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For a full list of all the money making methods, see the Money making guide.

If you have a correction for a guide or have a suggestion for a new method, please leave a message on the main talk page.

Note: All prices are calculated using current Grand Exchange market prices, meaning the actual profit per hour may vary greatly from what is stated here. If you notice a discrepancy between profits listed here and profits listed on guide pages, it is likely a caching issue. You can force this page to update by clicking here.

Skilling methods[]

Method Profit Skill Category Intensity Members
Crafting nature runes through the Abyss 1,132,000

91 Runecrafting icon recommended (44 Runecrafting icon required)
21 Mining icon (70+ Mining icon recommended to mine through the rocks - optional)
70+ Hitpoints icon and Agility icon(optional)

Runecrafting Medium Yes
Member icon
Collecting wine of zamorak 184,000 33 Magic icon (37 Magic icon recommended) Magic Unknown No (Only at Chaos Fanatic)
Member icon
Cutting magic logs 142,000 75 Woodcutting icon (90+ recommended) Woodcutting Unknown Yes
Member icon
Gnome Restaurant 254,000

42 Cooking icon strongly recommended
66 Magic icon recommended
43 Prayer icon (optional but there may be aggressive foes nearby)

Cooking Unknown Yes
Member icon
Making anchovy pizzas 76,000 55 Cooking icon Cooking Unknown No
Free-to-play icon
Making raw summer pies 633,000 95 Cooking icon Cooking Unknown Yes
Member icon
Making tuna potatoes 282,000 68 Cooking icon Cooking Unknown Yes
Member icon
Cooking raw dark crabs 137,000 90 Cooking icon (99 Cooking icon recommended) Cooking Unknown Yes
Member icon

{{Mmgtable/row|Activity = Cooking raw karambwan

Image = Raw karambwan detail Profit = 975*(544 - 434) Skill = 30+ Cooking icon (90+ recommended) Item = Quest = Tai Bwo Wannai Trio

Family Crest for Cooking gauntlets

Other = Varrock armour 3 if not 99 Cooking to enter the bank in the Cooks' Guild (optional) Other Benefits = 185,250 Cooking icon Inputs = 975 x Raw karambwan (423,150) Outputs = 975 x Cooked karambwan (530,400) Location = Cooks' Guild or Rogues' Den Category = Cooking Details = Karambwan is a food commonly used by player killers to combo eat. To cook a karambwan, the completion of the Tai Bwo Wannai Trio quest and 30 Cooking is required. Although the cooking requirement is low, it is strongly suggested to only cook these at higher levels as the burn rate is significantly reduced at above 90 Cooking.

Assuming current market prices at a price difference between raw and cooked karambwan, which is 434-544 coins, and based on how fast and focused the player is, cooking karambwans the normal way could yield an hourly profit upwards of 143,000. The three-tick method of cooking karambwans is slightly faster than any other fish, upping the profit by about 33% to 190,190 an hour at the cost of increased effort. All profits are assuming none burned and will likely be lower due to some burned. All in all, the norm is typically 975 cooked karambwan in an hour.

Money making guide/Cooking raw karambwan=Money making guide/Cooking raw karambwan|=|=|%ARGS%=§Activity = Cooking raw karambwan

§Image = File:Raw karambwan detail.png§200px §Profit = 975*({GEP§Cooked karambwan} - {GEP§Raw karambwan}) §Skill = 30+ {scm§Cooking} (90+ recommended)

§Item =

§Quest = Tai Bwo Wannai Trio
Family Crest for Cooking gauntlets §Other = Varrock armour 3 if not 99 Cooking to enter the bank in the Cooks' Guild (optional) §Other Benefits = {Formatexpr§975*190} {Skill clickpic§Cooking} §Inputs = 975 x Raw karambwan ({formatnum:{#expr:{GEP§Raw karambwan}*975}) §Outputs = 975 x Cooked karambwan ({formatnum:{#expr:{GEP§Cooked karambwan}*975}) §Location = Cooks' Guild or Rogues' Den §Category = Cooking §Details = Raw Karambwan§Karambwan is a food commonly used by player killers to combo eat. To cook a karambwan, the completion of the Tai Bwo Wannai Trio quest and 30 Cooking is required. Although the cooking requirement is low, it is strongly suggested to only cook these at higher levels as the burn rate is significantly reduced at above 90 Cooking.

Assuming current market prices at a price difference between raw and cooked karambwan, which is {GEPrice§Raw karambwan}-{GEPrice§Cooked karambwan} coins, and based on how fast and focused the player is, cooking karambwans the normal way could yield an hourly profit upwards of {Coins§{Formatexpr§1300*({GEP§Cooked karambwan} - {GEP§Raw karambwan})}. The three-tick method of cooking karambwans is slightly faster than any other fish, upping the profit by about 33% to {Coins§{Formatexpr§1.33*1300*({GEP§Cooked karambwan} - {GEP§Raw karambwan})} an hour at the cost of increased effort. All profits are assuming none burned and will likely be lower due to some burned. All in all, the norm is typically 975 cooked karambwan in an hour. }}

Cooking raw monkfish 116,000 62 Cooking icon (80+ Cooking icon recommended, but 90+ Cooking icon strongly recommended) Cooking Unknown Yes
Member icon

{{Mmgtable/row|Activity = Cooking raw sharks

Image = Raw shark detail Profit = 1300*(921 - 732) Skill = 80+ Cooking icon (89+ Cooking icon strongly recommended) Item =

Cooking gauntlets
2,000,000+ coins recommended
Raw sharks

Quest = Family Crest for Cooking gauntlets Other = 100% Hosidius favour Other Benefits = 273,000 Cooking icon Inputs = 1,300 x Raw shark (951,600) Outputs = 1,300 x Shark (1,197,300) Location = Hosidius House Category = Cooking Details = Sharks heal up to 20 Hitpoints each, making them one of the highest-healing foods and amongst the most popular in the game. Beginning at 89 Cooking with Cooking gauntlets at the Hosidius clay ovens the burn rate of sharks is reduced to 0%. With the price difference between raw shark and cooked shark currently at 732-921 coins and a cook rate between 1,000 and 1,300 sharks an hour, the profit is normally between 189,000 and 245,700 per hour. Three-tick cooking increases cooking speed by around 25%, which increases the profit per hour to 236,250 and 307,125 at the expense of increased mouse clicks. Money making guide/Cooking raw sharks=Money making guide/Cooking raw sharks|=|=|%ARGS%=§Activity = Cooking raw sharks

§Image = File:Raw shark detail.png§100px §Profit = 1300*({GEP§Shark} - {GEP§Raw shark}) §Skill = 80+ {scm§Cooking} (89+ {scm§Cooking} strongly recommended)

§Item =

Cooking gauntlets
2,000,000+ coins recommended
Raw sharks

§Quest = Family Crest for Cooking gauntlets §Other = 100% Hosidius favour §Other Benefits = {Formatexpr§1300*210} {Skill clickpic§Cooking} §Inputs = 1,300 x Raw shark ({formatnum:{#expr:{GEP§Raw shark}*1300}) §Outputs = 1,300 x Shark ({formatnum:{#expr:{GEP§Shark}*1300}) §Location = Hosidius House §Category = Cooking §Details = Sharks heal up to 20 Hitpoints each, making them one of the highest-healing foods and amongst the most popular in the game. Beginning at 89 Cooking with Cooking gauntlets at the Hosidius clay ovens the burn rate of sharks is reduced to 0%. With the price difference between raw shark and cooked shark currently at {GEPrice§Raw shark}-{GEPrice§Shark} coins and a cook rate between 1,000 and 1,300 sharks an hour, the profit is normally between {Coins§{Formatexpr§1000*({GEP§Shark} - {GEP§Raw shark})} and {Coins§{Formatexpr§1300*({GEP§Shark} - {GEP§Raw shark})} per hour. Three-tick cooking increases cooking speed by around 25%, which increases the profit per hour to {Coins§{Formatexpr§1.25*1000*({GEP§Shark} - {GEP§Raw shark})} and {Coins§{Formatexpr§1.25*1300*({GEP§Shark} - {GEP§Raw shark})} at the expense of increased mouse clicks. }}

Making magic pyre logs 238,000 80 Firemaking icon Firemaking Unknown Yes
Member icon
Catching lobsters 47,000 40+ Fishing icon (60+ recommended) Fishing Unknown No
Free-to-play icon
Catching monkfish 104,000 62+ Fishing icon (80+ recommended) Fishing Unknown Yes
Member icon
Catching sharks 81,000 76+ Fishing icon (90+ recommended) Fishing Unknown Yes
Member icon
Cutting diamond bolt tips 259,000 65 Fletching icon Fletching Low Yes
Member icon
Cutting ruby bolt tips 235,000 63 Fletching icon Fletching Unknown Yes
Member icon
Fletching diamond bolts 135,000 65 Fletching icon Fletching Unknown Yes
Member icon
Fletching headless arrows 120,000 None Fletching Unknown Yes
Member icon
Fletching unstrung maple longbows 63,000 55 Fletching icon Fletching Unknown Yes
Member icon
Fletching unstrung yew longbows 141,000 70 Fletching icon Fletching Unknown Yes
Member icon
Stringing yew longbows 189,000 70 Fletching icon Fletching Unknown Yes
Member icon
Cleaning grimy avantoe 170,000 48 Herblore icon Herblore Unknown Yes
Member icon
Cleaning grimy dwarf weed −105,000 70 Herblore icon Herblore Unknown Yes
Member icon
Cleaning grimy irit leaves 70,000 40 Herblore icon Herblore Unknown Yes
Member icon
Cleaning grimy kwuarm 150,000 54 Herblore icon Herblore Unknown Yes
Member icon
Cleaning grimy lantadyme 140,000 67 Herblore icon Herblore Unknown Yes
Member icon
Cleaning grimy ranarr weed 210,000 25 Herblore icon Herblore Unknown Yes
Member icon
Cleaning grimy snapdragon 335,000 59 Herblore icon Herblore Unknown Yes
Member icon
Cleaning grimy toadflax 255,000 30 Herblore icon Herblore Unknown Yes
Member icon
Cleaning grimy torstol 280,000 75 Herblore icon Herblore Unknown Yes
Member icon
Making avantoe potions 279,000 50 Herblore icon Herblore Unknown Yes
Member icon
Making weapon poison(++) 201,000 82 Herblore icon Herblore Unknown Yes
Member icon
Hunting chinchompas 221,000 53+ Hunter icon Hunter Unknown Yes
Member icon
Hunting carnivorous chinchompas 294,000 63+ Hunter icon (80+ Hunter icon strongly recommended) Hunter Medium Yes
Member icon
Hunting implings 601,000

