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This article is about the Ranged skill. For information on training Ranged, see Ranged training (F2P) (P2P).
"Archery" redirects here. For the archery competition minigame, see Ranging Guild.

Ranged

Ranged is one of the three Combat classes in Old School RuneScape. It involves using bows, crossbows, and thrown weapons to damage opponents from a distance, and Ranged armour can mostly be made from animal hides. Players who specialise in this skill are known as rangers or archers.

Rangers are capable of having the highest accuracy of any combat type, boasting a maximum of +234 to Ranged attack, beating both Magic with a maximum of +152, and melee with a maximum of +170 to slash. For this reason, it is often used against monsters with very high Defence.

The combat triangle dictates that Rangers are strong against mages but weak against Melee fighters.

The ability to attack from a distance means that a player can safespot a melee monster while fighting from safety. Keep in mind that some melee monsters have high Ranged Defence, so a high Ranged level may be needed. Crossbows are useful against monsters with high Defence, as they are very accurate.

Listen to audio.
Ranged level-up music (link)
The first music that can be played when levelled up.
Listen to audio.
Ranged level-up music (link)
The second music that can be played when levelled up.

Equipment[]

Stats

There are three ranged stats, two for attack (Ranged Attack and Ranged Strength) and one for defence (Ranged defence).

Ranged weapons provide + Ranged Attack for accuracy and + Ranged Strength for max hit and armour provides + Ranged defence

In the case of crossbows and bows, the bows provide the Ranged Attack and the ammo provides Ranged Strength, while in Darts and Knives (where the ammo is the weapon) both stats are provided by the weapon.

Weapons[]

The rapid combat stance gives the fastest attack speed of all three stances while having a lower maximum hit compared to the accurate or long range stances, which have a higher maximum hit. The accurate stance treats your ranged level as if it were 3 higher than it really is, the long range stance increases ranged by 1, while the rapid stance does not boost ranged at all. However, the accurate and long range stances have slower attack speeds. Also, the long range stance gives Defence experience, and as the name suggests, has a longer reach.

Weapon Information
Throwing knives/Darts Darts have the highest attack speed in the game, but they do very little damage and are inaccurate. Knives are stronger than darts. Dragon darts are about as powerful as rune knives.
Throwing rings Throwing rings are as powerful as a magic shortbow with rune arrows.
Chinchompas Chinchompas deal very little damage, but they hit multiple targets, making them excellent for training. Because of this, they are extremely expensive.
Shortbows/Longbows These bows both fire the same arrows, differing in speed and range, but not in damage or accuracy. Longbows could be used for additional range, but are slower than shortbows on rapid. The magic shortbow has a special attack which hits twice, and the magic longbow has a special attack which boosts accuracy.
Composite bows These bows are similar to longbows, but have a faster attack speed and slightly higher accuracy. These bows can only be obtained from completing Treasure Trails or by trading with another player. The magic composite bow has the same special attack as the magic longbow.
Crossbows Crossbows are very accurate, and crossbow bolts deal significantly more damage than arrows, making crossbows effective for training Ranged. Crossbows are slower than standard bows, but are also one-handed, so a shield or prayer book can be used for protection.
Dorgeshuun crossbow This is the only crossbow which can fire the cheap bone bolts. It is also faster than normal crossbows, and has a special attack which lowers the target's Defence level.
Karil's crossbow Despite being a crossbow, it is more like a shortbow, requiring two hands and having a fast attack speed, along with longer range. Karil's crossbow will only work with bolt racks, which break when fired, making it expensive to use. This weapon should only be used against the TzTok-Jad and players, as everything else can be done more cheaply.
Ogre bow/Comp ogre bow The ogre bow uses ogre arrows. It is extremely slow; its only real use is for hunting chompy birds. The composite ogre bow has the same speed as a crossbow, and can use brutal arrows as well as ogre arrows. Rune brutal arrows have the same Ranged Strength bonus as dragon arrows.
Dark bow The dark bow is the slowest weapon in the game, but it fires two arrows at once. It can fire dragon arrows, and it has a devastating special attack which boosts damage by 30% if using arrows that are not dragon, or by 50% if using dragon arrows, with a minimum damage of 5 per non-dragon arrow and 8 per dragon arrow.
Toxic blowpipe The toxic blowpipe is a powerful ranged weapon that uses darts and Zulrah's scales for ammunition. Against monsters, it has the same speed as darts/knives, but against players, it has the same attack speed as shortbows. Additionally, the toxic blowpipe can inflict targets with venom, which deals increasing damage over time.
Dwarf multicannon The dwarf multicannon is a supplementary weapon that is set up by the player and attacks enemies on its own. There is no Ranged level requirement to use it. It is fast and powerful (with a max hit of 30), yet expensive to use, and there are a limited number of areas where it can be set up for usage. For example, it cannot be used against bosses except the Corporeal Beast. Nonetheless, it's useful and great to have on board, especially on certain Slayer assignments (e.g. Lighthouse dagannoths).

