash Swords, Longswords, Hatchets, Scimitars, Battleaxes, and Two-handed swords.
Crush Maces, Battleaxes, Warhammers, and Two-handed swords.

Other Attack bonuses Edit

  • An Amulet of Accuracy gives an equipment bonus of +4 to the stab, slash, and crush Attack types.
  • An Amulet of Power gives an equipment bonus of +6 to the stab, slash, and crush Attack types.
  • An Amulet of Glory gives an equipment bonus of +10 to the stab, slash and crush Attack types. It is also member's only.
  • The beads of the dead gives +1 in all styles. This is member's only
  • An Amulet of Fury gives the same bonuses as the Amulet of Glory in the Attack stats, but has more defensive capabilities. It is also member's only.
  • A Warrior ring gives an equipment bonus of +4 to just the slash Attack bonus. It is also member's only.
  • Any gloves received as a reward from the Culinaromancer's Chest as a reward from the Recipe for Disaster quest gives substantial attack bonuses in stab, slash and crush; the more expensive, the better the bonuses. Note that each name of the type of glove is assumed by appearance, as Jagex has called the gloves simply "Gloves." All of the gloves are member's only.
    • "Bronze" gloves provide equipment bonuses of +2 in each melee style.
    • "Iron" gloves provide equipment bonuses of +3 in each melee style.
    • "Steel" gloves provide equipment bonuses of +4 in each melee style.
    • "Black" gloves provide equipment bonuses of +5 in each melee style.
    • "Mithril" gloves provide equipment bonuses of +6 in each melee style.
    • "Adamantite" gloves provide equipment bonuses of +7 in each melee style.
    • "Rune" gloves provide equipment bonuses of +8 in each melee style.
    • "Dragon" gloves provide equipment bonuses of +9 in each melee style.
    • "Barrows" gloves provide equipment bonuses of +12 in each melee style.
  • A player's maximum stab bonus is +133 (Zamorakkian Hasta, Rune defender, Fighter's hat, Fire cape, Amulet of fury/glory, barrows gloves)
  • A player's maximum slash bonus is +168 (Godsword, warrior ring (i), fighter's hat, barrows gloves, fire cape, amulet of fury or amulet of glory)
  • A player's maximum crush bonus is +124.(Dharok's great axe, Fire cape, Amulet of fury/glory, barrows gloves, Dwarven helmet)
  • A player's maximum range bonus is +217 (Armadyl crossbow, Odium ward, Armadyl helm, Armadyl chestplate, Armadyl plateskirt, Ranger boots, Barrows gloves, Archer's ring (i), Amulet of Fury, Ava's accumalator)
  • A player's maximum magic bonus is +139 (3rd age mage hat, Ahrims  robe top, Ahrims robe skirt, infinity boots, barrows gloves, seer's ring (i), God cape, 3rd age amulet, Master wand, Mage's book)

- Lowest magic attack bonus is -92 (Fighter hat, Fighter torso, 3rd-age platelegs, Snakeskin boots, 3rd-age kiteshield, d'hide vambracers)

  • A player's maximum strength bonus is +179.(Godsword, Helm of Neitiznot/berserker helm, Bandos chestplate, bandos tassets, dragon boots, barrow gloves, strength amulet, fire cape)

Levels Edit

In order to wield weapons, a certain Attack level requirement must be met. Commonly used items and their corresponding level requirements are as follows:

WeaponAttack level requiredOther requirements
Bronze 1 None. *
Iron 1 None. *
Steel 5 None. *
Black 10 None. *
Mithril 20 None. *
Adamant 30 None. *
Rune 40 None. *
Granite maul 50 50 Strength.
Obsidian 60 The Obsidian maul (tzhaar-ket-om), however, requires 60 Strength, but only 1 Attack.
Dragon 60 The Dragon longsword and Dragon dagger also require completion of the Lost City quest. The Dragon mace and Dragon battleaxe also require completion of Heroes' Quest. The Dragon halberd also requires completion of Regicide, as well as 30 Strength. The Dragon scimitar also requires completion of Monkey Madness.
Barrelchest anchor 60 Requires completion of Great Brain Robbery to obtain and equip.
Barrows 70 None.
Abyssal whip 70 None.
Abyssal tentacle 75 None.
Godswords 75 None.

* It should also be noted that Halberds of any material require a Strength level equal to one-half that of its Attack level requirement.

Quests Edit

The following quests give Attack experience upon completion.

QuestExperienceMembers only?
Vampire Slayer4,825No
In Search of the Myreque600Yes
Mountain Daughter1,000Yes
A Fairy Tale Part I2,000Yes
In Aid of the Myreque2,000Yes
A Fairy Tale Part II2,500*Yes
The Fremennik Trials2,812.4Yes
Death Plateau3,000Yes
Underground Pass3,000Yes
Heroes Quest3,075Yes
Legends Quest7,650 to 30,600Yes
Shadow of the Storm10,000*Yes
Tree Gnome Village11,450Yes
Fight Arena12,175Yes
Waterfall Quest13,750Yes
The Grand Tree18,400Yes
Recipe for Disaster20,000*Yes
Monkey Madness20,000 or 35,000Yes
Contact!7,000 to 14,000*Yes

* Indicates that this is optional.

Temporary boosts Edit

Certain items allow a temporary boost of the Attack stat. Commonly used Attack boosts are as follows:

ItemBoost amount
Attack potion 3 to 12 (3 + 10% of Attack level).
Super attack potion 5 to 19 (5 + 15% of Attack level).
Combat potion 5 to 19 (5+ 15% of Attack level). Also boosts Strength.
Zamorak brew 2 + 20%. Also boosts Strength, lowers Defense and Hitpoints, and restores some Prayer points.
Prayer Clarity of Thought, Improved Reflexes, and Incredible Reflexes boost Attack level by 5%, 10% and 15%, respectively. Chivalry and Piety also increase Attack level by 15% and 20%, respectively, in addition to their other boosts to Defence and Strength.
Black mask 15%. Also boosts Strength. Only works when fighting monsters assigned to you by a Slayer Master.
Cup of tea 2 points.
Ruby harvest 20% when used in a multi-combat zone.

All percentage values given are calculated and then rounded down. For example, a 10% boost on a level 55 stat would result in 0.10 * 55 = 5.5 --> rounded down --> 5.0, resulting in a +5 boost to that stat.

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