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Red chinchompa

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This article is about the explosive Ranged weapon. For the Hunter creature, see Carnivorous chinchompa.
Red chinchompa
Red chinchompa
Release date 21 November 2006 (Update)
Members only? Yes
Quest item? No
Tradeable? Yes
Equipable? Yes
Stackable? Yes
High Alch 96 coins
Low Alch 64 coins
Destroy Release
Store price Not sold
Exchange price 1,605 coins (info)
Buy limit 7,000
Weight 0 kg
Even more volatile than its vegetarian counterpart.
Red chinchompa detail

Red chinchompas are multi-target stackable Ranged weapons requiring level 55 Ranged to wield. Red chinchompas can be obtained by box trapping carnivorous chinchompas in the Feldip Hunter area. This requires 63 Hunter, and will give the player 265 Hunter experience per catch. They can also be caught in the Red chinchompa hunting ground after completing the hard Western Provinces Diary.

To use chinchompas in Combat, they must be wielded in the weapons slot. Red chinchompas are thrown like darts or throwing knives; however, they explode on impact. They can hit up to 9 targets in a 3x3 area. They cannot be picked up again from the ground after being thrown and Ava's device does not return them. Throwing a chin at a group determines the hit for the whole group, so if the chin hits a 0 on one member of the group, it will hit a 0 on all of them; if it hits a 10 on one member, it will hit within that range of all members of the group.

Using red chinchompas is widely regarded as the second fastest way to train Ranged and Hitpoints; however, this method is very costly. Catching red chinchompas is also popular among high-level Hunters as it gives fast experience and is profitable.

Note: If a player dies with red chinchompas in their inventory or equipped, the chinchompas will disappear and cannot be retrieved. This is due to the fact that the chinchompa is a live animal, meaning it can run away. However, if you are in the Wilderness and die, the player who killed you can pick up your chinchompas.

Hover over image for type Red chinchompa equipped
A player wielding a red chinchompa
Attack-icon Attack bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 +0 +70
Defence-icon Defence bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 +0 +0
Other bonuses Slot
Strength-icon RangedStrength-icon MagicDamage-icon Prayer-icon

Weapon slotlist

+0 +15 0% +0
Monster attack speed 6

Combat StyleEdit

Red Chins

A player fighting with red chinchompas.

CombatStyles chinchompa Combat Style Type Experience
Short fuse Short fuse Ranged and Hitpoints
Medium fuse Medium fuse Ranged and Hitpoints
Long fuse Long fuse Ranged, Hitpoints and Defence

Chinchompa guideEdit

Using red chinchompas is a practical way of training Ranged and Hitpoints due to the fact that experience rates are based on DPS (damage per second). This causes high demand for them, and thus are generally expensive.

These are commonly used for training on Skeletons at Ape Atoll. The Salve amulet (ei) works with chinning on undead creatures because chinchompas ignore the Defence of the targets surrounding the primary target and only uses the primary target's Defence in determining if you hit everyone or none.

See alsoEdit


  • Chinchompas were actually inspired by the chinchilla.

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