Old School RuneScape Wiki


15,869pages on
this wiki
Add New Page
Add New Page Discuss0
Old School RuneScape uses the British convention for floor numbering: Ground floor, first floor, etc.
Paterdomus Church Entryway
Location on World Map
Slayer Tower
Silvarea Paterdomus Canifis
Mort Myre Swamp

Paterdomus, or Temple of Saradomin, is the temple marking Misthalin's eastern border. It acts as the gateway into Morytania and is located on the River Salve. The priest Drezel is the owner of the temple, although it also plays host to some unwelcome Monks of Zamorak, as discovered in the Priest in Peril quest. It is labeled "Temple" on the world map.

History Edit

Long ago, the Seven Priestly Warriors held back the forces of Lord Lowerniel Vergidiyad Drakan and sanctified the River Salve, thus preventing the hordes of Morytania from being able to cross over and invade Misthalin. The Paterdomus Temple was then built on the site of this famous battle.

During the Priest in Peril quest, it is discovered that the temple has been taken over by the Monks of Zamorak, who are working for a way to take down the barrier of the River Salve.

Temple Edit

Basement Edit



Paterdomus Mausoleum

The mausoleum dungeon under Paterdomus lies just north of the temple.

  1. Ladder to the trapdoor at the surface
  2. Entrance chamber with a level 30 Temple Guardian beast - The player must slay the beast during the Priest in Peril quest. After the quest, the beast is not aggressive and cannot be fought.
  3. Gate leading deeper into the mausoleum
  4. Main chamber of the mausoleum - The centre of the mausoleum has the graves of the Seven Priestly Warriors, as well as a well that supplies holy water from the River Salve. It cannot be used as a water source but instead is necessary for blessing the Rod of Ivandis.
  5. Staircase to the Columbarium - It is unaccessible at the moment.
  6. Gate to Drezel's chamber
  7. Drezel's chamber - Once Drezel is released from the cell in the Paterdomus Temple, he inhabits this chamber to guard against an incursion from Morytania. During and after the In Aid of the Myreque quest, a trapdoor becomes accessible in this chamber, with a ladder leading down to a secret library. Inside are several books that outline the history of Morytania.
  8. Holy barrier holding back Morytanian invaders from entering the mausoleum - Players can pass through this barrier to enter Morytania.
Paterdomus library

Drezel's secret library found in In Aid of the Myreque.

The basement of the Temple is only accessible if you have started the Priest in Peril quest. It has a Combat level 30 Temple Guardian and is one of two ways into Morytania. In the quest In Aid of the Myreque, you will be able to unlock the secret library filled with books. In addition, the well is a key feature of the temple: players can pass through this barrier to enter Morytania.

Ground Floor Edit

Paterdomus floors

From left to right: Ground floor, 1st floor, and 2nd floor.

The ground floor of the temple has been captured by Monks of Zamorak. For killing these, you will receive only 25% of normal experience. Also on this level is an altar. Just outside of the temple is an Agility shortcut requiring 65 Agility.

First Floor Edit


Monks of Zamorak can be found on the first two floors of the temple. For killing these, you will receive only 25% of normal experience.

Second Floor Edit

Drezel is held captive on the second floor and is freed by doing the following in Priest in Peril:

  1. Obtain the Golden key dropped from killing Monks of Zamorak.
  2. Swap it out for the Iron key in the dungeon.
  3. Fill a bucket with holy water from the dungeon's well, and have him bless it.
  4. Use the blessed water on the coffin to seal the vampire.

Temple Trekking / Burgh de Rott Ramble Edit

The Paterdomus Temple also plays a role as the finish line in the Temple Trekking / Burgh de Rott Ramble mini-game for villagers and a starting point for mercenaries.

Surrounding area Edit


From Varrock past the Lumber Yard, the road, Silvarea, travels directly to Paterdomus Temple.

Odd Old Man's House Edit

The Odd Old Man really has something for bones, and even stranger about him is the talking sack on his back. He might even like you to collect bones for him in the Rag and Bone Man quest.

Limestone Mine Edit

Just outside the Odd Old Man's house is a limestone quarry (Silvarea Mine). Using the Crafting skill these can be transformed into limestone bricks, which are used in many quests and in Construction.

Quests Edit

Various quests can be started in Paterdomus and the surrounding area or a large part of the quest is located here. These include:

Also on Fandom

Random Wiki