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This article is about the Thieving skill. For information on training Thieving, see Thieving training.

Thieving


Thieving is a members-only skill which allows players to obtain coins and items by stealing from market stalls, chests, or by pickpocketing non-player characters. This skill also allows players to unlock doors and disarm traps. 

Listen to audio.
Thieving level-up music (link)
The first music that can be played when leveled up.

 

Listen to audio.
Thieving level-up music (link)
The second music that can be played when leveled up.

Pickpocketing

Pickpocket

A player pickpocketing a cornered guard.

This is the act of walking up to an NPC and right clicking them, then selecting Pickpocket. If successful, you will gain Thieving experience and possibly coins or various items. However, it is possible for the NPC to notice a pickpocket, in which case the NPC will yell "What do you think you're doing?" or some other surprised saying and stun you for four seconds, which will take off a couple of your Hitpoints. Because of the possibility for damage, it is recommended that players bring food. The equipment that a player wears does not affect the success rate, aside from H.A.M. clothing, Ardougne cloak or Gloves of silence. However, equipping a bow without arrows makes it impossible to accidentally attack an NPC.

Contrary to common belief, the player does NOT need to wait until the pickpocket animation is finished before pickpocketing again. The NPC may be pickpocketed as soon as the sound of the item stolen entering your inventory is played. This could effectively double your experience per hour if you were previously waiting for the animation to finish.

A useful trick that allows pickpocket spamming is by going to the Controls (Joystick) settings tab and changing the attack option priority to 'Always right-click', this effectively turns the Attack NPC left-click into pickpocket NPC left-click for most NPCs.

Thievable NPCs

Picture NPC name Level Exp. Possible loot/Notes Stun time (seconds) Stun damage
File:Thief man.png Man/Woman 1 8 3 coins 5 1
File:Thief farmer.png Farmer 10 14.5 9 coins, 1 potato seed 5 1
File:Thief ham woman.png Female H.A.M. member 15 18.5 Buttons, rusty sword, damaged armour, feathers, bronze arrow, Clue Scroll (Easy), bronze axe, bronze dagger, bronze pickaxe, cow hide, iron axe, iron pickaxe, leather armour, logs, thread, raw anchovies, raw chicken, iron ore, coal, steel arrows, steel axe, steel pickaxe, grimy herbs, knife, needle, steel dagger, tinderbox, uncut jade, uncut opal, H.A.M. boots, H.A.M. gloves, H.A.M. cloak, H.A.M. shirt, H.A.M. robe, H.A.M. logo, H.A.M. hood, coins. Wearing H.A.M. clothing increases the success rate. 4 1-3
File:Thief ham man.png Male H.A.M. member 20 22.5 Buttons, rusty sword, damaged armour, feathers, bronze arrow, Clue Scroll (Easy), bronze axe, bronze dagger, bronze pickaxe, cow hide, iron axe, iron pickaxe, leather armour, logs, thread, raw anchovies, raw chicken, iron ore, coal, steel arrows, steel axe, steel pickaxe, grimy herbs, knife, needle, steel dagger, tinderbox, uncut jade, uncut opal, H.A.M. boots, H.A.M. gloves, H.A.M. cloak, H.A.M. shirt, H.A.M. robe, H.A.M. logo, H.A.M. hood, coins Wearing H.A.M. clothing increases the success rate. 4 1-3
File:Thief warrior.png Warrior woman/Al-Kharid warrior 25 26 18 coins, Warrior women can be found in the back main level rooms of varrock palace. 5 2
File:Thief rogue.png Rogue 32 35.5 25/40 coins, lockpick, iron dagger(p), wine, 8 air runes. Found deep in Wilderness southwest of Mage Training. 5 2
File:Thief cave goblin.png Cave goblin 36 40 Coins, iron ore, tinderbox, swamp tar, oil lantern, torch, green gloop soup, frogspawn gumbo, frog burger, crispy froglegs, bat shish, wall beast fingers, bullseye lantern, cave goblin wire . 5 1
File:Thief master farmer.png Master Farmer 38 43 All allotment, hop, herb, bush and flower seeds, cactus seed, belladonna seed, mushroom spores. Rarity increases with the farming level of the seed. 5 3
File:Thief guard.png Guard 40 46.8 30 coins 5 2
File:Thief fremenik.png Fremennik Citizen 45 65 40 coins 5 2
File:Thief bandit.png Bearded Pollnivnian Bandit 45 65 Antipoison, lockpick, 40 coins 5 5
File:Thief desert bandit.png Desert Bandit 53 79.5 30 coins, antipoison, lockpick 5 3
File:Thief knight.png Knight 55 84.3 50 coins 5 3
File:Thief bandit.png Pollnivian Bandit 55 84.3 50 coins 5 5
File:Thief watchman.png Yanille Watchman 65 137.5 60 coins, 1 bread 5 3
File:Thief thug.png Menaphite Thug 65 137.5 60 coins 5 5
Thief Paladin Paladin 70 151.75 80 coins, 2 chaos runes 5 3
File:Thief gnome.png Gnome 75 198.5 300 coins, 1 earth rune, gold ore, Fire orb, swamp toad, King worm 5 1
Thief Hero Hero 80 275 200/300 coins, 1 blood rune, 1 diamond, wine, 2 death runes, fire orb, gold ore 6 4
Thief Elf Elf 85 353 280/350 coins, 3 nature runes, diamond, wine, 2 death runes, fire orb, gold ore 6 5

