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For the room that members can build in their house, see Dungeon.

Dungeons are usually (but not always) subterranean areas that are typically filled with hostile monsters, traps, and other hazards. Many of them are involved in quest storylines.

Asgarnia[]

Kandarin[]

Karamja[]

Kharidian Desert[]

Misthalin[]

Morytania[]

Fremennik Province[]

Feldip Hills[]

Wilderness[]

Zeah[]

Other[]

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