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Bot world

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Friendlist bot world

A friends list containing a player who has been placed into World 385, a designated Bot world.

Bot worlds are game worlds which are specifically used for gathering players suspected of Macroing, also referred to as botting. Players that the Macro-detecting system determines may be botting are moved from their chosen world to one of two existing designated Bot worlds, 385 and 386. These worlds are intentionally left off the game client's list of available worlds. However, with the addition of the in-game world switcher, they are now accessible. With the introduction of Free-to-Play, world 385 is now a F2P botting world, while 386 continues as a P2P world.

Reasons for being movedEdit

Players may find themselves moved to these worlds more often when training skills or doing other repetitive tasks. Players moved to these worlds when they are not botting do not have to worry about being banned though.

Moving to a Bot worldEdit

When a player is moved into a Bot world, the game will stop responding for a small period of time. The text chat box will reset as if the player has just logged in. The transition is usually very obvious to players who are watching the screen when the transition occurs. Because it is a world change, the bank PIN will have to be re-entered the next time a Bank is visited.

Intentionally logging into a Bot worldEdit

It is technically possible to log into a Bot world manually, and is safe to do so confirmed by Mod Weath . This can be achieved by manually navigating to http://oldschool.runescape.com/game?world=385 (F2P) or http://oldschool.runescape.com/game?world=386 (P2P) in a web browser and logging in as usual. These worlds now show in the world switcher.

ControversyEdit

Some players were upset with the implementation of these worlds, the following being some of those reasons:

  • No player poll was started for voting on their implementation
  • Many players who are not macroing are put in these worlds
  • It causes normal servers to have less bots, leaving players in those worlds to believe that Macroing is less of a problem than it actually is

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