Enchanted crossbow bolts[]

Main article: Enchant Crossbow Bolt
Bolts that are tipped with gems can be enchanted for a wide variety of passive effects, each of which has a small chance of activating when an enemy is damaged by the bolt.
Bolt type Fletching level Magic level Runes required Effect
Opal bolts (e) 11 4 1Cosmic2Air Lucky Lightning: Extra damage.
Sapphire bolts (e) 56 7 1Cosmic1Mind1Water Clear Mind: Prayer siphon.
Jade bolts (e) 26 14 1Cosmic2Earth Earth's Fury: Opponent knockdown.
Pearl bolts (e) 41 24 1Cosmic2Water Sea Curse: Extra (water-based) damage - effective against monsters specialising in the fire element, such as Obsidian creatures.
Emerald bolts (e) 58 27 1Nature1Cosmic3Air Magical Poison: Greater chance of poison.
Topaz bolts (e) 48 29 1Cosmic2Fire Down to Earth: Lowers target's Magic (other players only).
Ruby bolts (e) 63 49 1Blood1Cosmic5Fire Blood Forfeit: -10% Hitpoints from self, -20% Hitpoints from target.
Diamond bolts (e) 65 57 2Law1Cosmic10Earth Armour Piercing: Ignore much of target's Ranged Defence.
Dragon bolts (e) 71 68 1Soul1Cosmic15Earth Dragon's Breath: Dragonfire damage - Magical attack, effective against opponents with low Magic Defence. Antifire potions will decrease the hit.
Onyx bolts (e) 73 87 1Death1Cosmic20Fire Life Leech: Extra damage, Hitpoints siphon by 1/4 of hit, but not versus undead.

Quests rewarding Ranged experience[]

Quest Experience
reward
Ranged req. Other requirements
Big Chompy Bird Hunting 735 30 Ranged icon 5 Fletching icon, 30 Cooking icon
Recipe for Disaster
(Skrach Uglogwee subquest)
1,500 30 Ranged icon 41 Cooking icon, 20 Firemaking icon
Death to the Dorgeshuun 2,000 - 23 Thieving icon, 23 Agility icon
Zogre Flesh Eaters 2,000 30 Ranged icon 4 Smithing icon, 8 Herblore icon
Heroes' Quest 2,075 - 55 Quest point icon, 53 Cooking icon, 53 Fishing icon, 25 Herblore icon, 50 Mining icon
Horror from the Deep 4,662.5 - 35 Agility icon
Temple of Ikov 10,500 40 Ranged icon 42 Thieving icon
Total 23,472.5

Skill choice[]

Upon completing any of the following quests, players may choose to allocate experience to Ranged. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.

Quest Experience
reward
Skills available Skill requirements
Client of Kourend 500 twice Any -
Fairytale II - Cure a Queen 2,500 Any skill above 30 49 Farming icon, 57 Herblore icon
A Tail of Two Cats 2,500 twice Any skill above 30 -
The Great Brain Robbery 5,000 Any skill above 30 16 Crafting icon, 30 Construction icon, 50 Prayer icon
King's Ransom 5,000 Any skill above 50 65 Defence icon
Darkness of Hallowvale 2,000 three times Any skill above 30 5 Construction icon, 20 Mining icon, 22 Thieving icon, 32 Crafting icon, 33 Magic icon, 40 Strength icon
Curse of the Empty Lord
(miniquest)
10,000 Any skill above 50 Some players will need 31 Prayer icon
Shadow of the Storm 10,000 Attack icon Strength icon Defence icon Magic icon Ranged icon Hitpoints icon 30 Crafting icon
Contact! 7,000 twice Attack icon Strength icon Defence icon Magic icon Ranged icon Hitpoints icon -
Dream Mentor 15,000 Strength icon Defence icon Magic icon Ranged icon Hitpoints icon 32 Agility icon (Boostable), 85 Multicombat, 61 Crafting icon, 40 Defence icon, 49 Firemaking icon, 5 Herblore icon, 65 Magic icon, 60 Mining icon, 55 Woodcutting icon
One Small Favour 10,000 twice Any skill above 30 36 Agility icon, 25 Crafting icon, 18 Herblore icon, 30 Smithing icon
Recipe for Disaster
(The final battle)
20,000 Any skill above 50 175 Quest point icon, 48 Agility icon, 50 Mining icon, 53 Fishing icon, 53 Thieving icon, 25 Herblore icon, 59 Magic icon, 40 Smithing icon, 50 Firemaking icon, 40 Ranged icon, 40 Crafting icon, 10 Fletching icon, 10 Slayer icon, 36 Woodcutting icon
Dragon Slayer II 25,000 four times Attack icon Strength icon Defence icon Magic icon Ranged icon Hitpoints icon 200 Quest point icon, 75 Magic icon, 70 Smithing icon, 68 Mining icon, 62 Crafting icon, 60 Agility icon, 60 Thieving icon, 50 Construction icon, 50 Hitpoints icon
Monkey Madness II 50,000 twice Attack icon Strength icon Defence icon Magic icon Ranged icon Hitpoints icon 69 Slayer icon, 70 Crafting icon, 60 Hunter icon, 55 Agility icon, 55 Thieving icon, 60 Firemaking icon
Total 313,500


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