83 Hunter icon strongly recommended
60+ Thieving icon recommended

Hunter Unknown Yes
Member icon
Casting Superglass Make 433,000 77 Magic icon Magic Unknown Yes
Member icon
Charging air orbs 310,000 66 Magic icon Magic Medium Yes
Member icon
Charging earth orbs 271,000 60 Magic icon Magic Medium Yes
Member icon
Charging fire orbs 312,000

63 Magic icon
70 or 80 Agility icon recommended
Decent Defence icon recommended

Magic Medium Yes
Member icon
Charging water orbs 348,000

56 Magic icon
70 or 80 Agility icon recommended
Decent Defence icon recommended

Magic Medium Yes
Member icon
Creating teleport to house tablets 139,000

40 Magic icon
67 Construction icon recommended

Magic Unknown Yes
Member icon
Creating Varrock teleport tablets 121,000

25 Magic icon
40 Construction icon recommended

Magic Unknown Yes
Member icon
Enchanting diamond necklaces 68,000 57 Magic icon Magic Unknown Yes
Member icon
Enchanting sapphire rings 227,000 7 Magic icon Magic Unknown Yes
Member icon
Humidifying clay 751,000 68 Magic icon Magic Unknown Yes
Member icon
Mining adamantite ore 95,000 70+ Mining icon Mining Unknown No
Free-to-play icon
Mining runite ore 447,000 85+ Mining icon Mining Low No
Free-to-play icon
Mining coal 57,000 30+ Mining icon (60+ Mining icon recommended, but 75+ Mining icon strongly recommended) Mining Unknown No
Free-to-play icon
Mining gold ore 62,000

40+ Mining icon (85+ recommended)
40+ Crafting icon recommended

Mining Unknown No
Free-to-play icon
Mining iron ore 164,000 15+ Mining icon (41+ Mining icon strongly recommended for Rune pickaxe) Mining Unknown No
Free-to-play icon
Mining pure essence 2,000 30+ Mining icon (41+ Mining icon strongly recommended for Rune pickaxe) Mining Unknown Yes
Member icon
Mining rune essence 11,000 None, but 41+ Mining icon strongly recommended for Rune pickaxe Mining Unknown No
Free-to-play icon
Fletching ruby bolts 135,000 63 Fletching icon Fletching Unknown Yes
Member icon
Casting Tan Leather 222,000 78 Magic icon Magic Unknown Yes
Member icon
Crafting astral runes 957,000

82 Runecrafting icon recommended (40 Runecrafting icon required)
69 Magic icon recommended

Runecrafting Medium Yes
Member icon

{{Mmgtable/row|Activity = Crafting cosmic runes

Image = Cosmic altar Profit = 617760 - 4320 Skill =

75 Runecrafting icon (59 Runecrafting icon or 27 Runecrafting icon possible, but decreased profit)
66 Agility icon recommended

Item = Quest = Lost City Intensity = Medium Other =

Started Fairytale II - Cure a Queen for Fairy rings (optional)
75 Crafting icon and 300 Slayer reward points to unlock the ability to craft Slayer rings (optional)
67 Magic icon and Dream Mentor to unlock the NPC Contact spell (optional)

Other Benefits = 17,280 Runecrafting icon Inputs = 2,160 x Pure essence (4,320) Outputs = 4,320 x Cosmic rune (617,760) Location = Zanaris Category = Runecrafting Members = Yes Details =
Cosmic altar route

The on-foot route to and from the Zanaris bank.

Depending on the method of travel, a round trip to the cosmic altar takes about a minute and a half to two minutes, including banking and filling up pouches. To start out, players should withdraw a full inventory's worth of pure essence from the bank, and then fill their pouches with the remaining essence; this should come out to 54 essence per trip if utilising all four pouches, which will have to be repaired by use of the NPC Contact spell (67 Magic) to contact the Dark mage as they degrade. At the bare minimum, profits can get as low as 114,210 assuming 810 essence is bought and then crafted per hour.

Using the Slayer ring and fairy rings, you can make about 40 trips to the cosmic altar per hour. With 59 Runecrafting (giving double cosmic runes) and especially 75 Runecrafting (giving access to the giant pouch), this can be highly profitable. Start out at the Edgeville bank. Unload pure essence and store it in your pouches, and then take out essence for your inventory. Teleport via the slayer ring to Rellekka Slayer Caves, exit, and use the fairy ring to the west to teleport to Zanaris. From there, run south to the Agility shortcut; if you have 66 Agility, go through both of them, although you may get stuck and take a small amount of damage before passing through. Run further south and enter the mysterious ruins, and then go directly to the altar. Craft your essence in your inventory and pouches, and then teleport back to Edgeville with your Amulet of glory. With this method, you can craft about 2,160 essence per hour, but without the giant pouch, that will drop to about 1,680. Alternatively, a Quest Point Cape or Necklace of Passage (Wizard's Tower teleport) can be used to access fairy rings after banking in Edgeville.

Money making guide/Crafting cosmic runes=Money making guide/Crafting cosmic runes|=|=|%ARGS%=§Activity = Crafting cosmic runes

§Image = File:Cosmic altar.png§300px §Profit = {GEP§Cosmic rune§4320} - {GEP§Pure essence§2160}

§Skill =

75 {scm§Runecrafting} (59 {scm§Runecrafting} or 27 {scm§Runecrafting} possible, but decreased profit)
66 {scm§Agility} recommended

§Item =

Weight-reducing clothing
Cosmic talisman or Cosmic tiara§tiara
Runecrafting pouches
Slayer ring, Quest Point Cape, or Necklace of passage (for fairy ring teleports) and Amulet of glory (optional)
Dramen staff§Dramen or Lunar staff (unless elite Lumbridge & Draynor Diary is completed) (optional)

§Quest = Lost City §Intensity = Medium

§Other =

Started Fairytale II - Cure a Queen for Fairy rings (optional)
75 {scm§Crafting} and 300 Slayer reward points to unlock the ability to craft Slayer rings (optional)
67 {scm§Magic} and Dream Mentor to unlock the NPC Contact spell (optional)

§Other Benefits = {Formatexpr§8*2160} {scm§Runecrafting} §Inputs = 2,160 x Pure essence ({GEPrice§Pure essence§2160}) §Outputs = 4,320 x Cosmic rune ({GEPrice§Cosmic rune§4320}) §Location = Zanaris §Category = Runecrafting §Members = Yes §Details = File:Cosmic altar route.png§thumb§The on-foot route to and from the Zanaris bank. Depending on the method of travel, a round trip to the cosmic altar takes about a minute and a half to two minutes, including banking and filling up Pouch (Runecrafting)§pouches. To start out, players should withdraw a full inventory's worth of pure essence from the bank, and then fill their pouches with the remaining essence; this should come out to 54 essence per trip if utilising all four pouches, which will have to be repaired by use of the NPC Contact spell (67 Magic) to contact the Dark mage (Abyss)§Dark mage as they degrade. At the bare minimum, profits can get as low as {Coins§{Formatexpr§27*30*({GEP§Cosmic rune}-{GEP§Pure essence})} assuming 810 essence is bought and then crafted per hour.

Using the Slayer ring and fairy rings, you can make about 40 trips to the cosmic altar per hour. With 59 Runecrafting (giving double cosmic runes) and especially 75 Runecrafting (giving access to the giant pouch), this can be highly profitable. Start out at the Edgeville bank. Unload pure essence and store it in your pouches, and then take out essence for your inventory. Teleport via the slayer ring to Rellekka Slayer Caves, exit, and use the fairy ring to the west to teleport to Zanaris. From there, run south to the Agility shortcut; if you have 66 Agility, go through both of them, although you may get stuck and take a small amount of damage before passing through. Run further south and enter the mysterious ruins, and then go directly to the altar. Craft your essence in your inventory and pouches, and then teleport back to Edgeville with your Amulet of glory. With this method, you can craft about 2,160 essence per hour, but without the giant pouch, that will drop to about 1,680. Alternatively, a Quest Point Cape or Necklace of Passage (Wizard's Tower teleport) can be used to access fairy rings after banking in Edgeville. }}

Crafting cosmic runes through the Abyss 708,000

75 Runecrafting icon (59 Runecrafting icon or 27 Runecrafting icon possible, but decreased profit)
21 Mining icon (70+ Mining icon recommended to mine through the rocks - optional)
70+ Hitpoints icon, Agility icon and Thieving icon (optional)

Runecrafting Medium Yes
Member icon
Crafting death runes through the Abyss 1,057,000

