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Giant scarab

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Giant scarab
Giant scarab
Release date 10 January 2007 (Update)
Members? Yes
Combat level 191
Always drops Keris
Examine
A huge scarab beast.
Combat info
Hitpoints 130
Aggressive Yes
Poisonous Yes (9)
Max hit 20
Weakness Stab , Keris
Attack Styles
Melee (crush) and Ranged
Slayer-icon Slayer info
Not assigned
Combat-icon Combat stats
Attack-icon Strength-icon Defence-icon Ranged-icon Magic-icon
169 190 169 190 1
Attack-icon Aggressive stats
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 +0 +0
Defence-icon Defensive stats
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+70 +99 +99 +159 +149
Other bonuses Immunities
Strength-icon RangedStrength-icon Attack-icon Poison hitsplat Venom hitsplat
+0 +0 +0 Yes Yes
Attack speed
Monster attack speed 6
Giant Scarab
Giant scarab
Release date 5 September 2013 (Update)
Members? Yes
Combat level 316
Always drops None
Examine
A huge scarab beast.
Combat info
Hitpoints 255
Aggressive Yes
Poisonous Yes (9)
Max hit 35
Weakness Keris
Attack Styles
Melee (crush) and Ranged
Slayer-icon Slayer info
Not assigned
Combat-icon Combat stats
Attack-icon Strength-icon Defence-icon Ranged-icon Magic-icon
305 342 169 342 1
Attack-icon Aggressive stats
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 +0 +0
Defence-icon Defensive stats
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+70 +99 +99 +159 +149
Other bonuses Immunities
Strength-icon RangedStrength-icon Attack-icon Poison hitsplat Venom hitsplat
+0 +0 +0 No No
Attack speed
Monster attack speed 6

























The Giant Scarab is fought during the final battle of the Contact! quest. It summons level 68 Locust riders and Scarab mages to aid it in its battle. The Giant Scarab is the sixth highest level quest only monster that is fought via conventional means in the game.

It hits upwards of 20 hitpoints with melee and ranged and is very poisonous, with the damage starting at 9 per hit. If you are out of Melee range from the Giant Scarab and are using Protect from Missiles, a message will say "The scarab clacks its mandibles and you are mystically poisoned," so you will be poisoned anyway, unless you drink antipoison.

The grey object in its back is Kaleef's Keris dagger.

The Giant scarab is fightable in the Nightmare Zone minigame if the player has completed Contact!. During the Nightmare Zone battle, however, unlike the quest battle, the player can use Keris.

Combat strategyEdit

Only the most durable should engage this monster in melee combat; players should bring an anti-poison, prayer potion, lightsource and tinderbox, weapon and armour you would not care about losing, good food and a one-click emergency teleport (such as an Ectophial) is vital. The Giant Scarab has extremely high defence against slash attacks and very low stab defence, so a Zamorakian spear is recommended over an abyssal whip. The scarab is immune to the effects of poison(except in NMZ); however, a dragon dagger is still a good weapon to use due to its special attack.

The scarab is extremely weak to stab attacks, however there is a safe spot in the south-west corner of the room that can be used for protection from his melee attacks as well as the spear wielding Locust riders. While hiding here and using protect from ranged, players can defeat the scarab while taking minimal damage from the mages.

Another and actually quite safe and easy way is to wait just inside the tunnels until the Scarab wanders around the cave and positions itself behind a water puddle (see image). Then approach and mage/range it from a distance with the appropriate protection prayer (ranged). Using this method, the scarab will NOT summon Locust riders. Alternatively, if the Giant Scarab will not move, it may be possible to range/mage it from as far away as possible without it summoning any help.


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