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Blood'n'tar snelm

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Blood'n'tar snelm
Blood'n'tar snelm (pointed) Blood'n'tar snelm (round)
Release date 14 October 2004 (Update)
Members only? Yes
Quest item? No
Tradeable? Yes
Equipable? Yes
Stackable? No
High Alch 180 coins
Low Alch 120 coins
Destroy Drop
Store price Not sold
Exchange price 1,638 coins (info)
Buy limit Unknown
Weight 2 kg
Examine
A red and black (pointed) snail shell helmet.
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Blood'n'tar snelm chathead

The blood'n' tar snelms are two different members-only helmets. There are no requirements for wearing these snelms. The snelms can be obtained either by using the Crafting skill or trading with another player. The Blood Blamish Snail, which lives in the northeastern part of Mort Myre Swamp near the Graveyard, yields the proper shell for this snelm. The snail also frequently, but not always, appears in the campsite event of the Temple Trekking activity.

In level two clue scrolls, the conical form is called the 'pointed red and black snelm' and the round form is called the 'round red and black snelm'.

To make the blood'n' tar snelms the player needs at least 15 Crafting, either a round snail shell (for the round snelm) or a pointed shell (for the pointed snelm), both of which are received by killing snails, and a chisel. Creating a blood'n' tar snelm will give the player 32.5 Crafting experience regardless of the snelm type.

The blood'n' tar snelm also offers increased protection against the giant snail encountered during Temple Trekking and lower class snails in the swamp.

Bonuses
Hover over image for type Blood'n'tar snelm (round) equipped
A player wearing a round blood'n'tar snelm.
Blood'n'tar snelm (pointed) equipped
A player wearing a pointed blood'n'tar snelm.
Attack-icon Attack bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 -3 -1
Defence-icon Defence bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+7 +8 +6 -1 +7
Other bonuses Slot
Strength-icon RangedStrength-icon MagicDamage-icon Prayer-icon

Head slotlist

+0 0 0% +0



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