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Release date 12 December 2013 (Update)
Race Human
Members only? Yes
Quest NPC? Monkey Madness II
Location Tree Gnome Stronghold
Sells items? Slayer equipment
Gender Female
She looks rich and dangerous!
Nieve location
Nieve chathead

Nieve is the second most advanced Slayer master, behind Duradel. She is located in the Tree Gnome Stronghold, next to the Stronghold Slayer Cave near the magic trees and the southern bank. She only assigns tasks to players with a combat level of at least 85.

Nieve wields a Zamorakian hasta, full Bandos armour, an amulet of fury, a pirate's hook, an elysian spirit shield, and a fire cape. She has made an appearance with a cave kraken in Prifddinas during Old School RuneScape's first birthday event along with other NPCs.

Nieve has two known cousins, Pieve and Steve. Steve owns the upper level in the Skeletal Wyvern area in the Asgarnian Ice Dungeon, allowing only those who are assigned wyverns to kill there until Monkey Madness II is finished. Then, her cousin, Pieve, takes over Steve's role.

Monkey Madness IIEdit

In Monkey Madness II, she is recruited by the player to stop Glough and his experiments from running amok after his airship crashed north of the Tree Gnome Stronghold. Nieve helps the player against the tortured gorillas invading the Stronghold.

Monkey Madness II - Nieve dies

Nieve is killed by a collapsing boulder.

After the 10th Squad secures the Stronghold, she, along with the player, pursue Glough in the Crash Site Cavern, where she assists the player in defeating Glough's tortured and demonic gorillas. She is ultimately killed by a mutated Glough when he knocks her back to a wall, causing a boulder to fall and crush her.

Nieve's gravestone

Nieve's gravestone found at the exit that leads to the crash site.

After the quest, her gravestone can be found between the small swamp and the Grand Tree's north-western entrance, next to the exit that leads to the Crash Site Cavern. Her gravestone will also function as the player's kill count for both tortured and demonic gorillas. Her younger cousin, Steve, replaces her as the Slayer Master, and Pieve replaces her brother at the Asgarnian Ice Dungeon.

Slayer pointsEdit

Players can receive Slayer reward points for completing Slayer assignments—this is based on how many tasks players have accomplished in a row. Completion of a task assigned by Nieve will grant you:

  • 12 Slayer points for every normal task
  • 60 for every 10th
  • 180 for every 50th
  • 300 for every 100th
  • 420 for every 250th
  • 600 for every 1,000th

Completing all of the elite tasks in the Western Provinces Diary will increase the Slayer points awarded by Nieve to match those of Duradel (15 per task, 75 per 10th, 225 per 50th, 375 per 100th, 525 per 250th, and 750 per 1,000th).

Useful fairy ring codesEdit


Monster Name Amount Combat Level Slayer Exp Slayer Level Location Task weight
Aberrant spectre 120-185 96 90 60 Slayer Tower, Stronghold Slayer Cave 6
Abyssal demon 120-185 124 150 85 Slayer Tower, Abyssal Area, Stronghold Slayer Cave, Catacombs of Kourend 9


50-90 75, 82, 86 70 1 Stronghold of Security, Stronghold Slayer Cave, Catacombs of Kourend, The Forgotten Cemetery 5


120-200 69, 71, 83, 89, 131 70-139 1 God Wars Dungeon, Wilderness God Wars Dungeon 6
Black demon 120-185 172 157.5 1 Edgeville Dungeon (in the Wilderness section), Taverley Dungeon, Brimhaven Dungeon, Catacombs of Kourend 9
Black dragon 10-40 227 199.4 1 Taverley Dungeon, Evil Chicken's Lair, Stronghold Slayer Cave, Lava Maze Dungeon 6
Bloodveld 120-185 76, 81 120 50 Slayer Tower, God Wars Dungeon, Stronghold Slayer Cave, Wilderness God Wars Dungeon 9
Blue dragon 120-185 48, 111 50, 107.5 1 Taverley Dungeon, Heroes' Guild, Ogre Enclave, Stronghold Slayer Cave 4

[2] [3]

3-35 Varies 5,000 None Varies 8
Brine rat 160-200 70 50 47 Brine Rat Cavern 3
Cave horror


120-185 80 55 58 Mos Le'Harmless Caves 5
Cave kraken 100-125 127 125 87 Stronghold Slayer Cave 6
Dagannoth[5] 120-185 74, 88, 90, 92, 303 70, 120 1 Lighthouse, Waterbirth Island Dungeon, Catacombs of Kourend 8
Dark beast


