|Release date||20 February 2006 (Update)|
| A ball of electrical energy.
An angry electrical shock!
Warning: Users with photosensitive epilepsy should not attempt to go in the portal where these monsters reside, due to the flashing lights and strobes inside. Professor Oddenstein will mention this warning prior to entering the killerwatt plane.
Killerwatts are Slayer monsters located through a portal on the top floor of Draynor Manor that require level 37 Slayer to kill as well as completing Ernest the Chicken. Players are suggested to wear insulated boots to enter the Killerwatt plane and to fight them; if you are not wearing insulated boots before you enter the portal, Professor Oddenstein will warn the player, giving them the option of whether or not to go in. If you put them on after you are inside, you will get hit for 1-14 Hitpoints by the thunderclouds inside the area.
Note: Killerwatts are much more dangerous than what their combat level may suggest; both their Ranged and Melee attacks will hit players every 1.2 seconds, much faster than the speed of an Abyssal whip or scimitars, and their melee attacks are exceptionally accurate, although Prayer flicking is still possible despite their attack speed. Using Ranged or Magic from across clouds will limit them to their Ranged attack, allowing players with prayer to safely complete this Slayer task. As usual, using the Protect from Melee prayer will prevent all Melee damage if a player has brought high Ranged Defence gear. The Protect from Missiles prayer will prevent all Ranged damage. Their Ranged attack is magic-based, and thus high Magic Defence armour such as dragonhide will provide the best defence against the Ranged attack.
There is a way to prevent the killerwatts from using their Ranged attack effectively greatly reducing their damage rate, and allowing you to fight them in metal armours. They will not attack you with Ranged attacks unless you strike first. Therefore, when using a Melee weapon, you can click the killerwatt from a distance, and then click the ground to stop moving towards the killerwatt. Turning run off will make it much easier to stop yourself before you strike the killerwatt. This will make the killerwatt aggressive to you, and it will approach and attack you in melee, striking you first. With auto-retaliate on, you can retaliate without triggering their Ranged attack. If you accidentally strike a killerwatt first, you can use Protect from Missiles and/or retreat through the portal. After returning through the portal, the killerwatt will no longer be aggressive towards you, but you also can not attack it without triggering its Ranged attacks until it reverts to its base form.
Killerwatts are often skipped because they're annoyingly difficult for their level.
100% drop Edit
Item Quantity Rarity GE market price Ashes 1 Always 32
Item Quantity Rarity GE market price Staff of fire 1 Uncommon 910 Staff of air 1 Uncommon 1,773 Fire battlestaff 1 Uncommon 9,239 Air battlestaff 1 Uncommon 9,112 Mystic fire staff 1 Uncommon 27,883
Item Quantity Rarity GE market price Grimy guam leaf 1 Common 13 Grimy marrentill 1 Common 10 Grimy tarromin 1 Common 59 Grimy harralander 1 Common 559 Grimy ranarr weed 1 Uncommon 9,189 Grimy irit leaf 1 Uncommon 1,328 Grimy avantoe 1 Uncommon 3,145 Grimy kwuarm 1 Uncommon 2,772 Grimy cadantine 1 Uncommon 1,840 Grimy lantadyme 1 Rare 1,901 Grimy dwarf weed 1 Rare 1,725
Item Quantity Rarity GE market price Air rune 5; 17 Common 25–85 Fire rune 18; 45 Common 90–225 Nature rune 8; 37 Uncommon 2,400–11,100 Chaos rune 4 Uncommon 408 Death rune 2 Uncommon 596 Steam rune 2 Uncommon 142
Item Quantity Rarity GE market price Coins 11–21; 44; 127; 156; 200 Common Not sold Cannonball 3 Uncommon 729 Fire orb 2 Uncommon 3,370 Soda ash 4 Uncommon 320
Rare drop table
In addition to the drops above, this monster also has access to the rare drop table.
Show/hide rare drop table Item Quantity Rarity GE market price Coins 3,000 Common Not sold Uncut sapphire 1 Common 1,625 Loop half of key 1 Common 9,202 Tooth half of key 1 Common 30,296 Uncut emerald 1 Uncommon 2,276 Uncut ruby 1 Uncommon 2,275 Nature talisman 1 Uncommon 373 Chaos talisman 1 Uncommon 174 Nature rune 67 Uncommon 20,100 Runite bar 1 Uncommon 13,245 Rune spear 1 Rare 12,369 Rune battleaxe 1 Rare 26,449 Rune 2h sword 1 Rare 40,145 Uncut diamond 1 Rare 4,052 Rune javelin 5 Rare 545 Silver ore 100 (noted) Rare 11,200 Adamant javelin 20 Rare 800 Rune sq shield 1 Rare 24,935 Steel arrow 150 Rare 5,250 Rune arrow 42 Rare 5,628 Law rune 45 Rare 13,005 Death rune 45 Rare 13,410 Dragonstone 1 Rare 30,500 Rune kiteshield 1 Rare 35,436 Dragon med helm 1 Rare 61,273 Shield left half 1 Very rare 73,677 Dragon spear 1 Very rare 52,141
|Fremennik Slayer Dungeon|
|Lumbridge Swamp Caves|
|God Wars Dungeon (Wilderness)|
|Stronghold Slayer Cave|
|Catacombs of Kourend|
Desert Lizard • Mogre • Harpie Bug Swarm • Killerwatt • Molanisk • Terror dog • Sea snake (Young) (Hatchling) • Brine rat • Fever spider • Mutated zygomite • Cave horror • Dust devil • Skeletal Wyvern • Dark beast • Cerberus