Fandom

Old School RuneScape Wiki

Stronghold Slayer Cave

17,377pages on
this wiki
Add New Page
Discuss0 Share
Stronghold Slayer Cave
Stronghold Slayer Cave
Kingdom Gnome Empire
Main Music Beneath the Stronghold
Levels One
Strongest Monster Hellhound (level 122)
Quests No
Inhabitants/Race Varies
Stronghold Slayer Cave map
Click the map to view a larger version.
[view][talk]

The Stronghold Slayer Cave is a dungeon located beneath the Tree Gnome Stronghold. It contains a small variety of monsters that are commonly assigned to players. The cave is located near Nieve (Steve after the events of Monkey Madness II).

Anyone can enter the dungeon, but players can only attack the slayer monster they were assigned, and only while the task has not been completed. The slayer ring can teleport players to the entrance of the cave. A dwarf multicannon can be used in the dungeon.

There is a shortcut in the dungeon requiring 72 Agility (can be boosted) to use. This allows the player to reach Aberrant spectres and Ankous quicker.

LocationEdit

Stronghold Slayer Cave entrance

The cave's entrance is found next to Nieve.

The entrance to the Stronghold Slayer Cave is located in the Gnome Stronghold near Nieve, who is located just south-west of the Spirit Tree.

There are various ways to get there:

MonstersEdit

Monsters that can be found in the Stronghold Slayer Cave include:

Monster Image Combat level Slayer level Slayer XP Quantity
Aberrant spectre
Aberrant spectre
96 60 90 13
Ankou
Ankou
75, 82, 86 1 60, 70 8
Bloodveld
Bloodveld
76 50 120 12
Fire giant
Fire giant
86 1 111 12
Hellhound
Hellhound
122 1 116 13

Development historyEdit

A slayer dungeon containing a large variety of monsters where players can only attack their assigned slayer target was proposed in the Slayer & Christmas Dev Blog on 15 November 2013. The dungeon was polled in Content Poll #13 and passed by 86.6%.

Stronghold Slayer Cave map release

A map of the Stronghold Slayer Cave upon release.

The cave was released on 23 January 2014, where it housed many common slayer monsters such as metal dragons, abyssal demons, and kalphites. However, the cave kraken lake was empty, as development of the slayer monster was not yet complete. This was added in an update a week later. The cave would go on to receive several more additions:

Eventually, players begun to voice concerns on the sheer amount of slayer assignments that they find themselves doing in the Stronghold Slayer Cave, due to its close proximity to a bank and convenient location, losing the appeal of the variety the Slayer skill offers: the monotony of grinding in the same location, and exploring the game world as players train.

Players also complained that many of the monsters found there do not appear to be native to the area. In addition, the geography of the cave wildly varied, with damp caves on the east and lava lakes a small walk west, breaking the sense of immersion. Additional concerns included the excessively large size of the cave, which was large enough to fit the Falador, Varrock, and everything between it.

In response, the Old School team wrote a Developer Blog, aiming to bring back the variety and diversity of where players train Slayer by moving some creatures out of the Stronghold Slayer Cave, and placing them into a number other new dungeons where appropriate (still requiring the appropriate slayer assignment to attack them). The cave's splitting was polled in Content Poll #51 and passed by 89.6%.

As a result, the cave was completely remapped on 27 April 2017, leaving only bloodvelds, hellhounds, aberrant spectres, ankou, and fire giants behind. The cave had become nearly 1/5ths smaller, with the following monsters relocated to the following locations:

Stronghold Slayer Cave map pre-split

A map of the Stronghold Slayer Cave before the update that split it.


Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.