|Release date||7 January 2016 (Update)|
|No. of banks||1|
|No. of altars||0|
|Main music||Down by the Docks|
|Leader||Lady Shauna Piscarilius and Lord Piscarilius|
The Piscarilius House in Great Kourend are fishermen who rely on the fishing industry for their source of income, in addition to overseas trade. All visitors from the mainland come through here.
The Piscarilius House is known for its high crime rate, with newcomers to the kingdom warning other new arrivals of the thieves that run rampant in the Piscarilius House. This is due to the political corruption within the Piscarilius House, allowing thieves and smugglers such as Captain Khaled to steal artifacts from houses in the residential district through bribery, and shipping the stolen goods overseas.
Gaining house favourEdit
WARNING: It is highly recommended that players complete the Client of Kourend quest before continuing, as doing so will double the rate of gaining favour in any House. In addition, if you already have 100% favour in another House, ensure you have spoken to the respective House's Architect to lock in the favour. Gaining favour in another House before speaking to them will make you lose favour in that house!
Earning the favour of the Piscarilius can be done by assisting the Piscarilius Elders with repairing the fishing nets, taking fish to the market, hunting grubs on the beach and stealing booty from houses.
Once you've earned 100% favour of the Piscarilius house, players are able to catch anglerfish, which requires 82 Fishing. Favour can be locked by talking to Piliar, who is located north-west of the general store.
Repairing fishing cranesEdit
There are five fishing cranes which can be repaired. Fishing cranes are found throughout the Piscarilius House, and consistently break. In order to repair them, players must be at least level 30 crafting and will receive three times their crafting level in crafting exp after each crane is repaired.
Players will need a hammer, some nails (preferably mithril), and several planks to repair the fishing cranes. Each crane fixed is rewarded with 0.2% favour. Leenz sells iron nails if players need them. All in all, it will take 225 planks and 1,400 nails (or more if using anything below mithril) to reach 15%.
However, for those on a budget, iron nails will often be many times cheaper at the expense of spending noticeably more time.
The more people that are working, the faster the crane gets repaired, so it is recommended to repair cranes in a busy world.
It's recommended to stay at the two cranes by the general store and hopping worlds once both are fixed.
It takes 3 planks and up to 100 nails (depending on the type you used) to repair one crane.
Taking fresh fish to FrankieEdit
Once players reach 15% favour, players with level 15 in fishing can assist Frankie in delivering fresh fish to the cooling chest inside his store for favour. Fresh fish degrades into nothing after a minute or so, so players must be fast.
It is recommended to collect fresh fish from the three barrels directly west of Frankie. Players can pick up around 20 fresh fish before they start disappearing (but you can do 25 if you are good at it). Players gain a random amount between 0.0% - 0.8% favour for every 21 fresh fish delivered.
Once players reach 30% favour, players with level 15 in hunter can hunt for sandworms in the area north of Tynan's Fishing Supplies. Doing so requires a spade and at least five buckets. Each bucket of sandworms delivered to Tynan rewards around 0.2% favour. The shop also has a large stock of buckets.
After the rate at which sandworms are caught was increased in the update of November 3 2016, out of 324 sandworm castings dug, 221 buckets of sandworms were obtained, while the rest were buckets of sand. The actual chance of obtaining sandworms is between 64% and 73%. Another sample size yielded a total of 363 sandworms from 546 buckets dug. From this sample alone, a 95% confidence interval puts the rate between 61.68% and 71.28%.
In order to dig up the worms faster, a technique can be used to save 1-2 game ticks per action. Click *walk here* on the square that the sandworms are showing, and then quickly click on the spade item in your inventory. Once the animation begins, the player can begin running to the next location. If the worms are clicked on directly, the player will run adjacent to the worms, then WALK on top of them, and then begin digging, which is quite a bit slower.
Stealing booty from housesEdit
Once players reach 75% favour, players with level 49 in thieving can talk to Captain Khaled in the huge building south-east of the bank to get an assignment. Players will need a lockpick to pick the lock on the drawers, and they will have to avoid being caught by the patrolmen. A successful heist awards a few hundred coins, and 0.8% Piscarilius favour. In addition you earn 750 Thieving XP for successfully picking the lock and retrieving the booty item and another 3200 Thieving XP for safely delivering the booty item to Captain Khaled. Note, if you logout after acquiring the booty item but before you safely deliver it you will report to Khaled that you lost the item and will have to get another task.
General tips and additional informationEdit
- Earning 100% favour will take players several hours if doing cranes, fresh fish, and sandworms.
- Players can bring noted planks and money to sell and buy back an inventory's worth of planks using the general store, but beware of others doing the same as they could also buy your planks.
- Always use the west-to-east method when collecting fresh fish, and leaving 20 inventory slots open will help you remember when to deliver your fish.
- After the buff was applied to the rate of obtaining sandworms, it is recommended to dig sandworms from 30% to 100% house favor.
- At 20% favour, players can access Kenelme's Wares.
- At 75% favour, players can help Captain Khaled steal artifacts from the residential district in the Piscarilius House. Training Thieving in this manner grants moderate experience per hour.
- At 100% favour, players can catch anglerfish with a fishing rod and sandworms as bait. Level 82 Fishing is required to catch them.
Players with level 49 Thieving and 75% favour with the Piscarilius House can engage in stealing artifacts from those living in the residential district. Players must use a lockpick to steal artifacts (stolen pendant, stolen garnet ring, stolen circlet, stolen family heirloom, or stolen jewelry box) from the assigned house and smuggle them out without attracting the attention of constantly moving patrolmen and patrolwomen. If players are caught with stolen goods, they will be relocated near the Kourend guards south-west of the general store.
Players who successfully smuggle the stolen goods will receive 600-1,000 coins from Captain Khaled along with Thieving experience (appropriate to the player's Thieving level) and favour towards the Piscarilius House.
The residential section of town is found in the southwestern-most section of Piscarilius and consists of 6 buildings on 4 docks over the water.
North-western, South-western and Western houseEdit
The artifacts are located up the ladder in a drawer. For the south-western house, wait till the patrolwoman is walking away from you, then run to the spot in the first image.
Southern, Northern and South-eastern houseEdit
The artifact are located up the ladder in a drawer. For the northern house, the artifacts are located on the ground floor.
If stealing an artifact at the northern house, wait till both the patrolman circling around the house and the patrolwoman north of the house are walking away from you before moving to the spot in the second image.
Tynan's Fishing SuppliesEdit
Tynan sells basic fishing supplies, including sandworms, which are required for catching anglerfish. This is the only way to buy sandworms other than from the Grand Exchange or other players. The higher one's favour is, the lower the prices of items are.
Leenz's General SuppliesEdit
Frankie's Fishing EmporiumEdit
- Captain Janaway
- Captain Khaled
- Dock worker
- Port Official
- Port worker
- Ross and Ben