The Chambers of Xeric are located on Mount Quidamortem, which can be quickly accessed via the mine cart system with the Lovakengj House. This will require the player to bring a minecart control scroll from Miriam and bring it to Stuliette on the mountain. Doing so requires the player to have earned 65% favour with the Lovakengj House.
Otherwise, players will need to head to the Shayziens' Wall and make their way west to Mount Quidamortem; be wary of aggressive lizardmen, brutes, and shamans. For those arriving there without the mine cart system, speak to the Mountain Guide (who is located on the mountain next to Gnosi, Historian Duffy, and the Natural Historian) before leaving; doing so will establish a two-way transportation system between the mountain and the Shayziens' Wall.
The Chambers of Xeric uses a unique party finding system to help determine how strong the team is. This will affect the strength of the monsters and bosses, in addition to the requirements needed in the skilling rooms. Players can bring their own supplies in (tools not needed), but will need to utilise the chambers' resources in order to defeat the increasingly strong bosses.
To start a raid, the leader must create a team. This "team" is the leader's Clan Chat; which other players may join by manually typing in the clan chat's name or by requesting to join the chat. Once everyone is ready, the leader should enter the chambers, where a starting room is located. The raid officially starts once the leader confirms that everyone is here; when that happens, all the mechanics will be calculated and no one may join the instance if they were not in by the time the raid started. If the leader leaves by any means, the next leader will be whoever has the ability to kick players from the Clan Chat; if no suitable rank is found, everyone is thrown out of the instance.
There are multiple demi-bosses/resource/puzzle rooms, and a final boss in every raid. There are three floors in each raid; the final floor is always the same, housing the final boss. At the end of the first and second floors is an energy well that fully replenishes the players' energy when interacted with.
Communication and teamwork is needed for players to defeat the bosses and complete the raid.
Player rewards are based on "participation" points. The more points the player receives, they will get better rewards and an increased drop rate for the items listed below. The more a player dies in the raid, the less points they obtain, which results in lower valued rewards.
For example, say a player got 25,000 points and received a ranarr weed drop, and an uncut ruby drop, they would get coins worth of ranarr weed and uncut ruby. That works out to be 30 ranarr weeds and 88 uncut rubies. This has not been proven, but has been inferred by looking at the value of drops and the points received.
The maximum amount of points attainable is Lots! which is 131,071 points.
As of an update on 23 March 2017, if a member of a raid party leaves early, the points multiplier for that raid will be reduced based on the number of people remaining in the party. However, the difficulty of the bosses will remain the same. In addition, the amount of raids points lost for the team when a player with low points dies has been increased.
Unique drop tableEdit
Upon the Great olm's death, if a unique reward item is given, it will be announced in the game chat. Otherwise, no unique drops are obtained. More than one unique item can be found per raid with a maximum of one item per participant.
Item Quantity Rarity GE market price Dark journal 1 Always Not sold Ancient tablet 1 Uncommon Not sold Dark relic 1 Uncommon Not sold Torn prayer scroll 1 Uncommon 103,848 Dragon sword 1 Uncommon 1,657,074 Dragon thrownaxe 100 Uncommon 1,724,200 Dragon harpoon 1 Uncommon 8,338,499 Clue scroll (elite) 1 Uncommon  Not sold Dragon claws 1 Rare 119,821,000 Dragon hunter crossbow 1 Rare 31,839,723 Elder maul 1 Rare 69,033,412 Kodai insignia 1 Rare 90,505,189 Twisted bow 1 Rare 1,021,779,664 Twisted buckler 1 Rare 34,483,188 Ancestral hat 1 Rare 51,313,758 Ancestral robe top 1 Rare 151,463,803 Ancestral robe bottom 1 Rare 104,780,465 Dinh's bulwark 1 Rare 15,393,627 Dexterous prayer scroll 1 Rare 115,318,185 Arcane prayer scroll 1 Rare 39,639,748 Olmlet 1 Very rare (1/65) Not sold
Runes and AmmunitionEdit
Item Quantity Rarity GE market price Death rune 1–3,100 Uncommon 317–982,700 Blood rune 1–4,095 Uncommon 277–1,134,315 Soul rune 1–6,554  Uncommon 137–897,898 Rune arrow 1–9,437 Uncommon 99–934,263 Dragon arrow 1–926 Uncommon 956–885,256
Herbs and SeedsEdit
Item Quantity Rarity GE market price Grimy toadflax 1–354 (noted) Uncommon 1,725–610,650 Grimy ranarr weed 1–164 (noted)  Uncommon 7,020–1,151,280 Grimy irit leaf 1–668 (noted) Uncommon 998–666,664 Grimy avantoe 1–354 (noted) Uncommon 2,115–748,710 Grimy kwuarm 1–323 (noted) Uncommon 1,945–628,235 Grimy snapdragon 1–131 (noted) Uncommon 7,937–1,039,747 Grimy cadantine 1–319 (noted) Uncommon 1,413–450,747 Grimy lantadyme 1–446 (noted) Uncommon 1,962–875,052 Grimy dwarf weed 1–616 (noted) Uncommon 884–544,544 Grimy torstol 1–153 (noted) Uncommon 4,934–754,902
Ores and GemsEdit
Item Quantity Rarity GE market price Silver ore 1–6,553 (noted)  Uncommon 77–504,581 Coal 1–6,553 (noted)  Uncommon 181–1,186,093 Gold ore 1–2,892 (noted) Uncommon 318–919,656 Mithril ore 1–2,892 (noted) Uncommon 181–523,452 Adamantite ore 1–729 (noted) Uncommon 1,368–997,272 Runite ore 1–87 (noted) Uncommon 12,359–1,075,233 Uncut sapphire 1–642 (noted) Uncommon 1,604–1,029,768 Uncut emerald 1–908 (noted) Uncommon 937–850,796 Uncut ruby 1–524 (noted)  Uncommon 1,976–1,035,424 Uncut diamond 1–253 (noted) Uncommon 3,872–979,616
Item Quantity Rarity GE market price Teak plank 1–1,310  Uncommon 914–1,197,340 Mahogany plank 1–550 (noted) Uncommon 2,145–1,179,750 Saltpetre 1–5,461 (noted)  Uncommon 43–234,823 Dynamite 1–2,390 (noted) Uncommon 82–195,980 Lizardman fang 1–4,898 Uncommon 39–191,022 Pure essence 1–65,535 (noted)  Uncommon 4–262,140
- ↑ If a player rolls the resource table, there is a 1% chance of getting an elite clue instead of half the resources.
- ↑ 1/65 chance of obtaining the pet when you obtain a unique raids item (e.g broadcasted rewards)
- ↑ The number of Soul rune is determined by dividing your rounded point total by 20
- ↑ The number of Ranarr weed is determined by dividing your rounded point total by 800
- ↑ The number of Silver ore is determined by dividing your rounded point total by 20
- ↑ The number of Coal is determined by dividing your rounded point total by 20
- ↑ The number of Uncut ruby is determined by dividing your rounded point total by 250
- ↑ The number of Teak plank is determined by dividing your rounded point total by 100
- ↑ The number of Saltpetre is determined by dividing your rounded point total by 24
- ↑ The number of Pure essence is determined by dividing your rounded point total by 2
The Chambers of Xeric