99 Runecrafting icon recommended (65 Runecrafting icon required)
21 Mining icon (70+ Mining icon recommended to mine through the rocks - optional)
70+ Hitpoints icon, Agility icon and Thieving icon (optional)

Runecrafting Medium Yes
Member icon
Crafting law runes through the Abyss 832,000

95 Runecrafting icon strongly recommended (54 Runecrafting icon required)
70+ Hitpoints icon, Agility icon and Thieving icon (optional)

Runecrafting Medium Yes
Member icon
Smithing adamantite bars at Blast Furnace 722,000 70 Smithing icon

High Agility icon recommended

Smithing High Yes
Member icon
Smithing mithril bars at Blast Furnace 394,000 50 Smithing icon (60+ recommended)

High Agility icon recommended

Smithing Unknown Yes
Member icon
Smithing runite bars at Blast Furnace 757,000 85 Smithing icon

High Agility icon recommended

Smithing High Yes
Member icon
Smithing steel bars at Blast Furnace 510,000 30 Smithing icon (60+ recommended)

High Agility icon recommended

Smithing Unknown Yes
Member icon
Smithing iron bars at Blast Furnace −49,000 15 Smithing icon (60+ recommended)

High Agility icon recommended

Smithing Unknown Yes
Member icon
Smithing iron bars 11,000 15 Smithing icon Smithing Unknown Yes
Member icon

{{Mmgtable/row|Activity = Smithing cannonballs

Image = Cannonball Smithing Profit = 371520 - 255420 Skill = 35 Smithing icon Item =

Ammo mould
Steel bars
Ghostspeak amulet if using Port Phasmatys' furnace
2 Ecto-tokens to enter Port Phasmatys unless Ghosts Ahoy is completed

Quest =

Dwarf Cannon
The Fremennik Isles to access Neitiznot (optional)
Ghosts Ahoy for free passage to Port Phasmatys (optional)
Prince Ali Rescue for free passage to Al Kharid (optional)

Other = None Other Benefits = 13,824 Smithing icon Inputs = 540 x Steel bar (255,420) Outputs = 2,160 x Cannonball (371,520) Location = Edgeville, Port Phasmatys, Neitiznot, or Al Kharid Category = Smithing Members = Yes Details = After completion of Dwarf Cannon, players can smith cannonballs, which is profitable since one steel bar at 473 coins produces four cannonballs worth 688 coins total, thus 215 coins profit. Depending on which furnace the player chooses, he or she can produce between 2160 and 2400 cannonballs in an hour. That means the profit margin falls between 116,100 and 129,000 hourly.

Edgeville furnace is the closest furnace to a bank, and it has no requirements, but the others do. Neitiznot is the second closest, but it requires The Fremennik Isles. Port Phasmatys is third and requires two Ecto-tokens for entry unless the player has done Ghosts Ahoy.

Money making guide/Smithing cannonballs=Money making guide/Smithing cannonballs|=|=|%ARGS%=§Activity = Smithing cannonballs

§Image = Cannonball Smithing §Profit = {GEP§Cannonball§2160} - {GEP§Steel bar§540} §Skill = {scm§Smithing§35}

§Item =

Ammo mould
Steel bars
Ghostspeak amulet if using Port Phasmatys' furnace
2 Ecto-tokens to enter Port Phasmatys unless Ghosts Ahoy is completed

§Quest =

Dwarf Cannon
The Fremennik Isles to access Neitiznot (optional)
Ghosts Ahoy for free passage to Port Phasmatys (optional)
Prince Ali Rescue for free passage to Al Kharid (optional)

§Other = None §Other Benefits = {Formatexpr§540*25.6} {Skill clickpic§Smithing} §Inputs = 540 x Steel bar ({Formatexpr§540*{GEP§Steel bar}) §Outputs = 2,160 x Cannonball ({Formatexpr§2160*{GEP§Cannonball}) §Location = Edgeville, Port Phasmatys, Neitiznot, or Al Kharid §Category = Smithing §Members = Yes §Details = After completion of Dwarf Cannon, players can Smithing§smith cannonballs, which is profitable since one steel bar at {GEPrice§Steel bar} coins produces four cannonballs worth {GEPrice§Cannonball§4} coins total, thus {Formatexpr§{GEPrice§Cannonball§4}-{GEPrice§Steel bar} coins profit. Depending on which furnace the player chooses, he or she can produce between 2160 and 2400 cannonballs in an hour. That means the profit margin falls between {Coins§{GEP§Cannonball§2160}-{GEP§Steel bar§540} and {Coins§{GEP§Cannonball§2400}-{GEP§Steel bar§600} hourly.

Edgeville furnace is the closest furnace to a bank, and it has no requirements, but the others do. Neitiznot is the second closest, but it requires The Fremennik Isles. Port Phasmatys is third and requires two Ecto-tokens for entry unless the player has done Ghosts Ahoy. }} {{Mmgtable/row|Activity = Smithing iron knives

Image = Varrock West bank Profit = 180500 - 182400 Skill = 22 Smithing icon Item = Iron bars

Hammer

Quest = None Other = None Other Benefits = 23,750 Smithing icon Inputs = 950 x Iron bar (182,400) Outputs = 4,750 x Iron knife (180,500) Location = Varrock West Bank Category = Smithing Members = Yes Details = Smithing iron knives is profitable since one iron bar at 192 coins produces five iron knives worth 190 coins, thus totalling −2 coins profit. Players can produce between 900 and 1,000 iron knives in an hour. That means the profit margin falls between −1,800 and −2,000 hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used.

Money making guide/Smithing iron knives=Money making guide/Smithing iron knives|=|=|%ARGS%=§Activity = Smithing Iron knife§iron knives

§Image = File:Varrock West bank.png§300px §Profit = {GEP§Iron knife§4750} - {GEP§Iron bar§950} §Skill = {scm§Smithing§22} §Item = Iron bars
Hammer §Quest = None §Other = None §Other Benefits = {Formatexpr§950*25} {Skill clickpic§Smithing} §Inputs = 950 x Iron bar ({Formatexpr§950*{GEP§Iron bar}) §Outputs = 4,750 x Iron knife ({Formatexpr§4750*{GEP§Iron knife}) §Location = Varrock West Bank §Category = Smithing §Members = Yes §Details = Smithing Iron knife§iron knives is profitable since one iron bar at {GEPrice§Iron bar} coins produces five iron knives worth {GEPrice§Iron knife§5} coins, thus totalling {Formatexpr§{GEPrice§Iron knife§5}-{GEPrice§Iron bar} coins profit. Players can produce between 900 and 1,000 iron knives in an hour. That means the profit margin falls between {Coins§{GEP§Iron knife§4500}-{GEP§Iron bar§900} and {Coins§{GEP§Iron knife§5000}-{GEP§Iron bar§1000} hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used. }}

Pickpocketing H.A.M. members 10,000

15 Thieving icon (20+ recommended)
Decent Hitpoints icon and Agility icon

Thieving Unknown Yes
Member icon

{{Mmgtable/row|Activity = Pickpocketing master farmers

Image = Master Farmer Profit = 3000*2*191.2220295 Skill =

38+ Thieving icon (94+ recommended)
50 Thieving icon and 50 Agility icon for Rogue equipment
Decent Hitpoints icon

Item =

Ardougne cloak 3/4
Rogue equipment for guaranteed double loot
Seed box to save inventory space (recommended)
Food (if below 94 Thieving icon)

Quest = None Intensity = High Other = Completion of the Ardougne Diary (Hard) Other Benefits = 32,607 - 129,000 Thieving icon Inputs = None Outputs = 19.9 x Ranarr seed (903,500)

2.88 x Snapdragon seed (157,106)

Location = North Ardougne or Draynor Village Category = Thieving Members = Yes Details = IMPORTANT: The listed profit rate is calculated at 94 Thieving icon while wearing full Rogue equipment (requires 50 Thieving icon and 50 Agility icon) with completion of the Ardougne Diary (hard) (requires 72 Thieving icon, boostable). Players with lower thieving will not achieve this profit rate and should see the table below for their estimated profit.

Pickpocketing master farmers can yield good amounts of seeds for Farming. The real money-makers are Ranarr seeds and Snapdragon seeds (worth 45,466 and 54,551 respectively). These seeds are very rare (appearing every 1/302 and 1/2083 pickpockets) but make up 92.4% of the profit.

The master farmer, whether he's Martin in Draynor or not, has to be trapped inside the fence to optimise the Thieving experience. He moves on his own accord, so players will have to wait patiently to trap him. After he's trapped, players should be courteous and keep the gate closed.

If low on health, players can steal some cake from the Baker's stall in Ardougne. Otherwise, players will need to use conventional food to restore Hitpoints.

Profit varies enormously based off thieving level, greatly improving after certain milestones. At 50 Thieving icon players can equip full Rogue equipment for guaranteed double loot, doubling profit. At 72 Thieving icon players can complete the Ardougne Diary (hard) for an additional 10% pickpocketing boost. It is not recommended to thieve Master farmers for profit at low levels as there are much better money making methods out there. Below are some experience and profit estimates at certain levels.

At 38 thieving, players should expect a pickpocketing success rate of 57.5% leading to 758 pickpockets per hour giving 32,607 Thieving icon and 145,005 profit.

At 50 thieving, players gain the ability to use Rogue equipment for guaranteed double loot. At this level while using the equipment they should expect a pickpocketing success rate of 64.7% leading to 943 pickpockets per hour giving 40,542 Thieving icon and 360,590 profit.

At 60 thieving, using full rogue equipment players should expect a pickpocketing success rate of 70.7% leading to 1129 pickpockets per hour giving 48,550 Thieving icon and 431,807 profit.

