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Melee Ranged Magic















































Summoned Souls are summoned from the River of Souls during the fight with Cerberus, indicated by it howling Aaarrrooooooo. The souls colour and equipped weapon coordinates to their attack style: red/sword is melee, green/bow is range, and blue/staff is magic.

The order in which they appear is randomized, but they always attack from west to east. Thus, players can predict the order of attack the souls will do, and prayer flick as they attack to mitigate their damage. If an incorrect overhead prayer is used when they attack, they will always deal 30 damage regardless of the player's defensive bonuses. The only way to decrease this damage is with an elysian spirit shield, whose passive will reduce it to 22 damage.

If the player uses the correct overhead prayer just before they attack, they will drain 30 prayer points instead. This can be taxing on players without 90+ prayer, as they will always be "smited" after the third spirit attacks. The prayer drain can be cut by half (to 15 points) by wielding a spectral spirit shield when they attack.

Once all three finish their attack, they return to the River of Souls, wailing quotes such as "Join us.", "I obey.", and "Steal your soul." They will stay there until Cerberus calls them or dies.

Trivia

  • Prior to an update on 8 October 2015, Summoned Souls did not wield weapons. This was added so colourblind players would have an easier time distinguishing the combat style the soul would use against the player.


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