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East Ardougne

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Location on World Map
Hemenster
West Ardougne East Ardougne Witchaven
Tree Gnome Village

East Ardougne (pronounced ɑrdɔɪn; "Arr-doyn") is the eastern of the two districts that form Ardougne, the capital of Kandarin. It is in the members area of Gielnor.

Its neighbour, West Ardougne, governed by King Tyras, is closed off to the general public because of a plague affecting the inhabitants, but players may gain access by finishing parts of the Plague City quest. East Ardougne is most known for its wealth, zoo and the theft-stricken marketplace. East Ardougne is currently governed by King Lathas.

HistoryEdit

Not much is known about the history of East Ardougne and West Ardougne, but we do know about the Battle of Ardougne. It started with the warlord and Mahjarrat, Hazeel coming back from rebelling against Zaros and becombing the warlord and leader of most of Kandarin and the Ardougne area. He stayed as leader of the area until later when he was challenged and fought by Sir Ceril Carnillean's far ancestor. He was then though defeated and slain by the ancestor. This ancestor later built his mansion over Hazeel's grave in East Ardougne. After all this, the city grew and became a very wealthy city in Gielinor. Millennia later, you can side with Hazeel and resurrect him in the Hazeel Cult quest. But, you can also help the Carnilleans and fight against them (you can't fight any of them in the quest except a level 13). This is about all that is known about the history of the city of Ardougne and the Kingdom of Kandarin. King Ulthas originally ruled Ardougne, but when he died, his sons, Lathas and Tyras, split the city in half. Other things that happened in the overall city of Ardougne was when the plague struck West Ardougne. It is said to have come from when King Tyras last visited his city, before he left again to go back to explore the elf lands of Tirannwn.

TimelineEdit

Transportation Edit

Points of interestEdit

Ardougne ZooEdit

Main article: Ardougne Zoo

The Ardougne Zoo is the only zoo in RuneScape. The Zoo is surrounded by an outer fence and contains several fenced-in exhibits housing animals such as monkeys, penguins, bears, and ogres. Several zoo keepers are in charge of the zoo. Players can talk to the zoo keeper named Charlie to begin the Eagle's Peak quest and talk to the ex-zookeeper named Larry to begin the Cold War quest. The paths between the zoo's exhibits merge to form a road leading out of the south entrance of East Ardougne.

Ardougne CastleEdit

Main article: Ardougne Castle

This is the castle where King Lathas lives. It is inhabited by many paladins. A few quests can be started here and there are a few chests to loot. It is located in the west of the East Ardougne, over the River Dougne.

East Ardougne ChurchEdit

The four-storey East Ardougne Saradominist church is located in the centre of the region. Of course, there is an altar where players may charge their Prayer points. There is also a priest and Doctor Orbon who is involved with the Sheep Herder quest. Out the front is a mini graveyard and Councillor Halgrive who starts the Sheep Herder quest.

Flying Horse InnEdit

Main article: Flying Horse Inn

The Flying Horse Inn is the only bar in the city of Ardougne. It is located in the north-west of the city. They only sell beer and the Heart Stopper during the Alfred Grimhand's Barcrawl miniquest. The three NPCs here are the bartender, the hooded, secretive Lucien and Two-pints. It is involved with some quests. Two-pints can be spoken to, to begin the Ardougne Diary.

Handelmort MansionEdit

Main article: Handelmort Mansion

The home of Lord Handelmort. This is where the totem is in the quest, Tribal Totem. The front door is always locked, but players teleport inside during the quest.

Horacio the gardener, has a small role in the Tribal Totem quest and in an elite clue.

Wizard Cromperty's houseEdit

North-east of the marketplace is Wizard Cromperty's house. He can teleport the player to the Rune essence mine. He also takes part in helping players get inside Handelmort's Mansion in the quest, Tribal Totem. There are a respawning hammer and chisel on a table in his house.

Servants' GuildEdit

Main article: Servants' Guild

The Ardougne Domestic Service Agency is based here. The Servants' Guild is the building located in the north-east corner of East Ardougne. They will let players hire a servant for their player-owned house here for a fee.

Estate AgentEdit

The building housing the Ardougne estate agent is west of the southern bank.

Ardougne SewersEdit

Main article: Ardougne Sewers

East Ardougne has an extensive sewer system, the Ardougne Sewers, beneath the city. Parts of the sewer system feature in some quests. There are some monsters, coal rocks and iron rocks, the Ardougne Rat Pits, and the headquarters of the Hazeel Cult down there.

BankEdit

Near the main north entrance of Ardougne and near the docks of Ardougne is a bank. Here, items can be stored to keep them safe when you die, and for being able to carry more.

ThievingEdit

Many players choose to train the Thieving skill in Ardougne, some all the way to level 99. In addition to the many stalls, Ardougne is home to several chests, and NPCs that may be pickpocketed. There are a total of five chests in Ardougne: a 10gp chest, a 50gp chest, a nature rune with 1gp chest, and 2 paladin chests. The 10gp, 50gp and nature rune chests are in the building south of the road coming from the east entrance to the market-place. The 50gp, and nature rune chests are in the southernmost room upstairs, and the 10gp chest is in the room to the north upstairs. The paladin chests are in the locked north and south wings of Ardougne Castle. In the market place, there are a total of eight guards, two Knights of Ardougne, and two Heroes.

There are two bakery stalls, two silk stalls, one fur stall, one silver stall, one spice stall, and one gem stall.

Pet insurance servicesEdit

Main article: Probita

Near the entrance of the Ardougne Zoo is a pet insurance service run by Probita. She will insure a player's pet for 500,000 coins, and it'll cost 1,000,000 coins to reclaim it if a player loses their pet.

