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Curse

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Curse

Curse icon

Level

19

Spellbook

Normal

Type

Combat

Experience

29

Runes

1Body rune3Earth rune2Water rune

Curse
[view]

Curse is a level 19 Magic spell. When cast on an opponent, their defence is reduced by 5%. The spell gives 29 experience whether it hits or misses, making it a popular way to raise experience cheaply.

CostEdit

Spell cost
InputCost
2Water rune3Earth rune1Body rune31
Combo runes
2Water rune1Body rune3Dust rune43
1Body rune3Mud rune720
2Water rune1Body rune3Lava rune28
3Earth rune1Body rune2Steam rune165
3Earth rune1Body rune2Mist rune49
Staves
3Earth rune1Body runeStaff of water21
2Water rune1Body runeStaff of earth16
3Earth rune1Body runeMist battlestaff21
2Water rune1Body runeDust battlestaff16
1Body runeMud battlestaff6
2Water rune1Body runeLava battlestaff16
3Earth rune1Body runeSteam battlestaff21

Failed CursingEdit

Casting Curse while wearing full metal armour (including an elemental staff with no more than +10 magic points) and d'hide vambraces can give a magic attack as low as -65, which guarantees a "splash," or a missed hit. This provides very cheap magic experience, as players can instantly recast the spell on the same target. Additionally, casting Curse grants players no experience in the Hitpoints skill and, thus, is useful to pures. The usual method is to buy the Body runes needed for the cast, as well as an appropriate amount of one of the other two runes, and using the respective staff of the third rune. An expensive alternative is to buy a Mud Staff, which provides an unlimited supply of both Water and Earth Runes. Snakeskin boots are also a recommended item to bring when splashing as they give an additional -10 magic attack.

When doing this method, it is helpful to position a monster so that it is just on the edge of your screen, so that there is minimal distance between it and your spellbook.


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