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|Also known as||Smith|
|Release date||4 January 2001 (Update)|
as of 1 December 2016 - update
as of 5 December 2016 - update
Smithing is a production skill through which players may create a wide variety of metal items from ore and metal bars. It is the companion skill of Mining, which generates all of the raw materials used in Smithing. Ores acquired from Mining are smelted into metal bars at furnaces, and then hammered into items at anvils. Many smithable items are useful in combat, quests, and the training of a number of other skills such as Crafting and Fletching.
Members-only items on this page are written in italics.
Smelting is the process of extracting a metal bar from a metal ore. Ore can be obtained using the Mining skill. To obtain a metal bar, a player must use an ore of the desired metal on a furnace. Some metals require different kinds of ore, and smelting some metals require coal to be added to the furnace to raise the furnace's temperature.
Players can perform the smelting action by two different ways. One way is to use one of the ores for a bar on the furnace. Other required ores are automatically added to the furnace from the player's inventory. The other way, faster for bulk smelting, is to click on the furnace, right-click on the ore they want to smelt, click on "Smelt X", and then type in how many they want.
When smelting just a few ores, it can be faster to choose the 'Smelt 5' or 'Smelt 10' options, as bars will be smelted until the player runs out of ore.
Smelting using MagicEdit
- The player can emerge from a mine with a full inventory of bars, instead of a full inventory of ores which will smelt into only a fraction of the bars.
- The player receives both Smithing and Magic experience.
- The player saves time by not having to commute between a bank and a furnace.
- The player is granted a 100% success rate in smelting iron ore.
All metals have a 100% success rate with the exception of iron ore. As a balance to iron bars only requiring one ore, the smelting of iron ore using a furnace may sometimes fail. This success rate is raised to 100% under the following conditions:
- The iron is being smelted using the Superheat Item spell.
- The player has a ring of forging equipped.
- The iron is smelted in the Blast Furnace minigame.
|Bar||Ores required||Smithing level required||Smithing experience gained||Notes|
|1||6.25||Lowest tier metal.|
|Blurite||x1||8||8||Requires completion of The Knight's Sword quest.|
|Iron||x1||15||12.5||Smelting iron ore at a furnace may sometimes fail. See smelting iron ore.|
|Silver||x1||20||13.67||A Crafting metal. Used to create various silver items.|
|20||7.5||Used in the Elemental Workshop I and Elemental Workshop II quests.|
|30||17.5||The most average metal.|
|Gold||x1||40||22.5 (56.2) ||A Crafting metal, more valuable than silver, used to create various gold items (but not coins).|
|50||30||The lightest smithable metal.|
|70||37.5||The heaviest smithable metal.|
|85||50||The strongest smithable metal, also considered to be the most profitable bar in the game.|
Smithing is always done at an anvil. When a player uses a metal bar on an anvil, a dialog is shown in which the player selects which item to forge. The player can either click the item to smith one such item, or may right-click on the item and select a higher quantity of items to smith.
- Note: Once a player has selected a quantity of items to smith, the player's character will only cease smithing once the quantity is filled, the player has run out of bars, or the player is attacked.
For players attempting to raise their Smithing level, it is recommended that players first have a large number of bars in their bank, thus allowing fast experience as only trips between a bank and an anvil are needed.
Different Smithing levels are required to make different items. For the required levels for all items, see Smithing table.
Below is a table with information about Smithing and what players can create. It is important to note that black armour and weapons cannot be smithed.
If you are wondering about how to find experience, take experience for 1 bar and multiply it by the number of bars you're using. For example, a bronze platebody is 62.5 experience using 5 bars. 1 bar is 12.5 exp, so go 5 * 12.5 = 62.5. Works for all types, from bronze to runite.
|Bolts||3||12.5||1||1 bar makes 10.|
|Dart tips||4||12.5||1||1 bar makes 10.|
|Nails||4||12.5||1||1 bar makes 15.|
|Arrowtips||5||12.5||1||1 bar makes 15.|
|Spear||5||25||1||Also requires 1 normal log and Barbarian Training.|
|Hasta||5||25||1||Also requires 1 normal log and Barbarian Training.|
|Javelin heads||6||12.5||1||1 bar makes 5.|
|Throwing knives||7||12.5||1||1 bar makes 5.|
|Bolts||18||25||1||1 bar makes 10.|
|Dart tips||19||25||1||1 bar makes 10.|
|Nails||19||25||1||1 bar makes 15.|
|Arrowtips||20||25||1||1 bar makes 15.|
|Spear||20||50||1||Also requires 1 oak log and Barbarian Training.|
|Hasta||20||50||1||Also requires 1 oak log and Barbarian Training.|
|Javelin heads||21||25||1||1 bar makes 5.|
|Throwing knives||22||25||1||1 bar makes 5.|
|Oil lantern frame||26||25||1||Used as a light source.|
|Bolts||33||37.5||1||1 bar makes 10.|
|Dart tips||34||37.5||1||1 bar makes 10.|
|Nails||34||37.5||1||1 bar makes 15.|
|Arrowtips||35||37.5||1||1 bar makes 15.|
|Cannonballs||35||25.5||1||1 bar makes 4.|
|Spear||35||75||1||Also requires 1 willow log and Barbarian Training.|
|Hasta||35||75||1||Also requires 1 willow log and Barbarian Training.|
|Javelin heads||36||37.5||1||1 bar makes 5.|