StoresEdit

There are many stores and stalls in East Ardougne nearly as extensive as Varrock.

East Ardougne General StoreEdit

Aemad's Adventuring Supplies, also known as the East Ardougne General Store, is located just north of the Ardougne Zoo. It is operated by Aemad. This store is unique because it doesn't sell some of the items general stores stock. Items include vials of water, bronze pickaxes, iron axes, cooked meat, tinderboxes, balls of wool, bronze arrows, rope, papyrus and knives. Regularly sold items to the shop include shortbows, longbows, arrows and flax. It is not usually a popular general store for selling items.

Zenesha's Platebody ShopEdit

Zenesha's Plate Mail Body Shop is the building south-west of the marketplace. It is operated by Zenesha. She sells plate bodies from bronze to mithril. It is located at the Ardougne Marketplace in the south-west corner.

Ardougne MarketplaceEdit

Main article: Ardougne market

Ardougne Marketplace is probably the most popular and the biggest stall marketplace in Gielinor. The Ardougne Teleport spell teleports the caster into the centre of the Ardougne Marketplace. With East Ardougne being very wealthy, the marketplace is very popular with thieves, with it often being called the hub or Guild of Thieving. It contains eight market stalls (six with availability to buy from) listed with information below. The owners of the stalls will not buy back their own products for 30-60 minutes from the player if he or she was stealing from their stall.

Ardougne Gem StallEdit

Main article: Ardougne Gem Stall

This is a gem stall in the south-east area of the marketplace. The owner sells the four main gems (sapphires, emeralds, rubies and diamonds). There is no main stock so the default stock is zero. A Thieving level of 75 is required to steal from the gem stall and only uncut gems may be stolen.

Ardougne Bakery StallsEdit

There are two bakery stalls in the marketplace: one to the east and one to the west. They both sell the same items but are owned by different owners. They sell bread, cakes, chocolate slices and chocolate bars. A Thieving level of 5 is required to steal from a bakery stall. Players cannot steal chocolate bars from either stall.

Ardougne Silver StallEdit

Main article: Ardougne Silver Stall

To the north-west of the marketplace is a silver stall. It sells unstrung symbols, silver ore and silver bars. The trader, Erin, is also a part of the Making History quest. A Thieving level of 50 is required to steal from the silver stall. Only silver ore may be stolen and only unstrung symbols have infinite stock.

Ardougne Silk StallsEdit

There are two silk stalls in the marketplace. Although you cannot buy silk from either of them, you can only steal it. It is recommended to sell silk here, as the silk merchant can offer a maximum of 60 coins for one piece of silk. However, players may not sell them in notes. A player can get a maximum of 1,680 coins each load, though they must leave Ardougne after they steal or else he will call the player a "thief" and call the Knights of Ardougne and the market guards to attack. A Thieving level of 20 is required to steal silk.

Ardougne Spice StallEdit

Main article: Ardougne Spice Stall

To the south-west below the silk stall is the Ardougne Spice Stall. It sells spices, knives and garlic. A Thieving level of 65 is required to steal from the spice stall. A player may only steal spice.

Ardougne Fur StallEdit

Main article: Ardougne Fur Stall

The fur stall is located in the south-eastern part of the market, below the gem stall. The stall sells bear fur and grey wolf fur. They also sell polar kebbit fur, common kebbit fur, feldip weasel fur, desert devil fur, tatty larupia fur, larupia fur, tatty graahk fur, graahk fur, tatty kyatt fur and kyatt fur but the default stock of these is zero. To steal from the fur stall, players need a Thieving level of 35. Players may only steal grey wolf fur from the fur stall. Most find it easier to steal from the fur stall if the fur seller is allowed to walk in the building behind the stall, and the door is closed behind him.

SurroundingsEdit

FarmEdit

A farm can be found north of Ardougne, and it is home to one of RuneScape's five allotment patches. A potato field and a wheat field can also be found here. Richard's farming store can be found just north of the wheat field, as can a sheep field. A cow field with a dairy cow can also be found west of the wheat field.

Tower of LifeEdit

The Tower of Life is a tower still in construction. It is located outside the city walls to the south-east and is the main setting for the Tower of Life quest. Once the quest has been completed, a dungeon becomes available where players may perform Creature Creation. The Tower of Life is the home to the Homunculus.

Necromancer TowerEdit

Main article: Necromancer Tower

This tower is not far from the Tower of Life, which are both south of Ardougne. Invrigar the Necromancer and his assistants live here.

Legends' GuildEdit

Main article: Legends' Guild

The Legends' Guild is located north-east of Ardougne, which is accessible after Legends' Quest. Merchants inside sell various items, including the cape of legends. It is also the place to start Legends' Quest.

Clock TowerEdit

Main article: Clock Tower

The Clock Tower is south of Ardougne. There are four floors, the fourth one being the basement. During the Clock Tower quest, you have to find four cogs in different colour.

Ranging GuildEdit

Main article: Ranging Guild

The Ranging Guild can only be accessed by players with 40 Ranged.

MonasteryEdit

Main article: Ardougne Monastery

The Monastery belongs to a group of monks and is located south of Ardougne Zoo. The quest Monk's Friend can be started there.

Inhabitants Edit

Non-player charactersEdit

Monsters Edit

Quests Edit

The following are started in or near East Ardougne;

The following are involved with East Ardougne;

Music Edit

Music tracks unlocked:

  • Baroque
  • The Tower
  • Knightly
  • Ballad of Enchantment
  • The Cellar Dwellers
  • Upcoming
  • Magic, magic, magic
  • Work, work, work
  • Mutant Medley
  • Trinity

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