|Release date||16 October 2014 (Update)|
|A vision of supernatural horror.|
The Corporeal Beast, often simply referred to as "Corp", was the strongest attackable monster in Old School RuneScape before the release of Raids which added The Great Olm (the current strongest attackable monster). It was originally released on 15 September 2008, but it was re-released on 16 October 2014 in Old School RuneScape. The beast's health bar is 160px wide instead of the default 30px. It has 50% damage reduction against all non-spear weapons. The Protect from Magic prayer is adviseable to use to prevent the max hit of 65 damage. It does not prevent 100% of the magic damage, it only blocks 33.33% of the magic damage instead.
The monster resides in a multicombat area, which can be accessed using a Games necklace, has a very high Defence and 2,000 Hitpoints, thus making it challenging to solo. The Corporeal Beast will fully restore its Hitpoints if all players have left the cave, thus preventing players from getting more food to finish the fight if they run out.
It has very high accuracy, damage, and Defence for its levels; it has damage reduction against nearly all sources of damage; and it can summon dark energy cores which attack players and heal itself. The Corporeal Beast is the only monster to drop the arcane, elysian, and spectral sigils used to create the spirit shields. In addition to its sigil drops, the Corporeal Beast has many other valuable drops.
While fighting the Corporeal Beast, whenever you hit above 32 damage, there is a 1/8 chance that the dark core will spawn. During its regular phase, the Corporeal Beast will focus its attacks on the person who hits above 32 damage.
The dark core will usually follow the player that stands to the most north. If there is no one north, it will focus on the person that stands easternmost of the Corporeal Beast. It is usually advisable for the person who tanks or runs the core to stand north or east of the Corporeal Beast. Players that have experience with the Corporeal Beast typically know that there are specific game tiles that cause the core to prioritize and follow a player.
Death mechanics in the Corporeal Beast's lair are different from the rest of the game. When a player dies in the Corporeal Beast's lair, other players will never be able to see their items. However, due to recent death mechanics changes, players have one hour after death to retrieve their items, so a games necklace is highly recommended to quickly teleport to the Beast's lair.
The easiest way to get to the Corporeal Beast is to teleport there using a Games Necklace, selecting the "Corporeal Beast" option and then walk through the caves to the next chamber.
As of 20th November 2014, players can pay 200,000 coins to host an instance. Players ranked as Captain or above in a clan chat can pay the instance cost for their clan. Once the instance is opened, anyone from the clan chat will be able to enter the instance for no cost. As long as there is one player present in the instance, it will remain open.
If everyone leaves the instance or a player is kicked from the clan chat, they will not be able to return to retrieve their items.
WARNING: It is strongly advised NOT to drop valuable items in the instanced lair especially as it's commonly used for luring.
There is a 1 in 585 chance of hitting the sigil drop table.
When players hit the table, there is a 1 in 7 chance of obtaining an elysian sigil, a 3 in 7 chance of a spectral sigil and a 3 in 7 chance of an arcane sigil. Below lists the effective drop rates of the sigils.
Item Quantity Rarity GE market price Spectral sigil 1 Very rare (1/1,365) 47,681,749 Arcane sigil 1 Very rare (1/1,365) 120,135,293 Elysian sigil 1 Very rare (1/4,095) 680,559,906
The 'Uncuts' -drop is an uncommon drop from the Corporeal Beast; it either contains a cash pile varying from 20,000 to 50,000 coins or a random selection of Uncut gems and/or Nature Talismans, as well as a slim chance of getting items from the Rare drop table. The overall odds of hitting the 'Uncuts Drop' is 1 in 42.66.
Item Quantity Rarity GE market price Uncut sapphire 1–10 Common 1,621–16,210 Uncut emerald 1–8 Common 912–7,296 Uncut ruby 1–6 Uncommon 1,909–11,454 Uncut diamond 1–6 Uncommon 3,911–23,466 Coins 20,000–50,000 Uncommon Not sold Nature talisman 1–6 Uncommon 2,043–12,258 Shield left half 1 Very rare 74,350 Dragon spear 1 Very rare 41,535
Although the Corporeal Beast does not have a reference to the Rare drop table, there is an incredibly low chance of an additional item from the RDT. This drop can only occur in combination with the "uncuts" drop, and does not require a Ring of Wealth.
There's also a slim chance of receiving nothing as a drop.
Item Quantity Rarity GE market price Adamant arrow 750 Common 48,750 Runite bolts 250 Common 50,250 Cannonball 2,000 Common (1/30) 400,000 Mystic air staff 1 Common 27,930 Mystic water staff 1 Common 28,089 Mystic earth staff 1 Common 28,087 Mystic fire staff 1 Common 28,707 Mystic robe top (blue) 1 Common 82,742 Mystic robe bottom (blue) 1 Common 54,343 Onyx bolts (e) 175 Common (1/26) 1,550,150 Spirit shield 1 Uncommon (1/64) 92,347
Essence and runesEdit
Item Quantity Rarity GE market price Pure essence 2,500 (noted) Common 10,000 Law rune 250 Common 44,250 Cosmic rune 500 Common 67,000 Death rune 300 Common 95,700 Soul rune 250 Common 35,250
Item Quantity Rarity GE market price Adamantite ore 125 (noted) Common 178,875 Runite ore 20 (noted) Uncommon 249,300 Adamantite bar 35 (noted) Common 80,640 Teak plank 100 (noted) Uncommon 93,000 Mahogany logs 150 (noted) Uncommon 70,350 Magic logs 75 (noted) Common 75,675 Green dragonhide 100 (noted) Common 173,000
Item Quantity Rarity GE market price Raw shark 70 (noted) Common 57,120 White berries 120 (noted) Uncommon 129,840 Desert goat horn 120 (noted) Common 10,680 Watermelon seed 24 Common 8,448 Tuna potato 30 Common 44,430 Ranarr seed 10 Rare 316,910 Antidote++(4) 40 (noted) Uncommon 8,600 Clue scroll (elite) 1 Rare (1/200) Not sold Holy elixir 1 Rare (1/171) 755,849 Pet dark core 1 Very rare (1/5,000) Not sold
- There are many differences between the iteration of this boss in Old School RuneScape and the original in RuneScape 2.
- In RuneScape 2, the Corporeal Beast's lair was much larger, although it only resided in the last room. The entrance to the lair was also 14 levels deeper than the one in-game.
- Furthermore, it could only be fought after completing the quest Summer's End.
- The original Corporeal Beast could also drop a divine sigil, which could be used to create a divine spirit shield. Its effect was a constant 30% damage reduction per attack received, where the damage blocked was instead taken away from prayer points. In the 18 September 2014 poll, it was asked if the divine sigil should be released as a drop from the boss, which gained 66.1% of 'yes' votes - 8.9% short of the threshold required for passing.
|Preceded by||Title||Succeeded by|
|TzTok-Jad||Second strongest monster in RuneScape||Great Olm|
- ↑ Mod John C. "Spoilers Drop Rates V2". 16 Oct 2014. Old School RuneScape *
- ↑ http://services.runescape.com/m=poll/oldschool/results.ws?id=1074