|Release date||25 March 2002 (Update)|
|High Alch||240 coins|
|Low Alch||160 coins|
|Store price||400 coins|
|Exchange price|| Clean:|
|Arrows with rune heads.|
Rune arrows are stronger than adamant arrows, are stackable, and can be used on any bow of yew or stronger. They can be created through the Fletching skill at level 75 by using 15 Rune arrowheads on 15 headless arrows, granting 187.5 Fletching experience. Players may also obtain 50 rune arrows from the Ranging Guild in exchange for 2000 archery tickets.
Rune arrows are mostly used in Player killing, but not in training because of the high prices. For maximum damage output, people prefer Karil's Crossbow, due to the Bolts having +55 ranged strength, with the same speed as Rune arrows with a Magic Shortbow. This is a more cost-efficient alternative to the Karil's Crossbow.
Despite the presumed expense, as with all ranged ammunition, Rune arrows only have a 20% chance to break when fired. Assuming the player wears a device such as Ava's accumulator, 80% of the arrows are returned, giving rune arrows an actual cost of only 34-35 gp per shot fired.
|Hover over image for type|
Monster Combat level Quantity Rarity Ninja Impling N/A 70 Kree'arra 580 100–105 Dust devil 93 12 Fire giant 86 12 Red dragon 152 4 Kalphite Queen 333 250 Rare drop table N/A 42
Arrows and other Ammunition
|Rune god armour||
|Rune heraldic armour||