|Steel studs||36||37.5||1||Used for crafting studded leather armour.|
|Throwing knives||37||37.5||1||1 bar makes 5.|
|Bullseye lantern||49||37.5||1||Used as a light source.|
|Gold Helmet||50||30||3||Learned during Between a Rock...|
|Bowl||50||30||2||Learned during Legends' Quest|
|Bolts||53||50||1||1 bar makes 10.|
|Dart tips||54||50||1||1 bar makes 10.|
|Nails||54||50||1||1 bar makes 15.|
|Arrowtips||55||50||1||1 bar makes 15.|
|Spear||55||100||1||Also requires 1 maple log and Barbarian Training.|
|Hasta||55||100||1||Also requires 1 maple log and Barbarian Training.|
|Javelin heads||56||50||1||1 bar makes 5.|
|Throwing knives||57||50||1||1 bar makes 5.|
|Bolts||73||62.5||1||1 bar makes 10.|
|Dart tips||74||62.5||1||1 bar makes 10.|
|Nails||74||62.5||1||1 bar makes 15.|
|Arrowtips||75||62.5||1||1 bar makes 15.|
|Spear||75||125||1||Also requires 1 yew log and Barbarian Training.|
|Hasta||75||125||1||Also requires 1 yew log and Barbarian Training.|
|Javelin heads||76||62.5||1||1 bar makes 5.|
|Throwing knives||77||62.5||1||1 bar makes 5.|
|Bolts||88||75||1||1 bar makes 10.|
|Dart tips||89||75||1||1 bar makes 10.|
|Nails||89||75||1||1 bar makes 15.|
|Arrowtips||90||75||1||1 bar makes 15.|
|Spear||90||150||1||Also requires 1 magic log and Barbarian Training.|
|Hasta||90||150||1||Also requires 1 magic log and Barbarian Training.|
|Javelin heads||91||75||1||1 bar makes 5.|
|Throwing knives||92||75||1||1 bar makes 5.|
- The closest furnaces to a bank are the Edgeville furnace and the Port Phasmatys, Neitiznot furnace, and Al Kharid's or Falador's furnace for free players.
- It is often more efficient to break up the tasks of mining, smelting (unless superheating), and smithing, rather than trying to mine 28 ores, smelt them, and then smith them (although in Al Kharid the furnace is on the way to the bank).
- The anvils located nearest a bank on the Void Knights' Outpost, Yanille (just south of the bank), and Varrock (just south of the west bank). To reach the Void Knights' Outpost island, talk to the squire south of the Port Sarim dock. There are multiple anvils on this island, located 10 or so seconds (walking) from the bank - this is extremely quick, if smithing bars into weapons, armour, etc.
If a player's Magic level is 55 and their smithing level is 48, then they can make a great amount of money, but only if they mine the ores themselves.
Using the High Level Alchemy spell (also known as "high alching"), a player can make a great profit. When a player high alchs a steel platebody, they receive 1,200 coins. So if a player has 100 steel platebodies, and they have enough runes to high alch them, then they've just made 120,000 coins. The only con is that high alching can be slow and boring, and the player has to have enough runes to cast the spell.
It is not recommended players sell what they make to general stores, as these stores give players low prices. Instead, they should high alch them. If their Magic level is not high enough, then players should sell what they made to other players. It is highly recommended that players do not use the weaker Low Level Alchemy spell, as this spell gives players a much smaller amount of coins than they would receive from high alching.
At level 40 Smithing with level 6 Crafting and a necklace mould, gold necklace can be made at the same furnace in which gold ore is smelted into gold bars. Grum's Gold Exchange in Port Sarim buys a gold necklace for 315 coins if his stock is zero; the price decreases 9 coins for each gold necklace in stock, dropping to 45 coins at a stock of 30 or more. Selling to a general store gives only 180 coins or less. High alching (270 coins) using nature runes (259 each) may be a poor value unless a player is able to runecraft nature runes (level 44 Runecrafting and members-only).
|Rune 2h sword||99||38,400||12,800||1,422|
Selling bars and oresEdit
Steel bars are the recommended bars to sell, as many players make steel platebodies to level up their Smithing, so there is a large demand for these bars. The best places to sell or buy bars is in Falador and Varrock.
Experience per ore usedEdit
|Bar||Number of ores||Total|
|Iron||1 (50% success)||18.8||18.8||37.5|
|Iron||1 + Ring of forging||37.5||37.5||37.5|
|Gold||1 + Goldsmith gauntlets||56.2||56.2||56.2|
High Level Alchemy tableEdit
The items listed below are the ones most players use in High Level Alchemy.
|Item||Bars||High alch/Specialist store price||Steel|
- A Dwarven stout will raise Mining and Smithing by 1. It is a common drop from dwarves, and can be bought in several places in members areas, as well as brewed using the Cooking skill.
- A mature dwarven stout will raise Mining and Smithing by 2. You receive 2 as a reward for completing the Forgettable Tale... quest, and it can be brewed by using the Cooking skill.
- A spicy stew can (possibly) boost Smithing by 1-5 depending on how many orange doses have been used on the stew.
Quests which give Smithing experienceEdit
|Recipe for Disaster||1,000|
|The Giant Dwarf||2,500|
|Between a Rock...||5,000|
|Elemental Workshop I||5,000|
|Elemental Workshop II||7,500|
|The Knight's Sword||12,725|
- In the early days, Smithing was considered one of the best skills for making money. As such, Jagex kept anvils and furnaces far away as an attempt to prevent people from levelling Smithing too quickly. However, this practice has often been considered obsolete ever since banks were able to hold items.
- In early 2001, Smithing had very different requirements. For example, players needed level 96 smithing to make steel platebodies rather than 48.