|Main Music||Prime Time|
|Strongest Monster||Earth elemental|
|Quests||Elemental Workshop I, II|
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The Elemental workshop is a dungeon that you can progressively explore more of as you complete the Elemental Workshop quest series. It is accessed by opening the odd looking wall, by using battered key, in the building west of the Seers bank with the anvil icon and going down the stairs. Vitruvius created the workshop in the early Fifth Age.
First Floor Edit
The workshop can be first accessed during the Elemental Workshop I quest.
A third room contains air elementals and a giant bellow.
Use an elemental bar on one of the workbenches in the lobby while carrying a hammer to create:
- An elemental shield, with either a battered or slashed book in the backpack inventory.
- An elemental helmet, with a beaten book in the backpack inventory after completing the Elemental Workshop II quest.
Second Floor Edit
Accessed during the Elemental Workshop II quest, 4 pieces of equipment on this floor (crane, press, tank, and wind tunnel) must be repaired. Players can then process elemental bars by superheating them in lava, stamping them in the press, and cooling them in the tank and wind tunnel to make primed bars. See quest guide for details. These are used to eventually develop elemental mind equipment.
Third Floor Edit
Accessed during the Elemental Workshop II quest, this floor contains 2 doors: one with a mind symbol on it, and the other with a body symbol.
You can turn a primed elemental bar into a primed mind bar in this room. Simply place any primed elemental bar into the extractor gun. Then, sit in the seat next to it. For the cost of 20 Magic, you have a primed mind bar.
A player can use a primed mind bar on the first floor anvil to create:
- An elemental mind shield, with either a battered or slashed book in the backpack inventory.
- An elemental mind helmet, with a beaten book in the backpack inventory.
This room is not available yet, though it will most likely be accessed in the 3rd part to the Elemental Workshop series.
There are no intelligible species in the Elemental Workshop.
The quests below feature heavily in this dungeon:
- Prime Time
Ancient Cavern • Ardougne Sewers • Clock Tower Basement • Eagles' Peak Dungeon • Elemental Workshop • Goblin Cave Mogre Camp (Port Khazard) • Observatory Dungeon • Temple of Ikov • Tower of Life Basement • Underground Pass • Waterfall Dungeon • White Wolf Mountain Caves • Witchaven Shrine Dungeon • Yanille Agility dungeon
Digsite Dungeon • Dorgeshuun Mines • Draynor Sewers • Dungeon of Tolna • Edgeville dungeon • H.A.M. Hideout • Lumbridge Swamp Caves • Saradomin Shrine • Stronghold of Security • Tunnel of Chaos • Varrock Sewers
Ape Atoll Dungeon • Dorgesh-Kaan South Dungeon • Dungeon (Player-owned house) • Entrana Dungeon • Evil Chicken's Lair • Grand Tree Tunnels • Jatizso Mines • Lunar Isle Mine • Miscellania & Etceteria Dungeon • Mos'Le Harmless Caves • Temple of Marimbo Dungeon • Underwater Tunnel • Waterbirth Dungeon