Old School RuneScape Wiki

Free-to-play Magic training

15,857pages on
this wiki
Add New Page
Add New Page Discuss0
This article is about the free to play guide. For the pay-to-play guide, see Pay-to-play Magic training.
This article or section requires a cleanup in order to meet the 2007scape Wiki's quality standards.
You can edit this page to improve it.

Level 1 - 13Edit

Cast the basic strike spells on monsters such as goblins, cows, and other weak creatures. You can also head to the Edgeville Monastery to train on monks (often crowded), as they heal themselves and do negligible damage.

Alternatively, 'splashingConfuse or Weaken (-65 or less magic bonus) can be an effective option. This allows the spell to be cast repetitively without having to wait for the draining effect inflicted on the enemy to wear off. One recommended target for this strategy is the Zamorak mage behind the Varrock Palace staircase.

Players can complete the Imp Catcher and Witch's Potion quests for a total reward of 1200 Magic experience. This allows players to quickly reach level 10 Magic without spending coins on runes.

Level 13 - 19Edit

If money is an issue, casting Fire Strike on monsters is an effective training method. Make sure to equip either a fire or air staff. Good targets are anything that drop coins, runes or any other valuable drop to gain money whilst training.

Alternatively, if wealth is not an issue, a player can simply use the best available strike, bolt, or blast spells.

Good options for training include:

Level 19 - 25/43/55 (cheap method)Edit

Starting at level 19, one could repeatedly 'splashCurse to gain Magic experience. Note: If Curse lands on an enemy, it cannot be recast on that enemy until the effects wear off. 'Splashing' bypasses this timer, as the spell never landed on the enemy in the first place. Recommended equipment includes staff of earth with armour that provides negative magic bonuses (ex. iron armour or Dragonhide, and Fighting/Fancy boots). A magic bonus of -65 or lower is strongly recommended. Good spots to train with Curse include the skeletons at level 1 Wilderness (you could safespot using the Wilderness ditch), the caged Monk of Zamorak at Varrock Palace (not recommended for higher levels), or the caged lesser demon inside Wizard's Tower (best option due to its low magic defence and drops).

Each spell yields 29 experience; around 33,000 experience per hour if clicked excessively.

Another decent method is to use Crumble Undead on the Skeletons next to the wilderness ditch. It's quite cheap and gives pretty good exp from 39+.

Level 25 - 43/55 (Expensive Method)Edit

If you can afford it, you can also level up by using the teleport spells. Beginning with Varrock Teleport at level 25, Lumbridge Teleport at level 31, and Falador Teleport at level 37. A staff of air is recommended as these teleports require 3 air runes per cast.

Level 55-99Edit

Cast High Level Alchemy on various items for 65 Magic experience per cast. Popular items include gold bars, green d'hide body, rune daggers, and others. It is common to lose money casting High Level Alchemy for the purpose of increasing experience, but astute players may find profit in purchasing and alchemising some items.

Also on Fandom

Random Wiki