Ahrim's staff is a one-handed magic weapon that is part of Ahrim the Blighted's set. To wield Ahrim's staff, the player must have 70 Magic and 70 Attack.
Being part of Ahrim's set, if the staff is wielded along with all of the other pieces of equipment in the set the player receives a special effect: successful attacks have a 25% chance of lowering the opponent's Strength by five levels. This is cumulative with other effects that lower strength, namely the spell Enfeeble.
Wearing an amulet of the damned in addition to the entire set provides an extra effect: the staff gains the ability to autocast Ancient Magicks, and combat spells have a 25% chance of dealing 30% extra damage. However, this amulet cannot be used concurrently with the damage-boosting occult necklace.
Repair[]
Barrows equipment degrades as it is used. Equipment received from the Barrows minigame is fully repaired and can be used for 15 hours of combat until it degrades completely and requires repair before it can be used again. Barrows armour degrades even if the player is using protection prayers or not taking damage. Unlike the crystal shield and crystal bow, Barrows equipment does not suffer in performance as it degrades from fully repaired to fully degraded. Fully repaired Barrows items start out with no numbers in their names, e.g. Ahrim's staff. It will become Ahrim's staff 100 the first time it's used in combat. Eventually it will degrade to Ahrim's staff 75, then 50, then 25 and finally 0 at which point the armour will be unusable until repaired. Additionally, Barrows equipment may only be traded if fully repaired or fully degraded.
When dropped or lost on death, any piece of Barrows equipment will automatically degrade to 0. Players who attempt to drop Barrows equipment will receive a warning message about this.
There are two ways to repair Barrows armour. Players can talk to any of the NPCs listed below and they will repair the items for a price, or repair the pieces themselves using an armour stand in any player-owned house. The equipment can be repaired at any stage, and the cost will be adjusted according to how much it has degraded. The repair costs below are as if the equipment has fully degraded.
The following NPCs can repair the armour:
- Bob - the axe seller in Lumbridge
- Tindel Marchant - the weapon and armour repairman at Port Khazard
- Dunstan - the smith in Burthorpe
- Squire - in the workshop area of the Void Knights' Outpost
Costs to repair barrows equipment |
NPC | POH Armour Stand | |
---|---|---|---|
Level 1 Smithing | Level 99 Smithing | ||
Helm | 60,000 | 59,700 | 30,300 |
Body | 90,000 | 89,550 | 45,450 |
Legs | 80,000 | 79,600 | 40,400 |
Weapon | 100,000 | 99,500 | 50,500 |
Total | 330,000 | 328,350 | 166,650 |
The price is exactly 50% when operating a Smithing cape. |
Enter your smithing level here to calculate how much it would cost to repair the Ahrim's staff on an Armour stand:
template = Barrows repair/calc form = repairForm result = repairResult param = price||100000|hidden param = level|Smithing Level (1-105)|1|int|1-105
Trivia[]
- Prior to an update on 16 November 2017, Ahrim's staff was a two-handed staff, and did not have a 5% magic damage bonus.
Dharok the Wretched | |
Torag the Corrupted | |
Ahrim the Blighted |
Set • Hood • Robe top • Robe skirt • Staff |
Verac the Defiled |
Set • Helm • Brassard • Plateskirt • Flail |
Guthan the Infested |
Set • Helm • Platebody • Chainskirt • Warspear |
Karil the Tainted |
Set • Coif • Leathertop • Leatherskirt • Crossbow (Bolt rack) |