|Release date||18 October 2004 (Update)|
|Quest item?||Shades of Mort'ton|
|High Alch||8 coins|
|Low Alch||5 coins|
|Store price||Not sold|
|Exchange price|| 4 dose:|
|X doses serum 207 as described in Herbi Flax's diary.|
Serum 207 is a temporary cure to the afflicted villagers of Mort'ton, who are otherwise incoherent. A player who has read the Diary of Herbi Flax during the quest Shades of Mort'ton, and has a Herblore level of at least 15, may produce it by adding Tarromin and Ashes to a vial of water, giving 50 herblore experience.
The potion may be used on an afflicted villager, who will temporarily become coherent and reward the player. In addition to Shade keys and Level 1 clue scrolls, the possible rewards include all the items required to make the potion, allowing the process to be repeated for an inexpensive, if slow, method of training Herblore. It may also be used on the sacred flame in the Temple of Mort'ton to produce serum 208 (see the Shades of Mort'ton minigame for more on that process). Serum 208 is required during the quest, and will give greater rewards when used on the afflicted.
Making serum 207 is a good option for training Herblore using tarromin. The only other potion that can be made with tarromin is strength potions, which give the same xp but the secondary, limpwurt root, is harder to find. To dispose of the potions afterwards, they can be used on afflicted, or withdrawn from the bank in noted form and dropped. Alternatively the vials can be emptied allowing the reuse of the vials. The quickest method is to empty them per column of vials in inventory. Start at the top of a column, right click on a vial, select the empty option. Selecting the empty option moves the mouse pointer down about one row in the inventory, and a little practice can easily have it end up positioned over the next vial, whereupon the process is repeated. This greatly reduces the amount of time spent moving the mouse. The disadvantage of making serum 207 is that there is no make all option, each potion must be made manually by using ashes on tarromin potions.
|Vial of water||1|
Curing the affliction of one of the Mort'ton villagers will cause them to give you one of the following items:
Item Quantity Rarity GE market price Coins 30–40 Common Not sold Swamp paste 10–34 Common 1,000–3,400 Olive oil (1) 2–5 Common 26–65 Olive oil (2) 2–5 Common 42–105 Olive oil (3) 2–4 Uncommon 64–128 Olive oil (4) 2–3 Uncommon 40–60 Logs 1–5 Common 18–90 Oak logs 1–5 Uncommon 66–330 Willow logs 2–5 Uncommon 12–30 Maple logs 3–5 Rare 24–40 Limestone brick 2–9 Common 406–1,827 Tarromin 2–5 Common 162–405 Thin snail 1–3 Common 807–2,421 Lean snail 2–3 Uncommon 25,208–37,812 Bronze key red 1 Rare Not sold Bronze key brown 1 Rare Not sold Bronze key crimson 1 Rare Not sold Clue scroll (easy) 1 Rare Not sold
Note that none of these items are noted.
- Serum 207 is often used as a cheap alternative to training herblore.
Coconut milk • Guam • Rogue's purse • Marrentill • Tarromin • Ash • Harralander • Guthix balance • Ranarr • Toadflax • Magic essence • Irit • Ardrigal • Snakeweed • Avantoe • Kwuarm • Snapdragon • Cadantine • Lantadyme • Antipoison+ • Dwarf weed • Weapon poison+ • Torstol • Antipoison++ • Weapon poison++ • Rejuvenation
Attack (mix) • Strength (mix) • Defence (mix) • Magic (mix) • Ranging (mix) • Combat (mix) • Super attack (mix) • Super strength (mix) • Magic essence (mix) • Super defence (mix)• Super combat • Antifire (mix) • Extended antifire (mix) • Zamorak brew (mix) • Saradomin brew • Super ranging • Super magic • Overload
|Cures and antipoisons|
Potion • Blamish oil • Bravery • Strange • Magic ogre(incorrect) (correct) (unf) • Cadava • Compost • Guthix balance • Guthix rest • Shrink-me-quick • Troll • Olive oil • Sacred oil • Serum 207 • Serum 208 • Rejuvenation • Voice