At 70 thieving, players can boost to complete the Ardougne diary (hard) for the 10% (multiplicative) improved pickpocketing success. At this level (using full rogue equipment) they should expect a pickpocketing success rate of 84.4% leading to 1724 pickpockets per hour giving 74,122 Thieving icon and 659,249 profit.

At 80 thieving, using full rogue equipment and Ardougne diary bonus players should expect a pickpocketing success rate of 91% leading to 2148 pickpockets per hour giving 92,383 Thieving icon and 821,660 profit.

At 90 thieving, using full rogue equipment and Ardougne diary bonus players should expect a pickpocketing success rate of 97.6% leading to 2730 pickpockets per hour giving 117,389 Thieving icon and 1,044,068 profit.

At 94+ thieving, with the Ardougne diary bonus players will no longer fail to pickpocket Master farmers and (using full rogue equipment) can achieve the maximum possible rate of 3000 pickpockets per hour giving 129,000 Thieving icon and 1,147,332 profit.


Money making guide/Pickpocketing master farmers=Money making guide/Pickpocketing master farmers|=|=|%ARGS%=§Activity = Pickpocketing master farmers

§Image = File:Master Farmer.png§150px §Profit = 3000*2*{#vardefineecho:PRICEonepick§ {#expr:(.485 * (

0.368*2.5*{GEP§Potato seed} +
0.276*2*{GEP§Onion seed} +
0.144*2*{GEP§Cabbage seed} +
0.132*1.5*{GEP§Tomato seed} +
0.046*1.5*{GEP§Sweetcorn seed} +
0.025*1*{GEP§Strawberry seed} +
0.011*1*{GEP§Watermelon seed}

) + .243 * (

0.229*2.5*{GEP§Barley seed} +
0.228*2*{GEP§Hammerstone seed} +
0.172*1.5*{GEP§Asgarnian seed} +
0.171*2*{GEP§Jute seed} +
0.114*1.5*{GEP§Yanillian seed} +
0.054*1*{GEP§Krandorian seed} +
0.029*1*{GEP§Wildblood seed}

) + .122 * (

0.376*1*{GEP§Marigold seed} +
0.249*1*{GEP§Nasturtium seed} +
0.161*1*{GEP§Rosemary seed} +
0.119*1*{GEP§Woad seed} +
0.095*1*{GEP§Limpwurt seed}

) + .097 * (

0.4*1*{GEP§Redberry seed} +
0.28*1*{GEP§Cadavaberry seed} +
0.2*1*{GEP§Dwellberry seed} +
0.08*1*{GEP§Jangerberry seed} +
0.029*1*{GEP§Whiteberry seed} +
0.011*1*{GEP§Poison ivy seed}

) + .048 * (

0.32*1*{GEP§Guam seed} +
0.218*1*{GEP§Marrentill seed} +
0.149*1*{GEP§Tarromin seed} +
0.101*1*{GEP§Harralander seed} +
0.069*1*{GEP§Ranarr seed} +
0.047*1*{GEP§Toadflax seed} +
0.032*1*{GEP§Irit seed} +
0.022*1*{GEP§Avantoe seed} +
0.015*1*{GEP§Kwuarm seed} +
0.01*1*{GEP§Snapdragon seed} +
0.007*1*{GEP§Cadantine seed} +
0.005*1*{GEP§Lantadyme seed} +
0.003*1*{GEP§Dwarf weed seed} +
0.002*1*{GEP§Torstol seed}

) + .005 * (

0.5*1*{GEP§Mushroom spore} +
0.3*1*{GEP§Belladonna seed} +
0.2*1*{GEP§Cactus seed}

))} }

§Skill =

{scm§Thieving§38+} (94+ recommended)
{scm§Thieving§50} and {scm§Agility§50} for Rogue equipment
Decent {scm§Hitpoints}

§Item =

Ardougne cloak 3/Ardougne cloak 4§4
Rogue equipment for guaranteed double loot
Seed box to save inventory space (recommended)
Food (if below {scm§Thieving§94})

§Quest = None §Intensity = High §Other = Completion of the Ardougne Diary§Ardougne Diary (Hard) §Other Benefits = {Formatexpr§32607} - {Formatexpr§129000} {Skill clickpic§Thieving} §Inputs = None §Outputs = 19.9 x Ranarr seed ({Formatexpr§floor(19.872*{GEP§Ranarr seed})})
2.88 x Snapdragon seed ({Formatexpr§floor(2.88*{GEP§Snapdragon seed})}) §Location = Ardougne§North Ardougne or Draynor Village §Category = Thieving §Members = Yes §Details = IMPORTANT: The listed profit rate is calculated at {scm§Thieving§94} while wearing full Rogue equipment (requires {scm§Thieving§50} and {scm§Agility§50}) with completion of the Ardougne Diary§Ardougne Diary (hard) (requires {scm§Thieving§72}, boostable). Players with lower thieving will not achieve this profit rate and should see the table below for their estimated profit.

Pickpocketing master farmers can yield good amounts of seeds for Farming. The real money-makers are Ranarr seeds and Snapdragon seeds (worth {Coins§{GEPrice§Ranarr seed} and {Coins§{GEPrice§Snapdragon seed} respectively). These seeds are very rare (appearing every 1/302 and 1/2083 pickpockets) but make up {#expr: 100*(0.048*.069*{GEP§Ranarr seed} + 0.048*.010*{GEP§Snapdragon seed})/{#var:PRICEonepick} round 1}% of the profit.

The master farmer, whether he's Martin the Master Gardener§Martin in Draynor or not, has to be trapped inside the fence to optimise the Thieving experience. He moves on his own accord, so players will have to wait patiently to trap him. After he's trapped, players should be courteous and keep the gate closed.

If low on health, players can steal some cake from the Baker's stall in Ardougne. Otherwise, players will need to use conventional food to restore Hitpoints.

Profit varies enormously based off thieving level, greatly improving after certain milestones. At {scm§Thieving§50} players can equip full Rogue equipment for guaranteed double loot, doubling profit. At {scm§Thieving§72} players can complete the Ardougne Diary§Ardougne Diary (hard) for an additional 10% pickpocketing boost. It is not recommended to thieve Master farmers for profit at low levels as there are much better money making methods out there. Below are some experience and profit estimates at certain levels.

At 38 thieving, players should expect a pickpocketing success rate of {#expr: 100 * {#vardefineecho:succ38§{#expr:(5/833)*38 + 17/49} round 1 }% leading to {#expr:{#vardefineecho:picks38§{#expr:{#var:succ38}*3600/({#var:succ38}*2*.6+(1-{#var:succ38})*8*.6)} round 0} pickpockets per hour giving {Formatexpr§floor(43*{#var:picks38})} {Skill clickpic§Thieving} and {Coins§{#expr:trunc ({#var:picks38} * {#var:PRICEonepick}) } profit.

At 50 thieving, players gain the ability to use Rogue equipment for guaranteed double loot. At this level while using the equipment they should expect a pickpocketing success rate of {#expr: 100 * {#vardefineecho:succ50§{#expr:(5/833)*50 + 17/49} round 1 }% leading to {#expr:{#vardefineecho:picks50§{#expr:{#var:succ50}*3600/({#var:succ50}*2*.6+(1-{#var:succ50})*8*.6)} round 0} pickpockets per hour giving {Formatexpr§floor(43*{#var:picks50})} {Skill clickpic§Thieving} and {Coins§{#expr:trunc ({#var:picks50} * 2 * {#var:PRICEonepick}) } profit.

At 60 thieving, using full rogue equipment players should expect a pickpocketing success rate of {#expr: 100 * {#vardefineecho:succ60§{#expr:(5/833)*60 + 17/49} round 1 }% leading to {#expr:{#vardefineecho:picks60§{#expr:{#var:succ60}*3600/({#var:succ60}*2*.6+(1-{#var:succ60})*8*.6)} round 0} pickpockets per hour giving {Formatexpr§floor(43*{#var:picks60})} {Skill clickpic§Thieving} and {Coins§{#expr:trunc ({#var:picks60} * 2 * {#var:PRICEonepick}) } profit.

At 70 thieving, players can boost to complete the Ardougne diary (hard) for the 10% (multiplicative) improved pickpocketing success. At this level (using full rogue equipment) they should expect a pickpocketing success rate of {#expr: 100 * {#vardefineecho:succ70§{#expr:1.1*((5/833)*70 + 17/49)} round 1 }% leading to {#expr:{#vardefineecho:picks70§{#expr:{#var:succ70}*3600/({#var:succ70}*2*.6+(1-{#var:succ70})*8*.6)} round 0} pickpockets per hour giving {Formatexpr§floor(43*{#var:picks70})} {Skill clickpic§Thieving} and {Coins§{#expr:trunc ({#var:picks70} * 2 * {#var:PRICEonepick}) } profit.

At 80 thieving, using full rogue equipment and Ardougne diary bonus players should expect a pickpocketing success rate of {#expr: 100 * {#vardefineecho:succ80§{#expr:1.1*((5/833)*80 + 17/49)} round 1 }% leading to {#expr:{#vardefineecho:picks80§{#expr:{#var:succ80}*3600/({#var:succ80}*2*.6+(1-{#var:succ80})*8*.6)} round 0} pickpockets per hour giving {Formatexpr§floor(43*{#var:picks80})} {Skill clickpic§Thieving} and {Coins§{#expr:trunc ({#var:picks80} * 2 * {#var:PRICEonepick}) } profit.

