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Lvl-1 Enchant

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This article is about the enchant spell. For the enchantment tablet, see Enchant sapphire.
Lvl-1 Enchant

Lvl-1 Enchant icon

Level

7

Spellbook

Normal

Type

Enchantment

Experience

17.5

Runes

1Cosmic rune1Water rune

[view]

Lvl-1 Enchant requires a magic level of 7. It imbues sapphire jewellery with magical properties.


Profit \ Loss Edit

Icon Item Material Required Material Cost Profit \ Loss
Sapphire ring Ring of recoil 1Cosmic rune1Water runeSapphire ring 1,825 160
Sapphire necklace Games necklace 1Cosmic rune1Water runeSapphire necklace 1,709 243
Sapphire bracelet Bracelet of clay 1Cosmic rune1Water runeSapphire bracelet 729 -74
Sapphire amulet Amulet of magic 1Cosmic rune1Water runeSapphire amulet 1,311 -20

This spell may be transferred to a piece of soft clay at a lectern in the Study of a Player-owned house, creating a magic tablet. The same runes are required, as well as the magic level needed to cast the spell, and the magic experience is earned when creating the tablet. The default option is to 'Break' this tablet, but the proper process is to 'Use' this tablet on a piece of sapphire jewellery, which gives no experience. Players without level 7 Magic may also use these tablets.

Remember, you cannot use Ancient Magicks or Lunar spells if you are using regular Magic.

CostEdit

Spell cost
InputCost
1Water rune1Cosmic rune150
Combo runes
1Cosmic rune1Mud rune388
1Cosmic rune1Steam rune242
1Cosmic rune1Mist rune165
Staves
1Cosmic runeStaff of water145
1Cosmic runeMist battlestaff145
1Cosmic runeMud battlestaff145
1Cosmic runeSteam battlestaff145


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