10-20 182 220 90 Mourner Tunnels, Catacombs of Kourend 5
Dust devil


120-185 93 105 65 Smoke Dungeon, Catacombs of Kourend 6


60-90 90, 108 107.5 1 Elf Camp, Lletya, Mourner Tunnels 4
Fire giant 120-190 86 111 1 Waterfall Dungeon, Smoke Dungeon, Brimhaven Dungeon, Stronghold Slayer Cave, Catacombs of Kourend, Deep Wilderness Dungeon 9
Gargoyle 120-185 111 105 75 Slayer Tower, Stronghold Slayer Cave 6
Greater demon 120-185 92 87 1 Brimhaven Dungeon, Demonic Ruins, Lava Maze Dungeon, Entrana, Ogre Enclave, Stronghold Slayer Cave, Catacombs of Kourend 7
Hellhound 120-185 122 116 1 Taverley Dungeon, Witchaven Dungeon, God Wars Dungeon, Stronghold Slayer Cave, Catacombs of Kourend, Wilderness Resource Area (surrounding area) 8
Iron dragon 25-60 189 173.2 1 Brimhaven Dungeon, Stronghold Slayer Cave, Catacombs of Kourend 5
Kalphite 120-185 28, 85, 141 40, 90, 170 1 Kalphite Lair, Stronghold Slayer Cave 9
Kurask 120-185 106 97 70 Fremennik Slayer Dungeon 3

[9] [10]

90-120 53, 62, 73, 150 Varies 1 Lizardman Canyon, Lizardman Settlement 8
Mithril dragon


4-9 304 273 1 Ancient Cavern 5
Nechryael 120-185 115 105 80 Slayer Tower, Stronghold Slayer Cave, Catacombs of Kourend 7
Red dragon


30-80 152 143 1 Brimhaven Dungeon 5


30-60 90-100 Varies 1 Sophanem Dungeon 4
Skeletal Wyvern 3-70 140 210 72 Asgarnian Ice Dungeon 5
Smoke devil 110-185 160 185 93 Stronghold Slayer Cave 7
Spiritual creatures


120-241 Varies Varies 63 (rangers), 68 (warriors), 83 (mages) God Wars Dungeon, Wilderness God Wars Dungeon 6
Steel dragon 30-60 246 220.4 1 Brimhaven Dungeon, Stronghold Slayer Cave, Catacombs of Kourend 5


130-185 111 107.5 1 Lunar Isle 8
Troll 120-185 69, 71, 113 90, 150.5 1 Death Plateau, Rellekka (in a cave near to the entrance to Keldagrim), Troll Stronghold (west of Trollheim), Trollweiss Mountain, Jatizso, Neitiznot 6
Turoth 120-185 83, 85, 87, 89 76, 77, 81 55 Fremennik Slayer Dungeon 3


~144 74, 103, 133, 149, 702[17] 80, 100, 120, 140, 25,000[17] 1 TzHaar City, TzHaar Fight Cave 10


11-86 74, 86 65, 75 57 Zanaris 2
  1. Only assigned to players who have unlocked the Watch the birdy ability via spending 80 Slayer reward points.
  2. Only assigned to players who have unlocked the Like a boss ability via spending 200 Slayer reward points
  3. The odds of getting a specific task from the boss category is much smaller than getting a normal task, since there are two rolls for that task: one roll for the boss task, and one roll for the specific task within the boss category.
  4. Requires completion of Cabin Fever.
  5. Requires completion of Horror from the Deep.
  6. Starting Mourning's Ends Part II is required to receive these as a task.
  7. Starting Desert Treasure quest is required to receive these as a task in order to access Smokey Well if choosing to slay them there.
  8. Starting Regicide is required to receive these as a task.
  9. Only after paying 75 Slayer points to toggle on the ability to be assigned them, in addition to gaining at least 5% favour with the Shayzien House. No favour is required for killing them in the Lizardman Settlement.
  10. For lizardman shamans, 100% favour with the Shayzien House is required, and no favour is required for killing them in the Lizardman Settlement.
  11. Only after paying 80 Slayer points to toggle on the ability to be assigned them. Also requires partial completion of Barbarian Training.
  12. Only after paying 50 Slayer points to toggle on the ability to be assigned them.
  13. Requires completion of Contact!
  14. Requires completion of Death Plateau, in addition to level 60 in Strength or Agility.
  15. Requires partial completion of Lunar Diplomacy.
  16. Only after paying 100 Slayer points to toggle on the ability to be assigned them.
  17. 17.0 17.1 Players may be given a chance to slay TzTok-Jad, giving 25,000 bonus Slayer experience as well as any experience gained throughout the cave.
  18. Requires completion of Lost City.

Increased task numbersEdit

Unlocking abilities to increase your task numbers for certain Slayer monsters can be done by spending Slayer reward points from any Slayer master.


  • Prior to an update on 17 September 2015, Nieve did not wield an Elysian spirit shield. In addition, her old examine text was shared with other Slayer masters, which was "She looks dangerous!"
  • "Nieve" is an archaic Scottish term for a clenched fist. It also means "snow" in Spanish.
  • Nieve seems to be very skilled; she wears player-wearable equipment and guards the Stronghold Slayer Cave. Although players can enter freely into the cave, if they attempt to attack a monster that is not on their task, she will magically communicate with them, stating that the cave is for slayer-only purposes. This suggests that she has a scrying pool or some sort to watch the entire dungeon to make sure adventurers do their Slayer tasks. Most of the monsters in the cave are also not found around the local area, suggesting that she may have captured them.

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