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Fairy rings

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Fairy Ring

A fairy ring.

The fairy ring transportation system is unlocked after starting the Fairy Tale II - Cure a Queen quest and getting permission from the Fairy Godfather. It consists of 42 teleportation rings spread across the land and provides a relatively fast means of accessing often remote sites in RuneScape, as well as providing easy access to other realms.

Players can enter the fairy ring system from any fairy ring while wielding either a Dramen staff or Lunar staff, ending up at the master fairy ring in Zanaris. If the Lumbridge and Draynor Diary is fully completed, no staff of any kind is needed. From there, using three letter codes, they can teleport to most rings within the system. Several rings, however, require players to complete quests before they can be accessed. If the selected code has no corresponding fairy ring, players will be teleported a few squares from the main ring.

Fairy ring teleport

The animation when using the fairy rings.

It is important to note that only Fairy Tale I - Growing Pains is needed to access the fairy rings. Players only have to do the first few lines of Fairy Tale II - Cure a Queen and need none of the requirements.

When using the "main portal" fairy ring in Zanaris, the travel log will pop up. This is a list of rings to which you have recently traveled. This is useful, as you can just click on the ring code in the travel log and the code will be automatically entered. Up to 4 fairy ring codes can be marked as favourites for quicker code dialing to frequented rings.

Using fairy ringsEdit

To use the fairy rings, players must complete the following quests:

One may quickly access the fairy rings in any of the following ways:


"A" CombinationsEdit

Code Picture Location Points of Interest
A•I•Q Fairy ring code AIQ Asgarnia: Mudskipper Point Mogres, Rimmington,Port Sarim,Asgarnia Ice Dungeon
A•I•R Fairy ring code AIR Islands: South-east of Ardougne. Empty island, used for clue scroll coordinates and the Ardougne medium achievement diary.
A•J•Q Fairy ring code AJQ Dungeons: Cave south of Dorgesh-Kaan.

Completion of Death to the Dorgeshuun and a light source is required to enter this area.

Cave Crawlers, Cave Bugs, Cave Slimes and Molanisks can be found here. Dorgesh-kaan Agility course may also be found here.

A•J•R Fairy ring code AJR Kandarin: Slayer cave south-east of Rellekka. Fremennik Slayer Dungeon, Rellekka west of fairy ring.
A•J•S Fairy ring code AJS Islands: Penguins near Miscellania.

Penguins; no other access.

It also is the fourth combination to the Fairy Queen's first hiding place (Fairy Tale II - Cure a Queen)

A•K•Q Fairy ring code AKQ Kandarin: Piscatoris Hunter area Chinchompas (grey), Mining spots, Piscatoris Fishing Colony
A•K•S Fairy ring code AKS Feldip Hills: Feldip Hunter area Hunter jungle area, Chompy hunting grounds, Gnome glider.
A•L•P Fairy ring code ALP Lighthouse Jossik, Barbarian Outpost, Rellekka
A•L•Q Fairy ring code ALQ Morytania: Haunted Woods east of Canifis Can be used in conjunction with the Ectophial to quickly access the fairy ring network, but this ring is surrounded by aggressive Vampyres and Leeches. Farming patch, Port Phasmatys east
A•L•R Fairy ring code ALR Other realms: Abyssal Area Abyssal leeches, guardians, walkers, and Abyssal demons. Alternative area for players to get Runecrafting Pouches
A•L•S Fairy ring code ALS Kandarin: McGrubor's Wood Seers' Village, Coal trucks, Fishing Guild, Hemenster

Going here is required for the medium Kandarin Achievement Diary

"B" CombinationsEdit

Code Picture Location Points of Interest
B•I•P Fairy ring code BIP Islands: South-west of Mort Myre Empty island used for clue scroll cryptic
B•I•Q Fairy ring code BIQ Kharidian Desert near Kalphite Hive. Kalphite Hive for Kalphites and the Kalphite Queen, Shantay Pass nearby.
B•I•S Fairy ring code BIS Ardougne Zoo - Unicorns Unicorns; no other access.

Required for the Ardougne Diary; medium task.

