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Rune javelin

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Rune javelin
Rune javelin Rune javelin (p)
Release date 14 April 2003 (Update)
Members only? Yes
Quest item? No
Tradeable? Yes
Equipable? Yes
Stackable? Yes
High Alch 240 coins
Low Alch 160 coins
Destroy Drop
Store price 359 coins
(Tribal Weapon Salesman|Void Knight Archery Store)
Exchange price Clean:
127 coins
Poison:
287 coins
Poison+:
296 coins
Poison++:
349 coins
Weight 0 kg
Examine
A rune tipped javelin.
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Rune javelin detail

The rune javelin is a type of member's only Ranged ammunition used only by the heavy ballista. They are the second strongest type of javelin.

They can be fletched by attaching rune javelin heads to javelin shafts at level 77 Fletching, granting 186 experience per 15 javelins made. They can also be obtained by buying them from the Ranging Guild, the Void Knight Archery Store or from Oobapohk's Javelin Store after Monkey Madness II.

Bonuses
Hover over image for type Rune javelin equipped
A player wielding a rune javelin before its conversion from a throwing weapon to an ammunition.
Attack-icon Attack bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 +0 +0
Defence-icon Defence bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 +0 +0
Other bonuses Slot
Strength-icon RangedStrength-icon MagicDamage-icon Prayer-icon

Ammo slotlist

+0 +124 0% +0


TriviaEdit

  • Before the release of Monkey Madness II, rune javelins were equippable in the Weapon slot, providing a Ranged Attack of +38 and a Ranged Strength of +42.
  • On 31 October 2016, the rune javelin's Ranged Strength bonus was changed from +145 to +124.[1]

ReferencesEdit

  1. Mod Archie. "Ballista/Javelin Stat Changes". October 31, 2016. Old School Announcements *

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