- Old School RuneScape uses the British convention for floor numbering: Ground floor, first floor, second floor, etc.
|Start point||Veronica, north of Draynor Village and south of Draynor Manor(Usually right around the gate to Draynor Manor).|
|Description||Veronica is very worried. Her fiancé went into the big spooky manor house to ask for directions. An hour later and he's still not out yet.|
|Enemies to defeat||None|
Enter the manor and climb up the staircase. Climb up the staircase to the left, and talk to Professor Oddenstein, who will explain that Ernest was turned into a chicken, when he was helping on an experiment with his 'pouletmorph' machine. However, to change him back, the professor needs parts that were stolen and hidden by the poltergeists in the manor.
To get the pressure gauge, you will need some fish food and poison. The fish food is in a blue box, the box can be found on the second floor directly south of the ground floor staircase (the one you came from). To get the poison, you need to go to the small north-western room on the ground floor just south of the cooking range.
Once you have obtained both items, use the poison with the fish food to create some poisoned fish food. Go outside the manor through the east door and grab a spade on the way out if needed. Look for the fountain on the south-west corner of the garden.and use the poisoned fish food with the fountain to kill the piranhas and search the fountain to get the gauge.
Look for the compost on the west side of the grounds. The compost is found just north from the patch of grass. Use a spade (one can be found in the southeast room on the ground floor) on the compost, and you will get a key. Go back into the manor through the front entrance, and use the key with the door containing the room with the skeleton, and take the rubber tube. When you do so, the skeleton will attack you; you can choose to kill the skeleton or simply dodge its attacks and leave the room.
Go to the western-most room on the ground floor. Search the bookcase to gain access to a secret room. Look for a ladder that leads downwards, and climb down into the basement. There will be doors and levers around you. Follow the steps given below to obtain the oil can.
- Players can reset the levers by home teleporting and going back.
- It is not possible to use telekinetic grab to pick up the oil can.
- Pull levers A and B down
- Enter Door 1
- Pull lever D down, leave C up
- Enter Doors 2 & 3
- Pull levers A, B up
- Enter Doors 3, 4 & 5
- Pull levers E, F down
- Enter Doors 6 & 7
- Pull lever C down
- Enter Doors 7 & 6
- Pull lever E up
- Enter Doors 6, 8 & 3
Finally, go through door 9. Grab the oil can and leave the basement. Pull the lever on the east wall to exit the secret room.
Go to the top floor and talk to Professor Oddenstein. Give him the items and he will fix his machine, which will turn Ernest back into a human.
Congratulations, quest complete!