At 90 thieving, using full rogue equipment and Ardougne diary bonus players should expect a pickpocketing success rate of {#expr: 100 * {#vardefineecho:succ90§{#expr:1.1*((5/833)*90 + 17/49)} round 1 }% leading to {#expr:{#vardefineecho:picks90§{#expr:{#var:succ90}*3600/({#var:succ90}*2*.6+(1-{#var:succ90})*8*.6)} round 0} pickpockets per hour giving {Formatexpr§floor(43*{#var:picks90})} {Skill clickpic§Thieving} and {Coins§{#expr:trunc ({#var:picks90} * 2 * {#var:PRICEonepick}) } profit.

At 94+ thieving, with the Ardougne diary bonus players will no longer fail to pickpocket Master farmers and (using full rogue equipment) can achieve the maximum possible rate of 3000 pickpockets per hour giving {Formatexpr§floor(43*3000)} {Skill clickpic§Thieving} and {Coins§floor(3000 * 2 * {#var:PRICEonepick}) } profit.


}}

Stealing from silk stalls 36,000 20 Thieving icon Thieving Unknown Yes
Member icon
Looting the nature rune chest in Ardougne 45,000 28 Thieving icon Thieving Unknown Yes
Member icon
Cutting yew logs 44,000 60 Woodcutting icon (75+ recommended) Woodcutting Unknown No
Free-to-play icon
Cutting maple logs 3,000 45 Woodcutting icon (60+ recommended) Woodcutting Unknown Yes
Member icon
Cutting teak logs 155,000 35 Woodcutting icon Woodcutting Unknown Yes
Member icon
Cutting mahogany logs 143,000 50 Woodcutting icon Woodcutting Unknown Yes
Member icon
Mining gemstone 553,000 40 Mining icon (41+ Mining icon recommended, but 61+ Mining icon strongly recommended) Mining Medium Yes
Member icon
Stealing from rogues' chests 366,000

84 Thieving icon
43+ Prayer icon strongly recommended

Thieving Unknown Yes
Member icon
Crafting blood runes 599,000

77 Runecrafting icon required
73+ Agility icon (highly recommended)
38 Mining icon required (to mine dense essence blocks)
38 Crafting icon required (to chip dark essence blocks)

Runecrafting Medium Yes
Member icon
Crafting soul runes 238,000

90 Runecrafting icon required
38 Mining icon required (to mine dense essence blocks)
38 Crafting icon required (to chip dark essence blocks)
70+ Hitpoints icon, Agility icon and Thieving icon (optional)

Runecrafting Unknown Yes
Member icon
Catching anglerfish 203,000

82+ Fishing icon (95+ recommended)
15 Hunter icon optional (to hunt for grubs)

Fishing Unknown Yes
Member icon

{{Mmgtable/row|Activity = Catching sacred eels

Image = Sacred eel detail Profit = 195*(1449-4) Skill =

87+ Fishing icon (99 recommended)
72+ Cooking icon (99 recommended)

Item = Quest = Regicide Other = Talk to High Priestess Zul-Harcinqa Other Benefits = 20,475 Fishing icon

~23,595 Cooking icon

Inputs = 195 x Fishing bait (780) Outputs = 1,365 x Zulrah's scales (282,555) Location = Zul-Andra Category = Fishing Members = Yes Details = Catching sacred eels and dissecting them for Zulrah's scales at high Fishing and Cooking levels can be very profitable. Depending on Fishing levels, players can catch between 170 and 220 eels in an hour. At 99 Cooking, players will average around seven scales from each eel, thus between roughly 1,190 and 1,540 scales per hour. Money making guide/Catching sacred eels=Money making guide/Catching sacred eels|=|=|%ARGS%=§Activity = Catching sacred eels

§Image = File:Sacred eel detail.png§100px §Profit = 195*({GEP§Zulrah's scales§7}-{GEP§Fishing bait})

§Skill =

87+ {scm§Fishing} (99 recommended)
72+ {scm§Cooking} (99 recommended)

§Item =

§Quest = Regicide §Other = Talk to High Priestess Zul-Harcinqa §Other Benefits = {Formatexpr§195*105} {Skill clickpic§Fishing}
~{Formatexpr§195*121} {Skill clickpic§Cooking} §Inputs = 195 x Fishing bait ({formatnum:{#expr:{GEP§Fishing bait}*195}) §Outputs = {Formatexpr§195*(6+8)/2} x Zulrah's scales ({formatnum:{#expr:{GEP§Zulrah's scales}*1365}) §Location = Zul-Andra §Category = Fishing §Members = Yes §Details = Catching sacred eels and dissecting them for Zulrah's scales at high Fishing and Cooking levels can be very profitable. Depending on Fishing levels, players can catch between 170 and 220 eels in an hour. At 99 Cooking, players will average around seven scales from each eel, thus between roughly 1,190 and 1,540 scales per hour. }}

Baking potatoes 127,000 7 Cooking icon (41+ Cooking icon recommended) Cooking Unknown Yes
Member icon
Pickpocketing Ardougne knights 59,000

55+ Thieving icon (95+ recommended)
Decent Hitpoints icon

Thieving Unknown Yes
Member icon
Casting Spin Flax −107,000 76 Magic icon Magic Unknown Yes
Member icon
Stringing magic longbows 184,000 85 Fletching icon Fletching Unknown Yes
Member icon
Cleaning grimy guam leaves 55,000 3 Herblore icon Herblore Unknown Yes
Member icon
Cleaning grimy marrentill 55,000 5 Herblore icon Herblore Unknown Yes
Member icon
Cleaning grimy tarromin 105,000 11 Herblore icon Herblore Unknown Yes
Member icon
Cleaning grimy harralander 160,000 20 Herblore icon Herblore Unknown Yes
Member icon
Cleaning grimy cadantine 135,000 65 Herblore icon Herblore Unknown Yes
Member icon
Growing willow saplings 696,000 30 Farming icon

68 Magic icon
85 Multicombat needed for Dream Mentor, to unlock the spell "Humidify"

Farming Unknown Yes
Member icon
Growing yew saplings 2,169,000 60 Farming icon

68 Magic icon
85 Multicombat needed for Dream Mentor, to unlock the spell "Humidify"

Farming Unknown Yes
Member icon
Growing maple saplings 2,174,000 45 Farming icon

68 Magic icon
85 Multicombat needed for Dream Mentor, to unlock the spell "Humidify"

Farming Unknown Yes
Member icon
Growing oak saplings 492,000 15 Farming icon

68 Magic icon recommended

Farming Unknown Yes
Member icon
Growing magic saplings 3,665,000 75 Farming icon

68 Magic icon
85 Multicombat needed for Dream Mentor, to unlock the spell "Humidify"

Farming Unknown Yes
Member icon
Growing calquat saplings 642,000 72 Farming icon

68 Magic icon recommended

Farming Unknown Yes
Member icon
Growing apple saplings 265,000 27 Farming icon

68 Magic icon
85 Multicombat needed for Dream Mentor, to unlock the spell "Humidify"

Farming Unknown Yes
Member icon
Growing banana saplings 146,000 33 Farming icon

68 Magic icon recommended

Farming Unknown Yes
Member icon
Growing orange saplings 185,000 39 Farming icon

68 Magic icon recommended

Farming Unknown Yes
Member icon
Growing curry saplings 356,000 42 Farming icon

68 Magic icon
85 Multicombat needed for Dream Mentor, to unlock the spell "Humidify"

Farming Unknown Yes
Member icon
Growing pineapple saplings 336,000 51 Farming icon

68 Magic icon
85 Multicombat needed for Dream Mentor, to unlock the spell "Humidify"

Farming Unknown Yes
Member icon
Growing papaya saplings 824,000 57 Farming icon

68 Magic icon
85 Multicombat needed for Dream Mentor, to unlock the spell "Humidify"

Farming Unknown Yes
Member icon
Growing palm saplings 2,927,000 68 Farming icon

68 Magic icon recommended
85 Multicombat needed for Dream Mentor, to unlock the spell "Humidify"

Farming Unknown Yes
Member icon
Cutting redwood logs 55,000 90 Woodcutting icon Woodcutting Unknown Yes
Member icon
Cutting oak logs 157,000 15 Woodcutting icon (60+ recommended) Woodcutting Unknown No
Free-to-play icon
Stringing maple longbows 146,000 55 Fletching icon Fletching Unknown Yes
Member icon

{{Mmgtable/row|Activity = Smithing adamant dart tips

Image = Varrock West bank Profit = 1871500 - 1808800 Skill = 74 Smithing icon Item = Adamantite bars

Hammer

Quest = The Tourist Trap Other = None Other Benefits = 59,375 Smithing icon Inputs = 950 x Adamantite bar (1,808,800) Outputs = 9,500 x Adamant dart tip (1,871,500) Location = Varrock West Bank Category = Smithing Members = Yes Details = Smithing adamant dart tips is profitable since one adamantite bar at 1,904 coins produces ten dart tips worth 1,970 coins, thus totalling 66 coins profit. Players can produce between 9000 and 10,000 adamant dart tips in an hour. That means the profit margin falls between 59,400 and 66,000 hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used.

