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Farming training

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This is a guide for training Farming.

Introduction Edit

Gaining experience in the farming skill begins with harvesting of allotmentshops, and herbs and later turns into crop running to checking on the health of trees and fruit trees. The fastest and most effective training in farming requires the use of all the teleporting methods available to a player to farming patches across Runescape. Additionally, the amulet of nature can be helpful while crop running as it will allow an aspiring farmer to keep tabs on farming patchesLunar Magic is helpful for its Fishing guild and Catherby teleports as well as its Cure Plant and Fertile Soil spells, all of which are available at 87 Magic after completion of the Lunar Diplomacy quest.

It is recommended that the player becomes very familiar with the Farming skill and crop running pages.

It is also great to note that every player have their own methods of running to patches and training this skill. It is best for you to figure out the best path, the best seeds to plant, what you want to plant, what you can afford. Many players change their routine based on new transportation and items that comes into the game. Focus on what works for you.

Helpful Tips to Remember

  • You can add compost to any stage of the crop as compost increase the harvest yield. Super Compost increased the harvest yield greatly and reduces the chance of your crops becoming diseased (if not being watched by the local farmer).
  • Trees, Fruit Trees, Calquats, and Bushes don't require compost if you are paying the farmer; as the crop yield is fixed.
  • Paying the farmer to look after your patches increases your exp per run, avoid crops dying, but it is costly.
  • Tithe Mini-game Teleport unlocked - To gain teleport every 20mins to Zeah Farming Patch/Vineyard.
  • Stealing from the Fruit Stall on Zeah will help you gain payments such as apples, pineapples, bananas, oranges, and other fruits.
  • Unlocking Mini-game Teleports are useful. Nightmare Zone for Hop Patch in Yanille, Rat Pit (Port Sarim) to get access to Zeah, Entrana (Hop Patch), and Falador Farming Patch, Rimmington for Bush Patch
  • Teleport to House (Yanille, Rimmington, Brimhaven). Yanille for Hop, Rimmington for Bush, Brimhaven for Calquat and fruit tree

Recommended Quests Edit

NOTE: It is possible to bypass the relatively slow early levels of farming entirely by doing quests. Doing Fairytale I - Growing Pains then Forgettable Tale of a Drunken Dwarf followed by Garden of Tranquillity and lastly My Arm's Big Adventure will net the player 21.5k Farming experience (level 34) with no Farming training required before or between the quests.

Recommended items Edit

Cabbage teleport

A player teleporting with the Explorer's ring.

Levels 1-14 Edit

Beginners part 1 Edit

It is highly recommended to bypass the early farming levels by questing. Recipe for Disaster (Goblin Generals), Fairytale I - Growing Pains then Forgettable Tale of a Drunken Dwarf, Garden of Tranquillity, My Arm's Big Adventure, Enlightened Journey. This will bring the player to level 35, as well as getting the Magic Secateurs, which are recommended for farming herbs and allotments. If you don't like questing, of course you can farm through the lower levels, but they are rather slow and tedious, with very low returns.

This section is intended for players that do not have the ability to transport across Runescape - usually low level players. Start off with using the allotment patch south of Falador and the hops patch north of Lumbridge.

  • Using compost then supercompost will yield exp for both while increasing the harvest yield.
  • Plant marigolds in the flower patch but do not harvest them - your allotments are not protected until the flower is fully grown. Progressively plant the allotment seeds appropriate to your level. When growing cabbages, pay the gardener to watch over your crops because they are not protected by the marigolds. The only crops to keep are the onion and tomato harvests - these are used as payments to gardeners. The rest can be used as ingredients to make compost.
  • Herbs can be planted, starting at level 9, but are not recommended unless the harvests are needed as ingredients to train Herblore. They are difficult to keep from becoming diseased. Using supercompost is costly and frequent inspections for disease is time consuming.
  • Plant barley seeds in the hops patch and pay the gardener to watch over them. Bypass planting hammerstone seeds and advance through to Jute seeds.

Crop running Edit

This section is intended for higher level players but are just starting to train in Farming. A vegetable run with the allotment patches south of Falador, north of Catherby, and north of Ardougne are sufficient at this stage.

Note Edit

  • Another good way to bypass the early levels is to play Sorceress' Garden. Aside from decent Thieving experience, a Farming level of 15-20 can be reached over a few hours, making it a good option if the player is interested in advancing Thieving as well.
  • A great way for Iron Men to get seeds is by pickpocketing Master Farmers.

Levels 15-30 Edit

This is the point where crop running is used to gain efficient experience in farming.

Beginners part 2 Edit

Continue to use the same patches as before. However, the player should improve his ability to teleport to additional allotment and hops sites.

  • Tree patch unless you are able to use tree spirits from Tree Gnome Village.
  • Include the allotment and hops patches on your way to each tree run patch.
  • Bank all armour and equipment before starting a run to increase running distance and decrease the travel time between tree patches.
  • Plant sweetcorn seeds at level 20 and use supercompost to increase the yield. Pay the gardener to watch over the crops until a scarecrow can be used to protect it from disease at level 23.
  • At level 26, do not plant sweetcorn seeds anymore. Remove the scarecrow and plant a Limpwurt seed in the flower patch instead. Go back to planting tomato seeds and using compost in the allotment patch. This time, pay the gardener to watch over the tomatoes.

Crop running Edit

The main focus here should be on tree runs and incorporate fruit tree runs (see crop running) at level 27.

Levels 31-48 Edit

At this point, running to each patch is no longer practical.

Levels 49-99 Edit

At this point, time is the limiting factor in quickly gaining experience because normal trees and fruit trees take several hours to grow (see Seed Table). These levels are dominated by the availability of seeds which are rare and expensive. It is recommended to constantly check for the next two higher level tree/fruit tree seeds. Growing fruit trees are a great way to get your farming up very cheaply, but they take much longer to grow than regular trees, usually only one fruit tree run can be done daily.

  • Add the bush run and hops run to your training (see crop running).
  • A typical sequence would be -fruit tree run, several vegetable runs and hops runs between each bush run, several bush runs between each tree run.
  • Growing herbs at higher levels can be very profitable, making up for the loss of buying tree seeds.
  • Supercompost should be used with every type of seed planted at this point - including normal trees.
  • Special seeds should be ignored unless they are to used to train Herblore with the exception of Calquat tree seeds.
  • Include Calquat trees in your fruit tree run at level 72.
  • Poison ivy seeds can be planted at the Ardougne Monastery bush patch, which can be easily accessed by an Ardougne cloak 1 or higher.

See also Edit


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