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|Farming Level||Seed||Herb||Expected Profit per Seed|
|9||Guam seed 9||Grimy guam leaf 9||40.2|
|14||Marrentill seed 13||Grimy marrentill 13||58.06|
|19||Tarromin seed 25||Grimy tarromin 83||428.71|
|26||Harralander seed 89||Grimy harralander 574||3,048.69|
|32||Ranarr seed 21,718||Grimy ranarr weed 7,177||17,514.08|
|38||Toadflax seed 402||Grimy toadflax 3,394||18,150.83|
|44||Irit seed 41||Grimy irit leaf 1,577||8,579.45|
|50||Avantoe seed 363||Grimy avantoe 2,918||15,587.84|
|56||Kwuarm seed 6,028||Grimy kwuarm 4,640||19,335.92|
|62||Snapdragon seed 26,705||Grimy snapdragon 7,703||15,402.39|
|67||Cadantine seed 533||Grimy cadantine 2,590||13,624.88|
|73||Lantadyme seed 531||Grimy lantadyme 1,868||9,680.16|
|79||Dwarf weed seed 967||Grimy dwarf weed 1,873||9,271.5|
|85||Torstol seed 34,431||Grimy torstol 7,331||5,642.9|
Notes: Expected profit is based on an average of 5.46636195 herbs per seed, which includes boosts from Supercompost and Magic secateurs and assumes as 90% herb survival rate. Rates for disease-free patches will obviously be similar, but do not forget to account for this difference when making large scale calculations such as profit from 99 farming through herbs.
Growth speed does not affect profit per hour for herbs because each of takes 80 minutes to grow (four twenty minute cycles).