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Miscellania and Etceteria Dungeon mine

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Miscellania and Etceteria Dungeon mine
Miscellania and Etceteria map
Also known as? Miscellania Dungeon Mine
Location Miscellania & Etceteria Dungeon, north of housing.
Members only? Yes
Rocks 4 coal
Monsters None
Requirements Part of Royal Trouble
Miscellania & Etceteria Dungeon
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Miscellania and Etceteria Dungeon mine is a small mining site found near the entrance to Miscellania & Etceteria Dungeon, which is accessed via the dungeon (Dungeon icon) entrances on either island. The mine contains 4 coal rocks and, unlike most resources found on Miscellania and Etceteria, the ore can be kept for personal use by players rather than going towards the islands' coffers. To access it, players must have reached a certain point in the Royal Trouble quest.

The mine is used primarily during Royal Trouble, during which players must repair an AMCE lift found at the mining site. Amongst the items needed to get the lift working is coal, which can be obtained most conveniently at the mine. Various crates and supplies can be found within the mine, most of which are directly involved with the quest. A bronze pickaxe can be found outside the mine's southern entrance, near the dwarves Thorodin and Ferd, and used at any time. Other supplies can also be purchased or sold in the residential area south of the mines.

To travel through the entirety of the dungeon, players must pass through the mining site. However, because the mine is so far from a bank and possesses relatively few sources of ore, it is usually not used by players outside of Royal Trouble as Motherlode Mine, Coal Trucks, and Mining Guild would make far better choices.

Miscellania and Etceteria DungeonEdit

Miscellania & Etceteria Dungeon
  1. Exit to Miscellania
  2. Halla and the Miscellanian Clothes Shop
  3. Osvald and the Miscellanian Food Shop
  4. Thora
  5. The Esoterican Arms, with Runa, Donal, and Tjorvi
  6. Ingrid
  7. Jari, Alviss, and Fullangr
  8. Finn and the Miscellanian General Store, and Runolf
  9. Thorodin and Ferd
  10. AMCE Lift
  11. Overhanging rock - A rope is needed to swing across.
  12. Fire remains - Players can find Burnt diary pages.
  13. The Slippery Rock - It is possible to fall and take damage. To avoid the slippery rock, you can use a plank on it.
  14. Fire remains - Players can find Burnt diary pages.
  15. Fire remains - Players can find Burnt diary pages.
  16. Steam Vents - If the player walks on these, they will take high and rapid damage. It has been known to deal devastating damage over four seconds, so it is recommended to walk around them.
  17. Fire remains - Players can find Burnt diary pages.
  18. Falling Rocks - Don't walk directly under them, or you'll be hit by them.
  19. The teenagers (Signy, Reinn, Hild, Armod, and Beigarth)
  20. Sea Snake Hatchling
  21. Sea Snake Young
  22. Exit to Etceteria
  23. Giant Sea Snake lair - After the snake is slain, it is impossible to get back to this lair.


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