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|Kingdom||Between Tirannwn and Kandarin|
|Main Music||Temple of Light|
|Strongest Monster||Dark Beast|
|Quests||Mourning's Ends Part II|
|Please upload a map!|
The Temple of Light is an ancient structure built by elves to protect the death altar. The Mourners will do anything to get their hands on this place, possibly so they can destroy it and/or get a large supply of Death Runes for their evil purposes, or to gain access to something unknown around the underground pass and the temple.
It is eventually revealed that the Dark Elves are attempting to gain access to the Temple so they could use it, as an ancient elven power source, to speed the return of their 'Dark Lord'. Swarming with level 73 shadows that can easily hit 13's, it is discovered during Mourning's Ends Part II. The temple is a complex maze, with the manipulation of light being necessary to proceed.
Players may also find Dark Beasts east of the entrance, which are often killed (requires 90 slayer) for the dark bow that they drop. The temple can be found under West Ardougne at the mourner's HQ. Located in these tunnels is also a single runite rock at the Mourner Tunnels mine.
Mourner gear is required to enter through the front door in West Ardougne since it is in the basement of Mourner's HQ. If the player has completed Mourning's Ends Part II. The New key is required to enter the dungeon from the basement; it can be found on the Head mourner's desk in the basement.
Alternatives without Mourner gear would be to go through:
- The long Underground Pass from West Ardougne.
- Arandar, south-west of Tree Gnome Stronghold to the west entrance of Underground Pass.
- Lletya, using an Elf teleport crystal, then north to west entrance of Underground Pass.
Players then proceed to the dwarf camp at the southern wall, and use the tunnel to the Death altar. The player can also enter the Abyss, go to the death rift, and then use the portal to teleport next to the altar.