|Location on World Map|
|Unknown||←||Shayzien House||→||Hosidius House|
The Shayzien House in Great Kourend are the military force of the city, providing law, order and defence for the region.
They are the police force responsible for dealing with crime in Great Kourend, in addition to defending the city against the lizardmen, evil creatures created by Xeric, an evil wizard who reigned over Great Kourend in the past.
Gaining house favourEdit
Earning favour with the house will allow you access to a training ground found verging on the bloodlands, a desolate area that holds nothing but the mutated remnants of war. You will also be able to police the city to help keep order. Players with 5% Shayzien favour are able to fight lizardmen. Players will also be able to win tiers 1-5 Shayzien armour through the combat ring as the player earns more favour.
The city will provide more interesting and engaging ways to train without increasing the top experience rates in game.
Healing wounded soldiersEdit
Wounded soldiers can be found in the Infirmary. In order to heal the soldiers, players must use Shayzien medpacks on them, which are found in small tents next to the infirmary. Players are given 0.1% favour for every healed soldier.
Players can rotate between the soldiers upstairs and downstairs. After healing all the soldiers downstairs, and then healing all the soldiers upstairs, the soldiers downstairs will relapse and will require healing again.
Once players have 5% favour, they are able to enter the Lizardman Canyon to kill lizardmen and their brute counterparts, who can inflict poison. Every lizardman killed gives the player 0.1% favour. There is a 1/250 chance the lizardmen may drop Xeric's talisman (inert), which is charged with lizardman fangs and provides teleports around Great Kourend.
Tackling organised crimeEdit
Every 30 minutes, a notice appears on the wall in Captain Ginea's tent. The notice gives the location of an organised crime meeting. After reading the notice, you are prompted to take a note to remind players of the location. The meeting lasts for five minutes. Meetings across all worlds take place in the same location, but not at the exact same time, so hopping worlds can rapidly gain a large amount of favour.
Players will have to kill approximately eight gangsters (1.5% favour each) and a gang boss (4.5% favour), both of which will drop intelligence, which you can hand in to Captain Ginea for an experience reward.
|We've received reports of a gang meeting in the Hosidius District, upstairs in a shepherd's house west of the bank.||House with spinning wheel icon, yard full of sheep, and piano downstairs.|
|We've received reports of a gang meeting in the Hosidius District, in the house south of the food servery.||Food servery = Mess hall, house has water and range symbol. Mess is large building north-west.|
|We've received reports of a gang meeting in the Hosidius District, upstairs in the farm shop.||Logava Gricoller's Cooking Supplies, south Xeric's Glade via use of Xeric's talisman.|
|We've received reports of gang meeting in the Hosidius District, in the northern pub.||The Golden Field in the northern area of the Hosidius House|
|We've received reports of gang meeting in the Hosidius District, in the southern pub.||The Haymaker's Arms pub in the southern area of the Hosidius House, east of the Woodcutting Guild|
|We've received reports of gang meeting in the Hosidius District, upstairs in the western house with the ploughs outside.||The house is located in the north eastern side of the district, it is the most western house in the area of 4 houses.|
|We've received reports of a gang meeting in the Hosidius district, upstairs in the eastern house with ploughs outside.||Last house on the far North-East part of Hosidius District|
|We've received reports of a gang meeting in the Hosidius district, upstairs in Farmer Gricoller's fruit farm.||Top floor of the house connected to the east entrance of Tithe farm.|
|We've received reports of a gang meeting at the statue of King Rada in the centre of Kourend.||The huge statue north of the 'Mess' and east of the 'Lizardman Canyon'.|
Once the player obtains 60% favour with the Shayzien, the player can challenge soldiers wandering around the combat ring in battle. The only rules when fighting them are that magic and ranged combat cannot be used during the battle.
The player must start from the tier 1 soldier and can rise up to challenge tier 5 soldiers in battle. Upon defeat, the soldiers will drop one part of their armour as a reward for the player. To challenge the higher ranked soldiers, you must have armour that is of their tier, or at least one rank higher or lower than theirs. Without it, the talked soldier will redirect you to the lower ranked soldiers.
The player will gain favour at a 0.1 multiplied by the defeated soldier's rank, from 0.1 itself (tier 1) to 0.4 (tier 4, as tier 5 requires max favour).
General tips and additional informationEdit
- A Dwarf multicannon against lizardmen and gangsters can speed up kills.
- Earning 100% favour will take players roughly between one and two hours if healing soldiers, killing lizardmen with a cannon until reaching 90% favour (95% recommended), and winning Shayzien armour for the last 5% or 10%.
- While waiting for gang meetings, it is strongly suggested to do some favours like healing, combat ring, or lizardmen. Also, using a timer helps.
- At 20% favour, players can access Briget's Weapons and Briget's Armour.
- At 60% favour, players can earn tier 1 Shayzien armour by defeating tier 1 soldiers located in the Combat ring.
- At 70% favour, players can earn tier 2 Shayzien armour by defeating tier 2 soldiers located in the Combat ring.
- At 80% favour, players can earn tier 3 Shayzien armour by defeating tier 3 soldiers located in the Combat ring.
- At 90% favour, players can earn tier 4 Shayzien armour by defeating tier 4 soldiers located in the Combat ring.
- At 100% favour, players can earn tier 5 Shayzien armour by defeating tier 5 soldiers located in the Combat ring.
- At 100% favour, players can kill lizardman shamans west of Lizardman Canyon, who can use a special acid attack whose damage can be reduced by wearing Shayzien armour. They are able to drop the dragon warhammer.
- Captain Rachelle
- Captain Babacus
- Captain Ginea
- Captain Kilian
- Captain Salara
- Drill instructor
- New recruit Tony
- Nurse Boubou
- Nurse Inn'Juree
- Nurse Wooned
- Quartermaster Briget
- Soldier (tier 1)
- Soldier (tier 2)
- Soldier (tier 3)
- Soldier (tier 4)
- Soldier (tier 5)
Locations in Zeah