Stalls

File:Stealsilkstall.png

An example of a silk stall found in the East Ardougne marketplace.

There are a large number of stalls throughout RuneScape, although many of them are in the Ardougne Market. Unlike pickpocketing NPCs, stealing from stalls have a 100% success rate as long as you are not in the line of sight of the stall owner or any of the nearby guards. It should be noted you may not interact with the stall owner for up to 10 minutes after the last theft from his or her stall.

Thievable Stalls

Stall Level Exp. Items Location Respawn Time
Vegetable Stall 2 10 Onion, cabbage, potato, tomato, or garlic Miscellania, Etceteria 2 seconds
Baker's Stall 5 16 Cake(62%), chocolate slice(9%), or bread(27%) *percentage based on 1000 stolen times rounded down Ardougne, Keldagrim 2 seconds
Crafting Stall 5 16 Chisel, ring mould, or necklace mould Ape Atoll, Keldagrim 7 seconds
Monkey Food Stall 5 16 Banana Ape Atoll 7 seconds
Monkey General Stall 5 16 Pot, hammer, or tinderbox Ape Atoll 7 seconds
Tea Stall 5 16 Cup of tea Varrock 7 seconds
Silk Stall 20 24 Silk Ardougne, Keldagrim 5 seconds
Wine Stall 22 27 Jug of water, jug of wine, grapes, empty jug, bottle of wine Draynor 16 seconds
Fruit stall 25 28 Cooking apple, strawberries, bananas, redberries, jangerberries, strange fruit, lime, lemon, pineapple, papaya, Golovanova fruit top Logava Gricoller's Cooking Supplies 2 seconds
Seed Stall 27 10 potato, onion, cabbage, tomato, sweetcorn, strawberry, watermelon, barley, hammerstone seed, asgarnian Seed, jute, yanillian seed, krandorian, wildblood, marigold, rosemary, nasturtium Draynor; In the market just south of the pig pen 18 seconds
Fur Stall 35 36 Grey wolf fur Ardougne, Rellekka 10 seconds
Fish Stall 42 42 Raw salmon, raw tuna, or raw lobster Rellekka, Miscellenia, Etceteria 10 seconds
Crossbow Stall 49 52 Bronze bolts (3), bronze limbs, wooden stock Keldagrim 9 seconds
Silver Stall 50 54 Silver ore Ardougne, Keldagrim 30 seconds
Spice Stall 65 81 Spice Ardougne 80 seconds
Magic Stall 65 100 Air, earth, fire, water, or law rune Ape Atoll 80 seconds
Scimitar Stall 65 100 Iron scimitar Ape Atoll 80 seconds
Gem Stall 75 160 Uncut sapphire, uncut emerald, uncut ruby, uncut diamond Ardougne, Keldagrim 180 seconds

