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Keldagrim mine cart system

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Using mine cart

A player riding a mine cart to Keldagrim.

Keldagrim mine carts are a system of transportation often used to travel to and from the dwarven capital, Keldagrim. Players must have started The Giant Dwarf quest to use this travel method. Apart from by travelling up the River Kelda by speaking to the Dwarven Boatman or using the Dorgesh-Kaan - Keldagrim Train System, it is the only way to enter Keldagrim directly.

The Cart Conductors charge a small fee (100 to 150 coins, halved while wearing a Ring of Charos (a)) to travel using the mine cart system. Travels from the Grand Exchange to Keldagrim and viceversa are free of charge.

The Keldagrim Carts hub station is in the south-east corner of Keldagrim, near the Blast Furnace factory. From here, it is possible to travel to and from all of the stations, whereas others may only may take the player directly to Keldagrim.

Mine carts are some of the dwarves' most advanced technology. Powered by the somewhat recently-discovered steam engine technology of the dwarves, the carts can travel over long underground distances very quickly. While originally designed to carry ore to and from the city, the carts are also capable of transporting dwarves and humans.

The mine cart system offers three routes to travel to places across Gielinor.

The Dorgesh-Kaan-Keldagrim Train System unlocked during the Another Slice of H.A.M. quest also docks in the Keldagrim hub and is essentially a mass-transit version of the minecarts that connects to Dorgesh-Kaan. However, it functions somewhat differently and is usually considered a separate mode of transport.


Keldagrim Carts

The Keldagrim Carts travel hub.

  • Previously, the White Wolf Mountain-Keldagrim route did not require completion of The Giant Dwarf.
  • Interestingly, when riding the minecart, the players' boots and weapon vanish from the "Worn Equipment" tab. When the journey is over and the player has left the cart, they reappear in the slot.
  • The dwarves next to the carts shout "Mind the cart", which is a reference to a commonly heard sentence in the London Underground, "Mind the gap".
  • Even stranger, the player may end up in the cave wall south of the carts; by walking out, however, this problem is easily solved.
  • When two players are traveling to Keldagrim at the same time (i.e. they are both at Keldagrim already), it will appear as if the other player is gliding on air.

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