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Barrows/Strategies

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This page shows various strategies which may help you to kill the Barrows brothers.

Barrows Grave

This is the six Barrows brothers' graveyard as well as each brother's combat discipline.

Getting thereEdit

Barrows Map

Red is the longest and most tedious route. Sky blue is the moderate route if no recommended quests are completed. Green is the shortest route and makes use of the Myreque shortcut.

The most direct route to Barrows is the Barrows Teleport Tab. Following, using the level 83 Barrows Teleport spell in the Arceuus spellbook will take the player directly to Barrows. Following this, players could choose to get to the Barrows area via completion of the Shades of Mort'ton quest and teleporting with the Minigame Group Finder. An alternative way is by use of the Myreque tunnel, unlocked during and after In Search of the Myreque and then using the Swamp Boat to travel to Mor'ton at which point you will travel east to reach the Barrows mounds. It is extremely useful to have level 50 Construction for the ability to build a Kharyrll (or Canifis) portal and an altar in your player-owned house. This allows Teleport to House tabs to be used after looting each chest, which will allow you to quickly recharge your Prayer and bank in Canifis (not to mention getting back to Barrows). If In Search of the Myreque has not been completed to the point in which you gain use of the swamp boat[1], then the only way to get to Barrows is by running through the swamp, which is not recommended as it takes a long time and much of your food will be rotted by ghasts.

RequirementsEdit

The only requirements to do Barrows are completion of the Priest in Peril quest, and starting the Nature Spirit quest.

Suggested skill levelsEdit

  • 50+ Magic-icon (75+ ideal for use of Trident of the seas/Trident of the swamp)
  • 70+ Attack-icon and Strength-icon (For kill count)
  • 50+ Ranged-icon (if ranging Ahrim)
  • 60+ Defence-icon (if you plan to tank most brothers)
  • 55+ Slayer-icon (for use of the Magic Dart spell)
  • 43+ Prayer-icon (highly recommended to block damage from the brothers, especially Dharok)

Alternatively, 70 Ranged-icon/Attack-icon/Magic-icon will allow you to use the black salamander, a cheap and effective alternative to Slayer Dart, Trident, and/or God spells.

Suggested questsEdit

  1. In Search of the Myreque is only needed to use the swampy boat at Mort'ton. The Swampy boat travelling to Mort'ton is accessible without completing the quest
  2. 2.0 2.1 It should be noted that Nature Spirit, In Search of the Myreque, and In Aid of the Myreque are all easy corresponding quests which will save much time.

Recommended MethodEdit

ArmourEdit

Because the melee Barrows brothers have such low Magic Defence, it does not matter whether you wear Melee or Magic gear if you plan to attack them with Magic. Although using magical armour such as Mystic or Ahrim's will improve your Magic accuracy, they do have a low Defence against magical attacks, but using Melee armour together with Slayer Dart will greatly lower your Magic accuracy.

Slot Best Also Work
Head slot Slayer helmet (i) / Serpentine helm Helm of neitiznot / Verac's helm / Torag's helm / Guthan's helm
Neck slot Occult necklace / Amulet of fury Amulet of glory
Torso slot Barrows Melee Platebody / Blessed body Proselyte hauberk / Black d'hide body / Ahrim's robetop / Splitbark body
Legs slot Verac's plateskirt / Guthan's chainskirt (if using Guthan the Infested's equipment) / Other Barrows platelegs / Bandos tassets / Dragon platelegs Proselyte cuisse / Rune platelegs / Blessed chaps / Black d'hide chaps
Boots slot Dragon boots / Infinity boots / Mystic boots / Snakeskin boots / Bandos boots
Cape slot Fire cape / God cape / Ava's accumulator
Shield slot Book of darkness / Blessed spirit shield / Dragonfire shield Unholy book / Crystal shield / Rune kiteshield / Toktz-ket-xil / Mages' book
Gloves slot Barrows gloves / Infinity gloves / Dragon gloves / Rune gloves / Regen Bracelet / Combat Bracelet
Ring slot Seers' ring (i) / Seers' ring / Archers' ring (i) / Archers' ring / Beacon ring / Lunar ring / Ring of life

Another option is to use full Void Knight equipment. This gives a strong bonus against the Barrows brothers. Some use full Void and switch out the range and mage helmet.