Chests

There are chests scattered throughout RuneScape. Some chests will have traps on them, to discover what lay inside of them, the trap must be disarmed using the Thieving skill, click on the chest and select "Search for traps" from the drop down menu to allow your character to disarm the trap and obtain the items inside. After a player thieves from a chest, he will need to wait for a short period of time before he can again thieve from the chest. Sometimes chests will have dual traps the initial trap disarmed by the Thieving skill and a secondary trap that releases Poison Gas into the air, so lower level players should be cautious. If "Search for traps" is not selected when attempting to thieve from a chest, the player will attempt to open the chest and take damage, this damage scales off of your current health down to a minimum.

Thievable Chests

Chest Level Exp. Items Location Respawn Time
10 Coin Chest 13 7.8 10 coins

East Ardougne (two);

  1. the second chest up the ladder in the house with the Cooking range icon just south of the north bank
  1. the chest in the empty house east of the east Baker's Stall
7 seconds
Nature Rune Chest 28 25 3 coins, Nature rune

East Ardougne (two)

  1. the first chest up the ladder in the house with the Cooking range icon just south of the north bank
  1. north most chest upstairs in the empty house just east of the Gem Stall.
8 seconds
50 Coin Chest 43 125 50 coins Ardougne, Axe Hut 50 seconds
Arrow Tip Chest 47 150 5 Steel Arrow Tips Hemenster, Rellekka 210 seconds
Dorgesh-Kaan (Average chests) 52 200 about 100-300 Coins, Bullseye lantern, Oil lantern, Cave goblin wire, Mining helmet, Clue scroll (Easy) Dorgesh-Kaan 210 seconds
Blood Rune Chest 59 250 500 coins, 2 Blood runes Chaos Druid Tower 135 seconds
Paladin Chest (King Lathas Chest) 72 500 1,000 coins, Raw shark, Adamant ore, Uncut sapphire Ardougne Palace 400 seconds
Dorgesh-Kaan (Rich chests) 78 650 500-2,500 coins, Uncut sapphire, Uncut emerald, Uncut ruby, Uncut diamond, Uncut opal, Uncut jade, Uncut red topaz, bullseye lantern, cave goblin mining helmet, frog armour, iron bar, Dorgeshuun light orb, empty light orb Dorgesh-Kaan 300 seconds
Rogue Chest 84 100 1,000 coins, 30 death runes, 30 Fire runes, 25 mind runes, 40 chaos runes, 6 sapphires, 5 emeralds, 1-3 diamonds, 10 Sharks, 20 pike, 15 raw tuna, 25 ashes, 10 iron, 13 coal, 3 tinderboxes, 2 cut dragonstone, Clue Scroll (Hard) Rogue's Castle ~10 seconds

Doors

Certain doors in RuneScape can not be opened by players unless the lock is picked. In order to pick a lock, right-click on a door and select "Pick Lock". If the player has the required Thieving level, the door will then be opened. Some doors will require a lockpick to successfully pick the lock.

