Map clues are an image of the location the player needs to search to advance along their trail. Maps are found across all clue scroll difficulties. They are rough pictures of a very local area, normally about the size of the Lumbridge Castle. If the map leads to an X, the player needs to take a spade to the place indicated on the map with the X and dig there. If the map leads to a crate, it must simply be searched. Sometimes players may find a small pile of crates, or a multitude of them. Search all of them until the next clue or the reward is found. Maps can include landmarks such as buildings, fish to indicate fishing spots, roads, rivers, bridges, and so on. Map clues are not easy to do without help. Players will often find that they simply have no clue where the map is pointing to. A player can try to compare the maps to the world map, and they match up very well, but the area to compare is vast. It is easier to use the list below.
Digging in the location pointed to by a map clue will never spawn any Mages.
List of cluesEdit
Following is a list of some known map clues with the exact locations they lead to. To make it easier to find the clue needed, it has been split up into categories: First with crates, then the maps with an X and buildings, then with an X but no buildings, and finally the maps with an X and a fishing spot.
Maps with a CrateEdit
|Inside McGrubor's Wood, west of Seer's Village. Fairy ring code ALS. If approaching from outside, squeeze through the broken fence by the northern half of the hut in the center and search the crate south of the house.||2|
|Search the crate by the Clock Tower, south-west of East Ardougne.||2|
|In level 14 Wilderness, at the Dark Warriors' Fortress, search the pile of crates in the south-west corner of the central courtyard.
Beware of level 145 Dark Warriors. This area is also a hotspot for player killers.
|North east of the Observatory, north of Castle Wars, search a crate in the western most building of the goblin overrun houses. This house holds the entrance stairs to the dungeon below.||3|
|Search the crate inside the Lumberyard, northeast of Varrock.||3|
|In the south-west coast of Ape Atoll, there is a little shack where the crate is located.||4|
Maps with an X and buildingsEdit
|Directly behind the Wizards' Tower, there's a fern you can use as a reference, the dig spot is one tile directly north of the fern. Fairy ring code DIS is very close.||1|
|One tile west of the north door of Galahad's house, west of McGrubor's Wood. Fairy ring code ALS is very close.||1|
|On Miscellania, one of the Fremennik Isles, just east of the castle. Fairy ring code CIP accessible only after completing Fremennik Trials.||2|
|Just south of East Ardougne, north of the Tower of Life, near the Necromancer's tower. Dig 2 spaces north of the smaller crate that Bonafido is leaning on. Fairy ring code DJP is very close.||2|
|Just west of the Chemist's house in Rimmington. South of Falador, west of Port Sarim.||2|
|Located in West Ardougne, dig inside one of the destroyed buildings. It is in the northeast corner of the housing buildings in the southwest area of West Ardougne. Head due west from the main gate and you'll get to the buildings.||3|
|South of Yanille bank. Behind the house with an anvil.||3|
|East of the Burgh de Rott furnace. Requires starting In Aid of the Myreque||4|
Maps with an X but no buildingsEdit
|Just north of Al-Kharid, in the center of the mine.||1|
|North-east of Falador's north gate. Look for the (grapple) agility shortcut icon.||1|
|Locate the single tree that is west of the Champions' Guild, outside Varrock. Dig two squares to east of it.||1|
|The statue is located at the crossroads north of Falador.||1|
|South-eastern Varrock Mine. Dig one square west of the small fern.||1|
|By the entrance to the Ourania Cave.||2|
|Road between Rellekka and the Lighthouse||2|
|North of Seer's Village, along the path towards Rellekka.||2|
|The picnic tables south of the Legends' Guild, northeast of East Ardougne.||3|
|Level 50 Wilderness, near Wilderness Agility Course; south-west of Deep Wilderness Dungeon entrance and west of the Mage Arena.||3|
|North east of Castle Wars, just southwest of the Gnome Maze.||4|
|Inside the mudskipper cave west of the Mogre Camp. Players must collect five rocks before going inside.||4|
|Directly south of the soul altar.||4|
|West of the Crafting Guild. Dig north of the sandpile at the tip of the peninsula.||2|
Maps with an X and a fishing spotEdit
|South of Draynor Village bank, by the fishing spot.||2|
|North of the path to Mort'ton Fairy ring BIP is nearby (50 Agility is required when you use the fairy ring).||2|
|East of the small building in Zul-Andra, next to the tree.||4|