# Skills

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Skills are a player's attributes that can be advanced throughout the game. Skills are trained by repetitive actions that give experience in the skill, until enough experience is earned for the next level. Some skills allow players to cook, chop down trees, make fires, use magic, make runes and more. Some skills are "interlaced", meaning that they can be used together. For example, logs obtained from Woodcutting can be used for Firemaking, and fires from Firemaking can be used for Cooking.

There are 23 skills in RuneScape.

All skills start out at level 1 except for hitpoints which starts with level 10. Players can advance a skill to level 99; after that they can increase their experience up to 200,000,000 but get no more levels for doing so. See hiscores for the relative rankings of the different skills.

A player could bring a level of a skill to 100 while wearing a Cape of Accomplishment of that skill, with no great significant bonus; it is just for the feeling of having a skill boosted over the level 99 mark. Skills can also be temporarily boosted through special equipment, items, Prayer, or potions.

All players are currently displayed on hiscores regardless of level attained.

## Skills Edit

Free To Play Skills

 Attack Allows players to wield stronger melee weapons and fight more accurately in melee. Strength Allows players to deal more melee damage and equip certain weapons. It also gives access to several agility shortcuts. Defence Allows players to wear stronger armour and decrease chance of being hit (a common misconception is that high defence reduces damage dealt). Ranged Allows players to fight with missiles and projectiles from a distance. Prayer Allows players to pray for assistance, such as ability boosts. Magic Allows players to cast spells and teleportation. Runecrafting Allows players to make runes for magic. Hitpoints Allows players to sustain more damage. Crafting Allows players to create items, from pottery to ranged armour. Mining Allows players to obtain ores from rocks. Smithing Allows players to smelt ores into bars and smith bars into armour and weapons. Fishing Allows players to catch fish. Cooking Allows players to cook food. The food can then be eaten to heal players' hitpoints. Firemaking Allows players to make fires. Woodcutting Allows players to cut down trees to obtain logs.

Members Only Skills

 Agility Allows players to use shortcuts and increases the rate at which energy recharges. Herblore Allows players to make potions. Thieving Allows players to steal from market stalls and chests and pickpocket non-player characters. Fletching Allows players to create projectiles (arrows, bolts) and bows which can be used for Ranged. Slayer Allows players to kill certain monsters that can't normally be defeated. Farming Allows players to grow plants (fruits, vegetables, herbs, trees, etc.). Construction Allows players to build a house. Hunter Allows players to track, net, deadfall, snare, and trap animals.

## Skill Types Edit

There are four types of skills in RuneScape: Extraction, Processing, Combat, and Support.

Gathering skills - These skills involve obtaining resources or items from the environment.

Mining, Fishing, Woodcutting, Hunter, and Farming.

Artisan skills: - These skills involve processing items obtained through extraction skills into finished products.

Cooking, Smithing, Fletching, Firemaking, Herblore, Crafting, Runecrafting and Construction.

Combat skills: - These skills involve fighting in combat.

Attack, Strength, Defence, Magic, Ranged, Prayer, and Hitpoints.

Support skills: - These skills have no classification.

Agility, Thieving, and Slayer.

## Experience Increase Edit

Between every skill, the amount of experience needed increases by 10% for every level. This is shown in the way that it is 83 experience between levels 1 and 2, but 91 experience between levels 2 and 3. (10% of 83 is roughly 8, therefore the next level would be 91 experience.) It is more significant in that level 50 is 101,333 experience, level 60 is 273,742 experience, and level 70 is 737,627 experience.

In addition, the experience required doubles approximately every seven levels. For example, the experience needed for level 92 in a skill is almost exactly half of that needed to reach level 99.

The below equation directly gives the number of experience per level:

$\left \lfloor \frac {\sum_{x = 1} ^ {L - 1} \left \lfloor x + 300 \times 2 ^ \frac {x} {7} \right \rfloor} {4} \right \rfloor = experience$