Pickable Doors

Door Level Exp. Location
Door to 10 Coin Chest 1 3.8 East Ardougne; the door to the empty house east of the east Baker's Stall
Door to Nature Rune Chest 14 15 East Ardougne; the door to the empty house just east of the Gem Stall
Ardougne House Door 14 15 East Ardougne; the door to the house with the Cooking range icon just south of the north bank
H.A.M. Trapdoor 17 4 East of Draynor
Axe Hut Door 32 25 Level 54 Wilderness
Ardougne Sewer Gate 32 25 Ardougne Sewers
Pirate Hall 39 35 Level 54 Wilderness
Chaos Druid Tower 46 37.5 North of Ardougne
Paladin Door 61 50 Ardougne Palace
Yanille Dungeon Door 82 50 Yanille

Other

Name Level Exp. Possible Loot Stun Time (seconds) Stun Damage
Candle table north of altar in Entrana church 20 20 candle 1 1 - "A higher power smites you"

Training Strategies

  1. 1.0 1.1 Icthlarin's Little Helper must be started in order to gain access to play Pyramid Plunder. It is recommended to purchase a Pharaoh's sceptre while training here, as it saves time and can be recharged at very little cost using artefacts stolen during the minigame.

Temporary boosts

Main article: Temporary skill boost
Image Name Boost Level to obtain/use Notes
Bandit's brew Bandit's brew 1 None None.
Spring sq'irkjuice Spring sq'irk juice 1 File:Thieving-icon.png 25 20% run energy boost.
Autumn sq'irkjuice Autumn sq'irk juice 2 File:Thieving-icon.png 45 30% run energy boost.
Summer sq'irkjuice Summer sq'irk juice 3 File:Thieving-icon.png 65 40% run energy boost.
Spicy stew Yellow spicy stew -5 to +5 File:Cooking-icon.png 25 -5 and +5 are rare

Random Events

Pillory

A player is trapped in a pillory.

There are four different random events that are specific to thieving.

  • Watchman - A watchman may attempt to arrest a player and begin to attack him or her. This event has been discontinued.
  • Poison Gas - When thieving from a chest, a poison cloud may appear, which will poison your character. This event has been discontinued.
  • Pillory - It is possible that your character will be teleported to a pillory in Yanille, Varrock, or Seer's Village, where shapes must be matched in order to pick the lock and return to where your character was thieving. It is possible for players to throw food at the trapped player, although it wont do any damage.
  • When picking pockets in the HAM Dungeon, it is possible to get slightly concussed from the blow (Higher Agility prevents this from happening as often). Get concussed 3 times, and you will be knocked out and thrown out of the dungeon.

Thieving Minigames

There are a number of minigames which are based on or include Thieving.

  • Pyramid Plunder - the desert city Sophanem has a pyramid where you can thieve for artefacts. As you get further into the pyramid, higher Thieving is required but it brings increasing amounts of Thieving experience. One of the fastest methods to train Thieving.
  • Blackjack - Another Thieving activity in the desert.
  • Rogue's Den - Traverse a maze with Thieving and Agility obstacles. Modest experience. More interesting for thieves is to open the safes in the dungeon. Good for experience and for the gems that you obtain as loot.
  • Sorceress's Garden - An interesting game where you dodge guards and try to get fruit. Requires patience, a bit of skill, and experience, but yields excellent experience. Has four levels each giving increased experience at levels 1, 25, 45, and 65. Bring empty beer glasses (can be obtained for free at the shelves in the sorcerer's house).

Quests rewarding Thieving experience

Quest Required
thieving
level
Experience
Biohazard None 1,250
Contact! None 7,000
Creature of Fenkenstrain 25 1,000
Darkness of Hallowvale 22 6,000
Death to the Dorgeshuun 23 2,000
A Fairy Tale Part II 40 2,500
The Feud 30 15,000
Fight Arena None 2,175
The Fremennik Trials None 2812.4
The Giant Dwarf 14 1,500
The Golem 25 1,000
Grim Tales 58 6,000
The Hand in the Sand 17 1,000
Hazeel Cult None 1,500
Icthlarin's Little Helper None 4,500
Mourning's Ends Part I 50 25,000
Rat Catchers None 4,500
Slug Menace 30 3,500
Spirits of the Elid 37 1,000
Tower of Life None 500
Tribal Totem 21 1,775

Hiscores

As of 20 April 2019, there are 34,245 current members that have achieved level 99 in Thieving.

Trivia

  • Thieving is one of the only skills that does not require any items for training.


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