WeaponEdit

For: Dharok, Verac, Guthan, Torag, KarilMagic-icon For AhrimRanged-icon In the Tunnel
Attack-icon
Use the best spell you can. The Trident of the swamp (a.k.a. Toxic Trident) is the best weapon to use for Magic. Otherwise, a Trident of the seas, Iban Blast, Magic Dart, Wave spells, or Blast spells will work well. (In order of best to worst) The Toxic blowpipe is the best weapon, due to its fast attack speed and damage. If that is not available an Armadyl crossbow can be used, and if that is not available a Rune crossbow can be used. Bring a Dragon scimitar or Abyssal whip to slay creatures in the tunnel. (See Notes.) Guthan's can be used to extend trips.

NotesEdit

  • You should always use Rune arrows for Ahrim. It can be worthwhile to bring a Ranging potion, as he has high ranged defence despite being weak to ranged attacks.
  • Imbuing the Magic shortbow with a Bounty Hunter Scroll will give you a second special.
  • Half keys and Dragon med helm are bonus loot added to the chest, and can be affected by the Ring of wealth.
  • Once you can use a 15-second hold (Entangle, Ice Blitz, or Ice Barrage) you can hold the Melee Brothers to not take damage while you attack. This is a cheap way to save supplies.
  • A Stamina potion can be used to make the run through the tunnels simpler.
  • Completing the Morytania Hard Diary will grant you 50% more runes when looting from the chest.
  • The maximum damage by each brother:
  • Bones to Peaches tablets are an excellent way to extend Barrows trips. Just fill empty spaces with bones while gathering kill count, and convert as needed.
  • You can use the ladder square in the 4 corners of the tunnel as a safe spot against Melee Brothers. Leave the room, and re-enter until your tunnel brother appears. Then, run around the plain, dark square/ladder until they get stuck. This will save Prayer and food.
  • If you are above 80 Defence, you can tank Torag, Guthan, or Verac fairly effectively and should no longer need to use Prayer against them. It is still recommended to use it to reduce the amount of damage dealt if they get lucky on you.
  • Ice Blitz runes are roughly equal in cost to Entangle, binding for the same 15 seconds, but hitting up to 26.
  • When killing Verac, because his set allows him to hit through protection prayers, most players who kill him usually use Entangle or Ice Barrage once he spawns to bind him for a decent amount of time. This will save food should he be lucky enough for his set effect to activate.
    • Snare allows for 3 attacks before Verac starts moving again.
    • Entangle/Ice Blitz allows for 5 attacks before Verac starts moving again.
    • Ice Barrage allows for 6 attacks before Verac starts moving again.
  • A full set of Guthans is helpful at the tunnels to restore lost health from encounters with the Brothers and gaining killcount. This will require 70 Attack and Defence in order to use however.

Inventory Edit

TunnelsEdit

Barrows Crypt

It's Barrows from the Crypt!

The tunnels should not prove to be a great challenge to any experienced player. They are a series of 9 rooms, connected by passageways. At the center of the tunnels, there is the room containing the rewards chest (in this chest there will always be a brother, just in case a player doesn't encounter any of them before that point). This room is only reachable by one of the 4 doors connecting to it, and which door this is changes every time a player leaves the crypts. The aforementioned door is a locked one, requiring the player to solve a multiple choice puzzle to unlock the door.

Note: When opening any door in the tunnels, a monster will always pop out and attack the player. The monster can be a Bloodworm, Crypt rat, Skeleton or any missing Barrow Brothers. It is advised to keep health at least 50+ incase a brother appears upon opening a door, or the player may die from the unexpected attack.

CAUTION: If you get the puzzle wrong, the crypt formation will shift, requiring you to go around the tunnels another time to one of the other 4 doors. Also, remember as long as there is one brother left, there is always the possibility that, upon entering one of the crypt rooms, he will attack, even if the chest has been looted.

Once you go down the ladder, check your surroundings to figure out which corner your ladder is in. Remember this room, to return up the ladder for multiple chest runs if you can attempt it.

By tilting the camera, and looking at the interior tunnel rooms, you can scan ahead to see which door will contain your puzzle and route to the center room. Only the middle path with the Open Door option will have your puzzle. The other 3 will only have Examine Door as an option. In a corner room, you can see 2 of your 4 potential internal rooms.

Puzzle solutionsEdit

Barrows Puzzles

Here are the solutions to the puzzles.