- Helm: Dwarven helmet > Dharok's helm/Verac's helm
- Neck: Salve amulet(e) > Salve amulet > Amulet of glory
- Body: Monk's robe (top) > Dharok's platebody/Verac's brassard
- Legs: Monk's robe (bottom) > Dharok's platelegs/Verac's plateskirt
- Weapon (1h): Zamorakian hasta > leaf-bladed battleaxe
- Weapon (2h): Abyssal bludgeon > Elder Maul > Godsword > Verac's flail/Dharok's greataxe > Barrelchest anchor > Zamorakian spear > Saradomin sword
- Side weapon: Trident of the swamp, Trident of the seas
- Shield: Dragon defender > Rune defender
- Gloves: Barrows gloves > Dragon gloves
- Boots: Dragon boots > Rune boots
- Ring: Ring of wealth
The dwarven helmet provides a crush bonus. Although players can be assigned Vet'ion for a slayer task (of skeletons or himself), the slayer helmet will not provide the offensive bonuses against the hellhounds, compared to the salve amulet which gives offensive bonuses against both of them. If using Verac's flail or Dharok's greataxe, it is advised to bring the set to use its effect.
Note: The side weapon is only if using anything other then a Zamorakian hasta, an Abyssal bludgeon or a set of dharoks to kill hellhounds quickly.
How to get thereEdit
Vet'ion is located just north of the Bone Yard, residing in level 31-35 Wilderness. Fast ways to get there are:
- Use a Games necklace, then select the Corporeal Beast option. Leave the caves and run up north.
- Use the Wilderness obelisk near the Corporeal Beast's cave and teleport to the level 35 obelisk, then run east of your location.
- With 57 Woodcutting, go to a canoe station and create a Waka canoe (using any type of axe) to the Wilderness. Run east of your location when you arrive.
Attacks & AbilitiesEdit
Vet'ion has several attacks and abilities:
- Melee attack: Vet'ion simply swings his scimitar at the target, dealing up to 30 melee damage.
- Magic attack: Vet'ion launches three magical balls at his target, and is similar to that of the Chaos Fanatic and Crazy archaeologists special ability. Two balls are launched randomly around the player's location while one will always hit on the player's position when he used this attack. Protect from Magic does not block this attack.
- Shockwave: Vet'ion slams the ground (a game message will appear for this when he uses it). The shockwave deals damage in the surrounding area near Vet'ion, up to 45 damage. It is possible for this attack to completely miss and deal no damage to the player. Vet'ion can only use this attack once every 6 seconds, and will use it even if he the player he is chasing after is too far from his shockwave range.
- Hellhounds: When Vet'ion reaches half health, he will summon level 214 Skeleton hellhounds to aid him. Vet'ion is immune to attacks when they are alive and must be defeated in order to damage him again. In his reborn form, he will summon level 281 greater skeleton hellhounds instead. The hellhounds share a different roam range compared to Vet'ion.
- Forms: Vet'ion has two forms; a normal and reborn form. Vet'ion starts out in his normal form. When he reaches 0 hitpoints in that form, he will say "Do it again!!" and turn into his reborn form; both are the same minus the appearance and hellhound spawns. If Vet'ion is at his reborn form after 5 minutes, he will eventually revert back to his normal form, which will need to be killed again to reach the reborn one.
- If hellhounds were already summoned in either form, he will not summon them again when he reaches half health.
Note: Like all Wilderness bosses, Vet'ion resides in a multi-way area and in moderately high level Wilderness. You may be attacked at any time during the kill. DO NOT bring any items that you are not willing to lose.
While Vet'ion perhaps has the lowest defense modifiers out of the three bosses (-10 crush defence), Vet'ion does have a decent Defence level of 395. However, you should still be hitting often at 85 Attack with a crush-based weapon, due to his negative crush defence. Regardless if you are on a task or not, just bring a Salve amulet (e or ei works), since it provides better bonuses and provides much lower risk.
It is near impossible to kill Vet'ion in a normal PvM situation, as his shockwaves can easily deal large amounts of damage and he is somewhat like the Kalphite Queen but far more tedious. Therefore, it is only recommended to safespot or flinch him to obtain kills.
There are two ways of killing Vet'ion with safespots; the safespot or the flinching method.
The safespot method utilises the Chaos dwarf camp east of Vet'ion. It is a common safespot and when used correctly, Vet'ion will not retaliate back or retreat, essentially making him an easy target.