Money making guide/Smithing adamant dart tips=Money making guide/Smithing adamant dart tips|=|=|%ARGS%=§Activity = Smithing adamant dart tips

§Image = File:Varrock West bank.png§300px §Profit = {GEP§Adamant dart tip§9500} - {GEP§Adamantite bar§950} §Skill = {scm§Smithing§74} §Item = Adamantite bars
Hammer §Quest = The Tourist Trap §Other = None §Other Benefits = {Formatexpr§950*62.5} {Skill clickpic§Smithing} §Inputs = 950 x Adamantite bar ({Formatexpr§950*{GEP§Adamantite bar}) §Outputs = 9,500 x Adamant dart tip ({Formatexpr§9500*{GEP§Adamant dart tip}) §Location = Varrock West Bank §Category = Smithing §Members = Yes §Details = Smithing adamant dart tips is profitable since one adamantite bar at {GEPrice§Adamantite bar} coins produces ten dart tips worth {GEPrice§Adamant dart tip§10} coins, thus totalling {Formatexpr§{GEPrice§Adamant dart tip§10}-{GEPrice§Adamantite bar} coins profit. Players can produce between 9000 and 10,000 adamant dart tips in an hour. That means the profit margin falls between {Coins§{GEP§Adamant dart tip§9000}-{GEP§Adamantite bar§900} and {Coins§{GEP§Adamant dart tip§10000}-{GEP§Adamantite bar§1000} hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used. }} {{Mmgtable/row|Activity = Smithing mithril dart tips

Image = Varrock West bank Profit = 684000 - 628900 Skill = 54 Smithing icon Item = Mithril bars

Hammer

Quest = The Tourist Trap Other = None Other Benefits = 47,500 Smithing icon Inputs = 950 x Mithril bar (628,900) Outputs = 9,500 x Mithril dart tip (684,000) Location = Varrock West Bank Category = Smithing Members = Yes Details = Smithing mithril dart tips is profitable since one mithril bar at 662 coins produces ten dart tips worth 720 coins, thus totalling 58 coins profit. Players can produce between 9,000 and 10,000 mithril dart tips in an hour. That means the profit margin falls between 52,200 and 58,000 hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used.

Money making guide/Smithing mithril dart tips=Money making guide/Smithing mithril dart tips|=|=|%ARGS%=§Activity = Smithing mithril dart tips

§Image = File:Varrock West bank.png§300px §Profit = {GEP§Mithril dart tip§9500} - {GEP§Mithril bar§950} §Skill = {scm§Smithing§54} §Item = Mithril bars
Hammer §Quest = The Tourist Trap §Other = None §Other Benefits = {Formatexpr§950*50} {Skill clickpic§Smithing} §Inputs = 950 x Mithril bar ({Formatexpr§950*{GEP§Mithril bar}) §Outputs = 9,500 x Mithril dart tip ({Formatexpr§9500*{GEP§Mithril dart tip}) §Location = Varrock West Bank §Category = Smithing §Members = Yes §Details = Smithing mithril dart tips is profitable since one mithril bar at {GEPrice§Mithril bar} coins produces ten dart tips worth {GEPrice§Mithril dart tip§10} coins, thus totalling {Formatexpr§{GEPrice§mithril dart tip§10}-{GEPrice§Mithril bar} coins profit. Players can produce between 9,000 and 10,000 mithril dart tips in an hour. That means the profit margin falls between {Coins§{GEP§Mithril dart tip§9000}-{GEP§Mithril bar§900} and {Coins§{GEP§Mithril dart tip§10000}-{GEP§Mithril bar§1000} hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used. }} {{Mmgtable/row|Activity = Smithing steel dart tips

Image = Varrock West bank Profit = 560500 - 449350 Skill = 34 Smithing icon Item = Steel bars

Hammer

Quest = The Tourist Trap Other = None Other Benefits = 35,625 Smithing icon Inputs = 950 x Steel bar (449,350) Outputs = 9,500 x Steel dart tip (560,500) Location = Varrock West Bank Category = Smithing Members = Yes Details = Smithing steel dart tips is profitable since one steel bar at 473 coins produces ten dart tips worth 590 coins, thus totalling 117 coins profit. Players can produce between 900 and 1,000 steel dart tips in an hour. That means the profit margin falls between 105,300 and 117,000 hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used.

Money making guide/Smithing steel dart tips=Money making guide/Smithing steel dart tips|=|=|%ARGS%=§Activity = Smithing steel dart tips

§Image = File:Varrock West bank.png§300px §Profit = {GEP§Steel dart tip§9500} - {GEP§Steel bar§950} §Skill = {scm§Smithing§34} §Item = Steel bars
Hammer §Quest = The Tourist Trap §Other = None §Other Benefits = {Formatexpr§950*37.5} {Skill clickpic§Smithing} §Inputs = 950 x Steel bar ({Formatexpr§950*{GEP§Steel bar}) §Outputs = 9,500 x Steel dart tip ({Formatexpr§9500*{GEP§Steel dart tip}) §Location = Varrock West Bank §Category = Smithing §Members = Yes §Details = Smithing steel dart tips is profitable since one steel bar at {GEPrice§Steel bar} coins produces ten dart tips worth {GEPrice§Steel dart tip§10} coins, thus totalling {Formatexpr§{GEPrice§Steel dart tip§10}-{GEPrice§Steel bar} coins profit. Players can produce between 900 and 1,000 steel dart tips in an hour. That means the profit margin falls between {Coins§{GEP§Steel dart tip§9000}-{GEP§Steel bar§900} and {Coins§{GEP§Steel dart tip§10000}-{GEP§Steel bar§1000} hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used. }} {{Mmgtable/row|Activity = Smithing iron dart tips

Image = Varrock West bank Profit = 332500 - 182400 Skill = 19 Smithing icon Item = Iron bars

Hammer

Quest = The Tourist Trap Other = None Other Benefits = 23,750 Smithing icon Inputs = 950 x Iron bar (182,400) Outputs = 9,500 x Iron dart tip (332,500) Location = Varrock West Bank Category = Smithing Members = Yes Details = Smithing iron dart tips is profitable since one iron bar at 192 coins produces ten dart tips worth 350 coins, thus totalling 158 coins profit. Players can produce between 9,000 and 10,000 iron dart tips in an hour. That means the profit margin falls between 142,200 and 158,000 hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used.

Money making guide/Smithing iron dart tips=Money making guide/Smithing iron dart tips|=|=|%ARGS%=§Activity = Smithing iron dart tips

§Image = File:Varrock West bank.png§300px §Profit = {GEP§Iron dart tip§9500} - {GEP§Iron bar§950} §Skill = {scm§Smithing§19} §Item = Iron bars
Hammer §Quest = The Tourist Trap §Other = None §Other Benefits = {Formatexpr§950*25} {Skill clickpic§Smithing} §Inputs = 950 x Iron bar ({Formatexpr§950*{GEP§Iron bar}) §Outputs = 9,500 x Iron dart tip ({Formatexpr§9500*{GEP§Iron dart tip}) §Location = Varrock West Bank §Category = Smithing §Members = Yes §Details = Smithing iron dart tips is profitable since one iron bar at {GEPrice§Iron bar} coins produces ten dart tips worth {GEPrice§Iron dart tip§10} coins, thus totalling {Formatexpr§{GEPrice§Iron dart tip§10}-{GEPrice§Iron bar} coins profit. Players can produce between 9,000 and 10,000 iron dart tips in an hour. That means the profit margin falls between {Coins§{GEP§Iron dart tip§9000}-{GEP§Iron bar§900} and {Coins§{GEP§Iron dart tip§10000}-{GEP§Iron bar§1000} hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used. }} {{Mmgtable/row|Activity = Smithing bronze dart tips

Image = Varrock West bank Profit = 456000 - 272650 Details = Smithing bronze dart tips is profitable since one bronze bar at 287 coins produces ten dart tips worth 480 coins, thus totalling 193 coins profit. Players can go through 900 to 1000 bronze bars in an hour producing between 9000 to 10000 bronze dart tips per hour. That means the profit margin falls between 173,700 and 193,000 hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used.

Skill = Smithing icon Item = Bronze bars

Hammer

Quest = The Tourist Trap Other = None Other Benefits = 11,875 Smithing icon Inputs = 950 x Bronze bar (272,650) Outputs = 9,500 x Bronze dart tip (456,000) Location = Varrock West Bank Category = Smithing Members = Yes Money making guide/Smithing bronze dart tips=Money making guide/Smithing bronze dart tips|=|=|%ARGS%=§Activity = Smithing bronze dart tips

§Image = File:Varrock West bank.png§300px §Profit = {GEP§Bronze dart tip§9500} - {GEP§Bronze bar§950} §Details = Smithing bronze dart tips is profitable since one bronze bar at {GEPrice§Bronze bar} coins produces ten dart tips worth {GEPrice§Bronze dart tip§10} coins, thus totalling {Formatexpr§{GEPrice§Bronze dart tip§10}-{GEPrice§Bronze bar} coins profit. Players can go through 900 to 1000 bronze bars in an hour producing between 9000 to 10000 bronze dart tips per hour. That means the profit margin falls between {Coins§{GEP§Bronze dart tip§9000}-{GEP§Bronze bar§900} and {Coins§{GEP§Bronze dart tip§10000}-{GEP§Bronze bar§1000} hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used. §Skill = {scm§Smithing§4} §Item = Bronze bars
Hammer §Quest = The Tourist Trap §Other = None §Other Benefits = {Formatexpr§950*12.5} {Skill clickpic§Smithing} §Inputs = 950 x Bronze bar ({Formatexpr§950*{GEP§Bronze bar}) §Outputs = 9,500 x Bronze dart tip ({Formatexpr§9500*{GEP§Bronze dart tip}) §Location = Varrock West Bank §Category = Smithing §Members = Yes }} {{Mmgtable/row|Activity = Smithing rune dart tips

Image = Varrock West bank Profit = 11694500 - 11749600 Skill = 89 Smithing icon Item = Runite bars

Hammer

Quest = The Tourist Trap Other = None Other Benefits = 71,250 Smithing icon Inputs = 950 x Runite bar (11,749,600) Outputs = 9,500 x Rune dart tip (11,694,500) Location = Varrock West Bank Category = Smithing Members = Yes Details = Smithing rune dart tips is profitable since one runite bar at 12,368 coins produces ten dart tips worth 12,310 coins, thus totalling −58 coins profit. Players can produce between 9,000 and 10,000 rune dart tips in an hour. That means the profit margin falls between −52,200 and −58,000 hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used.

