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The Eyes of Glouphrie/Quick guide

< The Eyes of Glouphrie

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Instruction manual
This is the quick guide for The Eyes of Glouphrie.
For a more in-depth version, click here.


Start point Quest Brimstail in a cave to the southwest side of the Tree Gnome Stronghold, directly west of the bank.
Official difficulty Intermediate
Description After you foiled a plan to destroy the Grand Tree things have been quiet in the gnome world. Brimstail has found a strange machine, though, built by Oaknock the Engineer during the Gnomes' Golden Age. What does the weird device do? Why on RuneScape was it built?  If you agree to help this bookworm gnome get this confusing device working, you will learn a little about gnome magicks, gnome history, and you will start to uncover a new threat (or is it an old one?) to gnome security - a threat that is a lot harder to see ...
Length Medium
Items required


Enemies to defeat None



  • Talk to Brimstail (Cave west of tree patch in the Gnome Stronghold) (Chat 1-1-1-1)

Elven MysteryEdit

  • Inspect the singing bowl in the western portion of the cave.
  • Attempt to use Oaknock's Exchanger and Oaknock's Machine to the north.
  • Talk to Brimstail (Chat 1-1)


  • Talk to Hazelmere (East of Yanille, fairy ring code cls). There will be several cutscenes and no chat options.
  • Talk to Hazelmere again.
  • Return to Brimstail (Chat 1)


  • Grind mud rune and use on bucket of sap
  • Repair Oaknock's machine
  • Talk to Brimstail (Chat 1)


  • Talk to him again to receive more discs

Front PanelEdit

  • Unlock machine

Control PanelEdit

  • Unlock the front panel by inserting a disc with a value equal to the green number
  • Talk to Brimstail for more discs
  • To exchange discs for discs of different values, insert them into the exchanger (See full guide here)
  • Complete the three puzzles inside the unlocked machine
  • Talk to Brimstail (Chat 1)


  • Kill Evil Creature
  • Talk to Brimstail (Chat 1)
  • Talk to King Narnode Shareen in the Grand Tree
  • Kill all Evil Creatures
    1. One by King Narnode. (You may have to range or mage this one, as it can get stuck behind a trapdoor)
    2. One at the top of the Grand Tree, by the prison. (Make sure you wait a few seconds after killing before using ladder.)
    3. One by the gnome agility course entrance (near the spirit tree).
    4. The one by Brimstail, if you haven't killed it already.
    5. One outside of the main gate (south-east from Brimstail's cave). Note: It must be killed within stronghold walls. If it is outside, simply kill it, let it spawn, and kill it again for credit.
    6. One by the giant tortoises north-west of the Grand Tree (in the pen north of the swamp).
  • Talk to King Narnode
  • Quest complete!

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