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Trident of the seas

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Trident of the seas
Trident of the seas
Release date 30 January 2014 (Update)
Members only? Yes
Quest item? No
Tradeable? Yes (only when uncharged or fully charged)
Equipable? Yes
Stackable? No
High Alch 40,800 coins
Low Alch 27,200 coins
Destroy Drop
Store price Not sold
Weight 1 kg
Uncharged: It needs to be charged with death runes, chaos runes, fire runes and coins.
Charged: A weapon from the deep.
Trident of the seas detail

The Trident of the seas is a magical staff that requires 75 Magic to wield. It is the only staff, in game, to have a built-in combat spell that attacks 20% faster than any other staff. Although the staff has a built-in magic attack, the trident cannot be used against other players in the Wilderness. It can only be used against players within the Castle Wars and TzHaar Fight Pit minigames, as well as the Clan Wars minigame if the clan leaders enable it. The trident cannot be used to autocast any other combat spells.

Tridents are obtained as a rare slayer task drop from cave krakens or krakens with level 87 Slayer. An uncharged trident is dropped by the normal cave krakens, while the boss kraken can drop a fully charged trident. Similar to Barrows equipment, the trident is only tradeable when either uncharged or fully charged.

The staff can hold up 2,500 charges when fully charged. Charging the staff requires 1 death rune, 1 chaos rune, 5 fire runes and 10 coins per cast: use the Trident of the seas on any of these items to charge it. Both hands must be free in order to charge the weapon. Trident charges can be removed at anytime to recover the runes, however the coins will not be refunded.

Charging trident

A player charging the trident of the seas.

Unlike regular combat spells, the trident does not reward a base xp for each cast. Instead, players are rewarded experience for each point of damage dealt. The experience gained is 2 exp per damage dealt.

Players with level 59 Crafting can attach a magic fang with to the trident using a chisel, creating a trident of the swamp. This enhances its magic attack bonus, and has the ability to infect a target with venom. However, to take advantage of those benefits requires using Zulrah's scales instead of coins to charge the trident.

Hover over image for type Trident of the seas equipped
A player wielding the trident of the seas.
Attack-icon Attack bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
0 0 0 +15 0
Defence-icon Defence bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+2 +3 +1 +15 0
Other bonuses Slot
Strength-icon RangedStrength-icon MagicDamage-icon Prayer-icon

Weapon slot

0 0 0% 0
Monster attack speed 6

Dropping monstersEdit

Monster Combat level Quantity Rarity
Cave kraken 127 1 4; Rare (1/256)[1]
Kraken 291 1 4; Rare (1/512)[2]
  1. Cave krakens drop an uncharged trident.
  2. The Kraken boss drops a fully charged trident.

Maximum hitEdit

The max hit dealt by the trident is dependent on the player's current Magic level. Stat-boost and magic damage bonuses will modify the max hit of the spell. At level 75 magic, the base damage is 20, this increases up to 28 at level 99 (29 if boosted). Likewise, stat-reductions will lower the damage, but the minimum max hit will never fall below 20; even if the player's Magic level is reduced below 75.

Casting trident of the seas spell

A player using the trident of the sea's built in spell.

Magic-icon Magic levels Maximum hit
75-77 20
78-80 21
81-83 22
84-86 23
87-89 24
90-92 25
93-95 26
96-98 27
99-101 28
102-103 29

Comparison between other magical weaponsEdit

Picture Name Levels to equip Magic Attack bonus Notes
Master wand Master wand 60 Magic-icon +20
  • Has the ability to auto-cast Ancient Magicks spells.
  • It is currently the second best magical weapon in the game, in terms of magical attack bonus, only behind the Trident of the swamp and Toxic staff of the dead, which both possess a +25 Magic attack.
  • Requires 240 Telekinetic, 240 Alchemist, 2400 Enchantment, and 240 Graveyard points, as well as a teacher wand equipped or in your inventory from the Mage Training Arena, if a player wishes to buy their own.
Staff of the dead Staff of the dead 75 Magic-icon

75 Attack-icon

  • The Flames of Zamorak & Slayer Dart spell can be autocasted using this staff.
  • Magic damage is boosted by 15%, and is the only staff to do so.
  • The staff has a special attack that halves all melee damage for one minute, stacking with the PvP damage reduction effect of the Protect from Melee prayer. This special feature consumes 100% of your special attack.
  • When a combat spell is cast with the staff, there is a 1/8 (12.5%) chance that the staff will negate the rune cost for that spell.
  • It is also the overall best staff used as a melee weapon surpassing the Ancient staff and Iban's staff, and provides extra melee and magic Defence from the staff itself at +17.
Trident of the seas Trident of the seas 75 Magic-icon +15
  • Has its own built-in spell, requiring 1Death rune1Chaos rune5Fire rune runes and 10 coins per cast, for up to 2,500 charges.
  • Spell can hit up to 28 at 99 Magic.
  • Has a weapon speed of 6 (same as whip) while all other forms of combat magic only have 5 (same as longswords).
  • The spell can be cast from any Spellbook, allowing the use of Lunar spells and Ancient Magicks with this staff.
Iban's staff Iban's staff 50 Magic-icon

50 Attack-icon

  • Has its own spell called Iban Blast, requiring 1Death rune5Fire rune runes per cast, for up to 2,500 charges.
  • Spell can hit up to 25.
  • It provides extra melee and magic Defence from the staff itself behind the Ancient staff, which has +5 more in both magic Attack and Defence bonuses.
Guthix staff

Saradomin staff Zamorak staff

God staves 60 Magic-icon +6
  • Those who have 80 Magic-icon can use the Charge spell, which can increase damage by 50% whilst wearing the respective God capes.
Ancient staff Ancient staff 50 Magic-icon

50 Attack-icon

  • Has the ability to auto-cast Ancient Magicks spells.
  • It is also the second best level 50 Attack-icon as a melee weapon, and provides extra melee and magic Defence from the staff itself although the Staff of the dead is better.
Slayer's staff Slayer's staff 50 Magic-icon

55 Slayer-icon

  • Has the ability to auto-cast the Magic Dart spell.
  • Runes required to cast are very cheap in comparison to most spells.
  • Maximum hit of the Magic Dart spell is 10 + first digit of Magic level.
Staff of air Staff of water

Staff of earth Staff of fire

Elemental staves 1 Magic-icon (Basic)

30 Magic-icon Attack-icon (Battlestaff)

40 Magic-icon Attack-icon (Mystic)

  • Has the ability to provide infinite runes towards their respective elemental staff.
  • The staves Lava battlestaff, Mud battlestaff, Steam battlestaff and Smoke battlestaff have the ability to provide two infinite runes, which is useful for certain spells.
  • However, they have a slower attack speed than the better staves (3 seconds per cast instead of 2.4)


  • The trident of the seas is the Oldschool Runescape hybrid equivalent to the Polypore staff and Armadyl Battlestaff from RuneScape 3.

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