Money making guide/Smithing rune dart tips=Money making guide/Smithing rune dart tips|=|=|%ARGS%=§Activity = Smithing rune dart tips

§Image = File:Varrock West bank.png§300px §Profit = {GEP§Rune dart tip§9500} - {GEP§Runite bar§950} §Skill = {scm§Smithing§89} §Item = Runite bars
Hammer §Quest = The Tourist Trap §Other = None §Other Benefits = {Formatexpr§950*75} {Skill clickpic§Smithing} §Inputs = 950 x Runite bar ({Formatexpr§950*{GEP§Runite bar}) §Outputs = 9,500 x Rune dart tip ({Formatexpr§9500*{GEP§Rune dart tip}) §Location = Varrock West Bank §Category = Smithing §Members = Yes §Details = Smithing rune dart tips is profitable since one runite bar at {GEPrice§Runite bar} coins produces ten dart tips worth {GEPrice§Rune dart tip§10} coins, thus totalling {Formatexpr§{GEPrice§Rune dart tip§10}-{GEPrice§Runite bar} coins profit. Players can produce between 9,000 and 10,000 rune dart tips in an hour. That means the profit margin falls between {Coins§{GEP§Rune dart tip§9000}-{GEP§Runite bar§900} and {Coins§{GEP§Rune dart tip§10000}-{GEP§Runite bar§1000} hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used. }}

Creating Camelot teleport tablets 110,000 45 Magic icon

57 Construction icon recommended

Magic Unknown Yes
Member icon
Enchanting dragonstone amulets −75,000 68 Magic icon Magic Unknown Yes
Member icon
Creating Ardougne teleport tablets 77,000 51 Magic icon

57 Construction icon recommended

Magic Unknown Yes
Member icon
Catching minnow 275,000 82+ Fishing icon Fishing Low Yes
Member icon
Mining volcanic ash 37,000 22+ Mining icon (41+ Mining icon strongly recommended for Rune pickaxe) Mining Unknown Yes
Member icon
Hunting black chinchompas 746,000 80+ Hunter icon Hunter Medium Yes
Member icon
Cutting Amethyst bolt tips −404,000 83 Crafting icon Crafting Unknown Yes
Member icon
Cutting Amethyst arrowtips −239,000 85 Crafting icon Crafting Unknown Yes
Member icon
Fletching Amethysts broad bolts −248,000 76 Fletching icon Fletching Unknown Yes
Member icon
Crafting wrath runes 1,621,000 95 Runecrafting icon Runecrafting Medium Yes
Member icon

{{Mmgtable/row|Activity = Charging and alchemising bracelets of ethereum

Image =
Revenant ether Bracelet of ethereum Bracelet of ethereum Bracelet of ethereum
Bracelet of ethereum Bracelet of ethereum Bracelet of ethereum Bracelet of ethereum
Bracelet of ethereum Bracelet of ethereum Bracelet of ethereum Bracelet of ethereum
Bracelet of ethereum Bracelet of ethereum Bracelet of ethereum Bracelet of ethereum
Bracelet of ethereum Bracelet of ethereum Bracelet of ethereum (uncharged) Bracelet of ethereum (uncharged)
Bracelet of ethereum (uncharged) Bracelet of ethereum (uncharged) Bracelet of ethereum (uncharged) Bracelet of ethereum (uncharged)
Bracelet of ethereum (uncharged) Bracelet of ethereum (uncharged) Bracelet of ethereum (uncharged) Bracelet of ethereum (uncharged)


Profit = 20655000-19858635-99603-79407 Skill = 55 Magic icon Item = 19,900,000+ coins

Staff of fire

Quest = None Other = None Other Benefits = 29,835 Magic icon Inputs = 459 x Bracelet of ethereum (19,858,635)

459 x Revenant ether (79,407)
459 x Nature rune (99,603)

Outputs = 20,655,000 x coins Location = Grand Exchange Category = Magic Members = Yes Details = The bracelet of ethereum (uncharged) is a frequent drop from all types of Revenant. When charged with any amount of revenant ether, its High Level Alchemy value rises to 45,000, but it becomes untradeable. Profit can be made by buying uncharged bracelets off of the Grand Exchange, charging each one with a single ether, and alchemising the charged bracelet.

Begin by withdrawing 27 uncharged bracelets and 1 ether. Use the ether on one of the bracelets. Withdraw one more ether and use it on the next bracelet, and so on until you have 27 charged bracelets in your inventory. Then withdraw 27 or more nature runes and cast High Level Alchemy on each bracelet. Repeat this for as many inventories as you wish. It is not recommended to bank the charged bracelets, as they do not stack in the bank.

Each inventory should take about three and a half minutes to charge and alchemise with decent concentration, allowing for about 17 inventories to be completed per hour.

Money making guide/Casting High Level Alchemy on charged bracelets of ethereum=Money making guide/Casting High Level Alchemy on charged bracelets of ethereum|=|=|%ARGS%=§Activity = Charging and alchemising bracelets of ethereum

§Image = {Inventory §1= Revenant ether §2= Bracelet of ethereum §3= Bracelet of ethereum §4= Bracelet of ethereum §5= Bracelet of ethereum §6= Bracelet of ethereum §7= Bracelet of ethereum §8= Bracelet of ethereum §9= Bracelet of ethereum §10= Bracelet of ethereum §11= Bracelet of ethereum §12= Bracelet of ethereum §13= Bracelet of ethereum §14= Bracelet of ethereum §15= Bracelet of ethereum §16= Bracelet of ethereum §17= Bracelet of ethereum §18= Bracelet of ethereum §19= Bracelet of ethereum (uncharged) §20= Bracelet of ethereum (uncharged) §21= Bracelet of ethereum (uncharged) §22= Bracelet of ethereum (uncharged) §23= Bracelet of ethereum (uncharged) §24= Bracelet of ethereum (uncharged) §25= Bracelet of ethereum (uncharged) §26= Bracelet of ethereum (uncharged) §27= Bracelet of ethereum (uncharged) §28= Bracelet of ethereum (uncharged) } §Profit = 20655000-{GEP§Bracelet of ethereum (uncharged)§459}-{GEP§Nature rune§459}-{GEP§Revenant ether§459} §Skill = {scm§Magic§55} §Item = {Formatexpr§459*{GEP§Bracelet of ethereum (uncharged)} round -5}+ coins
Staff of fire §Quest = None §Other = None §Other Benefits = {Formatexpr§65*459} {Skill clickpic§Magic} §Inputs = 459 x Bracelet of ethereum ({Formatexpr§459*{GEP§Bracelet of ethereum (uncharged)})
459 x Revenant ether ({GEPrice§Revenant ether§459})
459 x Nature rune ({GEPrice§Nature rune§459}) §Outputs = 20,655,000 x coins §Location = Grand Exchange §Category = Magic §Members = Yes §Details = The bracelet of ethereum (uncharged) is a frequent drop from all types of Revenant. When charged with any amount of revenant ether, its High Level Alchemy value rises to {Coins§45000}, but it becomes Items#Tradeability§untradeable. Profit can be made by buying uncharged bracelets off of the Grand Exchange, charging each one with a single ether, and alchemising the charged bracelet.

Begin by withdrawing 27 uncharged bracelets and 1 ether. Use the ether on one of the bracelets. Withdraw one more ether and use it on the next bracelet, and so on until you have 27 charged bracelets in your inventory. Then withdraw 27 or more nature runes and cast High Level Alchemy on each bracelet. Repeat this for as many inventories as you wish. It is not recommended to bank the charged bracelets, as they do not stack in the bank.

Each inventory should take about three and a half minutes to charge and alchemise with decent concentration, allowing for about 17 inventories to be completed per hour. }} {{Mmgtable/row|Activity = Casting Bones to Bananas

Image = Bones to Peaches Profit = 780*(1917-2403-217) Details = One can cast Bones To Bananas on an inventory of bones to turn them into bananas.

Members can use a Mud battlestaff, which will remove the cost of earth runes and use 1 more slot for converting bones.

The profit for F2P players (who can convert only 26 bones at a time using a Water staff) is −540,540 per hour.

Skill = 15Magic icon Item = Mud Battlestaff (members)

Water staff (F2P)

Quest = None Other = None Other Benefits = 19,500 Magic icon experience Inputs = 21,060 x Bones (1,874,340)

780 x Nature rune (169,260)
F2P:
20,280 x Bones (1,804,920)
780 x Nature rune (169,260)
1560 x Earth rune (6,240)

Outputs = 21,060 x Banana (1,495,260)

F2P: 20,280 x Banana (1,439,880)

Location = Bank or bank chest Category = Magic Members = No Intensity = High Money making guide/Casting Bones To Bananas=Money making guide/Casting Bones To Bananas|=|=|%ARGS%=§Activity = Casting Bones to Bananas

§Image = Bones to Peaches §Profit = 780*({GEP§Banana§27}-{GEP§Bones§27}-{GEP§Nature rune}) §Details = One can cast Bones To Bananas on an inventory of bones to turn them into bananas.

Members can use a Mud battlestaff, which will remove the cost of earth runes and use 1 more slot for converting bones.