B•J•R Fairy ring code BJR Other Realms: Realm of the Fisher King Partial completion of Holy Grail quest is required.
B•J•S Fairy ring code BJS Islands: Near Zul-Andra Completion of Regicide is required.
B•K•P Fairy ring code BKP South of Castle Wars Chompy bird hunting grounds. Teak tree to the west, Castle wars north.
B•K•Q Fairy ring code BKQ Other Realms: Enchanted Valley Tree spirits
B•K•R Fairy ring code BKR Mort Myre Swamp , south of Canifis Swamp boat south-east (towards Barrows and Burgh de Rott)
B•L•P Fairy ring code BLP TzHaar area TzHaar fight caves, TzHaar fight pits, TzHaar monsters
B•L•R Fairy ring code BLR Legends' Guild Legends' Guild, Mining spots, Magic and Maple trees north, Witchaven south, East Ardougne west

"C" CombinationsEdit

Code Picture Location Points of Interest
C•I•P Fairy ring code CIP Miscellania

Must complete The Fremennik Trials in order to access this area.

Miscellania, Etceteria east, Managing Miscellania

C•I•Q Fairy ring code CIQ North-west of Yanille Tree Gnome Village north, Yanille south-east, Gu'Tanoth south, Castle wars west
C•I•S Fairy ring code CIS North of the Arceuus House Library Great Kourend. Players must pay a one-off fee 80,000 coins to Trossa in order to use it.
C•J•R Fairy ring code CJR Sinclair Mansion (east) Sinclair Mansion

east, Seer's Village south

C•K•P Fairy ring code CKP Other Realms: Cosmic entity's plane Used in Fairy Tale II - Cure a Queen quest
C•K•R Fairy ring code CKR South of Tai Bwo Wannai Village, Karamja Graahks, Shilo village nearby, Tai Bwo Wannai Village, Nature altar
C•K•S Fairy ring code CKS Canifis Morytania Slayer tower, Canifis east, Paterdomus west, Mort Myre swamp south.
C•L•P Fairy ring code CLP Island: South of Draynor Village Required for some hard clue scrolls.
C•L•R Fairy ring code CLR Island: Ape Atoll Monkey Madness and completion of Daero's training must be completed in order to use this fairy ring. In addition, 48 Agility and a monkey greegree is required to exit the agility course and travel to the city.
C•L•S Fairy ring code CLS Jungle spiders near Yanille Hazelmere lives nearby

"D" CombinationsEdit

Code Picture Location Points of Interest
D•I•P Fairy ring code DIP Abyssal Nexus Abyssal Sire
D•I•R Fairy ring code DIR Other Realms: Gorak's Plane The only place Goraks can be found other than the God Wars Dungeon.
D•I•S Fairy ring code DIS Wizards' Tower Wizards' Tower, Rune essence mine
D•J•P Fairy ring code DJP Tower of Life Monastery west, East Ardougne north-west, Port Khazard south
D•J•R Fairy ring code DJR Sinclair Mansion (west) Sinclair Mansion east, Seer's Village south
D•K•P Fairy ring code DKP Karamja: South of Musa Point Karambwan Fishing spots
D•K•R Fairy ring code DKR East of Edgeville Grand Exchange east, Edgeville bank west, Wilderness north
D•K•S Fairy ring code DKS Snowy Hunter area. North of Keldagrim entrance. Keldagrim entrance, Brine rat cavern, Rock crabs, near Rellekka
D•L•Q Fairy ring code DLQ North of Nardah near Desert Lizards Desert lizards, Jackals, Nardah south
D•L•R Fairy ring code DLR Islands: Poison Waste south of Isafdar Player can use Broken Handz's telescope to spectate players fighting Zulrah. There are also unattackable badgers on the island.
D•L•S Fairy ring code DLS Dungeons: Myreque hideout under The Hollows

Must complete Priest in Peril and In Search of the Myreque quests.

Find the cracks in the walls to enter the main tunnel under the Hair of the Dog Pub in Canifis.


  • When attempting to use the fairy ring network without a Dramen staff or Lunar staff, the message, "The Fairy rings only work for those who wield fairy magic", appears.
  • When using a fairy ring any item equipped in the off-hand slot will momentarily disappear.

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