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|Release date||7 March 2006 (Update)|
|Always drops||Big bones, Mole claw,|
Mole skin (1-3)
The Giant Mole (Talpidae wysonian) is a boss found in the Falador Mole Lair, just under Falador Park. The Giant Mole's origin and creation are described as "a slight accident involving a bottle of Malignius-Mortifer's-Super-Ultra-Flora-Growth-Potion".
The Giant Mole is located in the tunnels beneath Falador Park. A spade is required to enter its lair. A light source is also needed to be able to see in the dark tunnels. A bullseye lantern is highly recommended, as any light source that is not protected will extinguish. If you are using an unprotected light source such as a candle, you will need a tinderbox to reignite it.
Its respawn time is 10 seconds.
The Giant Mole deals a decent amount of damage, and once it reaches 50% of its Hitpoints, every attack done to it has a 25% chance of causing it to flee by burrowing in the ground, requiring players to track down the mole. If the player has completed the Falador hard achievement diary they may find it helpful to use the Mole-Locator on their Falador Shield 3. The white points on the map indicate possible locations in which the mole will resurface.
When soloing the Giant Mole, it is recommended to find a free world, and fight with melee. However, if you want to range it, 70+ Ranged is recommended due to its high Defence. If you are fighting with melee, be sure to have a Prayer level of at least 43 in order to be able to use the Protect from Melee prayer, or otherwise its accurate high hits will likely be too much for the average player to handle. If you are not soloing, try to ensure that all players are present when attacking to maximize damage dealt before the Mole burrows again. Because the mole is not an aggressive boss, it may be advised to log out after every kill next to the mole spawn to save potion boosts for killing her again.
If you have done the hard part of the Falador achievement diary it may be a good idea to bring a poisonous weapon or a serpentine helm as you will get a mole locator, else it is not recommended to use weapons that are poisonous such as dragon dagger (p++) because the mole might burrow away from you when it is low health and die far from you. In order to minimise this risk, one can simply wait for the mole to slowly die from poison when she's low health, but this wastes a good amount of time. It is recommended to use Prayer boosting gear such as proselyte or initiate armour, and a dragon scimitar or above is most desirable. However, she still isn't that difficult to kill if you simply pray melee and find her throughout the dungeon. Each kill takes roughly 4–6 minutes, depending on how much she digs, and your combat levels. However, the most effective way to melee the giant mole is to utilise the passive set effect of Dharok's set. To do this, wear all four pieces of the set, while having low Hitpoints, and activate the Protect from Melee prayer as you could hit very high before she burrows away. Another method is to flick the Protect from Melee prayer, so you can safely melee the mole without having to use prayer potions or super restores. This is, however, quite dangerous for one inexperienced in prayer flicking, and typically not worth the risk associated.
Another strategy is to use a Verac's set, due to its prayer bonus and its chance to ignore the mole's Defence. You will not hit as high, however you have more chance of hitting, and you do not need to keep your health low.
It is still a must to have Protect from Melee, as without it the mole will hit consistent 20's, regardless of your Defence level. Prayer gear isn't really a problem for you though because getting her in a safespot around a cavepart is quite simple. If you cannot get her into a safespot, then go ahead and activate Protect from Melee until she burrows again. It is recommended to have a Ranged level of at least 70 for black dragonhide armour, and a rune/Armadyl crossbow with mithril bolts or ruby bolts (e), when its health is at around 30% remaining using diamond bolts (e) is highly recommended.
Item Quantity Rarity GE market price Big bones 1 Always 259 Mole claw 1 Always 6,085 Mole skin 1–3 Always 5,780–17,340
Runes and AmmunitionEdit
Item Quantity Rarity GE market price Air rune 105 Common 525 Fire rune 105 Common 525 Blood rune 15 Common 4,140 Death rune 7 Common 1,792 Law rune 15 Uncommon 3,045 Iron arrow 690 Uncommon 6,900
Item Quantity Rarity GE market price Adamant longsword 1 Common 1,722 Mithril axe 1 Common 236 Mithril battleaxe 1 Common 805
Item Quantity Rarity GE market price Mithril platebody 1 Common 2,945 Rune med helm 1 Uncommon 11,622 Amulet of strength 1 Common 1,345
Ores and barsEdit
Item Quantity Rarity GE market price Shark 4 Uncommon 5,596 Yew logs 100 (noted) Uncommon 35,600 Oyster pearls 1 Rare 687 Long bone 1 Rare (1/400) Not sold Clue scroll (elite) 1 Rare (1/500) Not sold Baby mole 1 Very rare (1/3,000) Not sold Curved bone 1 Very rare (1/5,000) Not sold
Rare drop table
In addition to the drops above, this monster also has access to the rare drop table.
Show/hide rare drop table Item Quantity Rarity GE market price Coins 3,000 Common Not sold Uncut sapphire 1 Common 1,742 Loop half of key 1 Common 7,853 Tooth half of key 1 Common 22,562 Uncut emerald 1 Uncommon 1,489 Uncut ruby 1 Uncommon 2,149 Nature talisman 1 Uncommon 352 Chaos talisman 1 Uncommon 170 Nature rune 67 Uncommon 17,353 Runite bar 1 Uncommon 13,536 Rune spear 1 Rare 12,948 Rune battleaxe 1 Rare 25,960 Rune 2h sword 1 Rare 40,857 Uncut diamond 1 Rare 4,617 Rune javelin 5 Rare 635 Silver ore 100 (noted) Rare 18,000 Adamant javelin 20 Rare 1,100 Rune sq shield 1 Rare 23,947 Steel arrow 150 Rare 5,100 Rune arrow 42 Rare 5,250 Law rune 45 Rare 9,135 Death rune 45 Rare 11,520 Dragonstone 1 Rare 19,772 Rune kiteshield 1 Rare 35,273 Dragon med helm 1 Rare 63,499 Shield left half 1 Very rare 72,638 Dragon spear 1 Very rare 41,778