The profit for F2P players (who can convert only 26 bones at a time using a Water staff) is {Coins§780*({GEP§Banana§26}-{GEP§Bones§26}-{GEP§Nature rune}-{GEP§Earth rune§2})§0} per hour. §Skill = 15{scm§Magic} §Item = Mud Battlestaff (members)
Water staff (F2P) §Quest = None §Other = None §Other Benefits = 19,500 {scm§Magic} experience §Inputs = 21,060 x Bones ({GEPrice§Bones§21060})
780 x Nature rune ({GEPrice§Nature rune§780})
F2P:
20,280 x Bones ({GEPrice§Bones§20280})
780 x Nature rune ({GEPrice§Nature rune§780})
1560 x Earth rune ({GEPrice§Earth rune§1560}) §Outputs = 21,060 x Banana ({GEPrice§Banana§21060})
F2P: 20,280 x Banana ({GEPrice§Banana§20280})
§Location = Bank or bank chest §Category = Magic §Members = No §Intensity = High }}

Creating bones to peaches tablets 263,000

60 Magic icon
67 Construction icon recommended

Magic Unknown Yes
Member icon
Growing teak saplings 248,000 35 Farming icon

68 Magic icon recommended
85 Multicombat needed for Dream Mentor, to unlock the spell "Humidify"

Farming Unknown Yes
Member icon
Growing mahogany saplings 486,000 55 Farming icon

68 Magic icon
85 Multicombat needed for Dream Mentor, to unlock the spell "Humidify"

Farming Unknown Yes
Member icon

{{Mmgtable/row|Activity = Catching infernal eels

Image = Infernal eel detail Profit = 335*(493.26+152.79+154.942848-4) Skill =

80+ Fishing icon (99 recommended)

Item = Quest = Priest In Peril Other =

Completed TzHaar Fight Cave
Completion of easy Karamja Diary tasks (strongly recommended)

Other Benefits = 28,500 - 35,150 Fishing icon
Inputs = 335 x Fishing bait (1,340) Outputs =

20.1 x Onyx bolt tips (165,242.1)
110.55 x Lava scale shard (51,184.65)
4,690 x Tokkul or
0.02 x Uncut onyx (57,386.24)

Location = Mor Ul Rek southeast corner Category = Fishing Members = Yes Details = Catching infernal eels and smashing them with a hammer for onyx bolt tips, Lava scale shard, and Tokkul at high Fishing levels this can be very profitable and afk. Using Karamja gloves 1 for a tokkul discount at the gem store the price of an Uncut onyx is only 260,000 tokkul compared to 300,000 without the gloves. Depending on Fishing levels and the amount of afk'ness, players can catch between 300 and 370 eels in an hour, no banking required. Money making guide/Catching infernal eels=Money making guide/Catching infernal eels|=|=|%ARGS%=§Activity = Catching infernal eels

§Image = File:Infernal eel detail.png§100px §Profit = 335*({GEP§Onyx bolt tips§.06}+{GEP§Lava scale shard§.33}+{GEP§Uncut onyx§.000054}-{GEP§Fishing bait})

§Skill =

80+ {scm§Fishing} (99 recommended)

§Item =

§Quest = Priest In Peril

§Other =

Completed TzHaar Fight Cave
Completion of Karamja Diary#Easy§easy Karamja Diary tasks (strongly recommended)

§Other Benefits = {Formatexpr§300*95} - {Formatexpr§370*95} {Skill clickpic§Fishing}
§Inputs = 335 x Fishing bait ({formatnum:{#expr:{GEP§Fishing bait}*335})

§Outputs =

{Formatexpr§335*0.06} x Onyx bolt tips ({formatnum:{#expr:{GEP§Onyx bolt tips}*(335*0.06)})
{Formatexpr§335*0.33} x Lava scale shard ({formatnum:{#expr:{GEP§Lava scale shard}*(335*0.33)})
{Formatexpr§335*14} x Tokkul or
0.02 x Uncut onyx ({formatnum:{#expr:{GEP§Uncut onyx}*(0.02)})

§Location = Mor Ul Rek southeast corner §Category = Fishing §Members = Yes §Details = Catching infernal eels and smashing them with a hammer for onyx bolt tips, Lava scale shard, and Tokkul at high Fishing levels this can be very profitable and afk. Using Karamja gloves 1 for a tokkul discount at the gem store the price of an Uncut onyx is only 260,000 tokkul compared to 300,000 without the gloves. Depending on Fishing levels and the amount of afk'ness, players can catch between 300 and 370 eels in an hour, no banking required. }}

Mining amethyst 279,000 92+ Mining icon Mining Unknown Yes
Member icon

{{Mmgtable/row|Activity = Smithing unfinished mithril bolts

Image = Varrock West bank Profit = 703000 - 628900 Skill = 53 Smithing icon Item = Mithril bars

Hammer

Quest = N/A Other = None Other Benefits = 47,500 Smithing icon Inputs = 950 x Mithril bar (628,900) Outputs = 9,500 x Mithril bolts (unf) (703,000) Location = Varrock West Bank Category = Smithing Members = Yes Details = Smithing unfinished mithril bolts can be profitable since one mithril bar at 662 coins produces ten unfinshed bolts worth 740 coins, thus totalling 78 coins profit. Players can produce between 9,000 and 10,000 unfinished mithril bolts in an hour. That means the profit margin falls between 70,200 and 78,000 hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used.

Money making guide/Smithing unfinished mithril bolts=Money making guide/Smithing unfinished mithril bolts|=|=|%ARGS%=§Activity = Smithing unfinished mithril bolts

§Image = File:Varrock West bank.png§300px §Profit = {GEP§Mithril bolts (unf)§9500} - {GEP§Mithril bar§950} §Skill = {scm§Smithing§53} §Item = Mithril bars
Hammer §Quest = N/A §Other = None §Other Benefits = {Formatexpr§950*50} {Skill clickpic§Smithing} §Inputs = 950 x Mithril bar ({Formatexpr§950*{GEP§Mithril bar}) §Outputs = 9,500 x Mithril bolts (unf) ({Formatexpr§9500*{GEP§Mithril bolts (unf)}) §Location = Varrock West Bank §Category = Smithing §Members = Yes §Details = {#ifexpr: {#expr:{GEP§Mithril bolts (unf)§9500} - {GEP§Mithril bar§950} > 0 § Smithing unfinished mithril bolts can be profitable since one mithril bar at {GEPrice§Mithril bar} coins produces ten unfinshed bolts worth {GEPrice§Mithril bolts (unf)§10} coins, thus totalling {Formatexpr§{GEPrice§Mithril bolts (unf)§10}-{GEPrice§Mithril bar} coins profit. Players can produce between 9,000 and 10,000 unfinished mithril bolts in an hour. That means the profit margin falls between {Coins§{GEP§Mithril bolts (unf)§9000}-{GEP§Mithril bar§900} and {Coins§{GEP§Mithril bolts (unf)§10000}-{GEP§Mithril bar§1000} hourly. § Smithing unfinished mithril bolts could be profitable, but sometimes, players could break even or experience a loss. Nonetheless, players can produce between 9,000 and 10,000 unfinished mithril bolts in an hour. }

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used. }} {{Mmgtable/row|Activity = Smithing unfinished adamant bolts

Image = Varrock West bank Profit = 1881000 - 1808800 Skill = 73 Smithing icon Item = Adamantite bars

Hammer

Quest = N/A Other = None Other Benefits = 59,375 Smithing icon Inputs = 950 x Adamantite bar (1,808,800) Outputs = 9,500 x Adamant bolts (unf) (1,881,000) Location = Varrock West Bank Category = Smithing Members = Yes Details = Smithing unfinished adamant bolts can be profitable since one adamantite bar at 1,904 coins produces ten unfinshed bolts worth 1,980 coins, thus totalling 76 coins profit. Players can produce between 9,000 and 10,000 unfinished adamantite bolts in an hour. That means the profit margin falls between 68,400 and 76,000 hourly.

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used.

Money making guide/Smithing unfinished adamant bolts=Money making guide/Smithing unfinished adamant bolts|=|=|%ARGS%=§Activity = Smithing unfinished adamant bolts

§Image = File:Varrock West bank.png§300px §Profit = {GEP§Adamant bolts(unf)§9500} - {GEP§Adamantite bar§950} §Skill = {scm§Smithing§73} §Item = Adamantite bars
Hammer §Quest = N/A §Other = None §Other Benefits = {Formatexpr§950*62.5} {Skill clickpic§Smithing} §Inputs = 950 x Adamantite bar ({Formatexpr§950*{GEP§Adamantite bar}) §Outputs = 9,500 x Adamant bolts (unf) ({Formatexpr§9500*{GEP§Adamant bolts(unf)}) §Location = Varrock West Bank §Category = Smithing §Members = Yes §Details = {#ifexpr: {#expr:{GEP§Adamant bolts(unf)§9500} - {GEP§Adamantite bar§950} > 0 § Smithing unfinished adamant bolts can be profitable since one adamantite bar at {GEPrice§Adamantite bar} coins produces ten unfinshed bolts worth {GEPrice§Adamant bolts(unf)§10} coins, thus totalling {Formatexpr§{GEPrice§Adamant bolts(unf)§10}-{GEPrice§Adamantite bar} coins profit. Players can produce between 9,000 and 10,000 unfinished adamantite bolts in an hour. That means the profit margin falls between {Coins§{GEP§Adamant bolts(unf)§9000}-{GEP§Adamantite bar§900} and {Coins§{GEP§Adamant bolts(unf)§10000}-{GEP§Adamantite bar§1000} hourly. § Smithing unfinished adamant bolts could be profitable, but sometimes, players could break even or experience a loss. Nonetheless, players can produce between 9,000 and 10,000 unfinished adamant bolts in an hour. }

The anvil just outside of Varrock West Bank is the closest to a bank in all of Old School RuneScape, so for maximum output, this should be used. }}

See also[]


Due to constantly changing prices on the Grand Exchange, some information in this article may or may not be current.
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