|Release date||24 April 2006 (Update)|
|I wonder what this does.|
Wilderness obelisks are members'-only teleportation devices in the wilderness. They can be very helpful when reaching certain locations, such as the Chaos Elemental, Lava Maze and lava dragons just to name a few. However, they can sometimes lead players into wandering player killers, and are not an ideal escape from them either. When activated, the portals won't teleport players who are Tele Blocked. Players may use this to their advantage by luring PKers onto these obelisks, causing them to be teleported and thus providing an increased chance of escape for players.
There are six Wilderness Portals. Each portal, when activated, will teleport anyone standing on the pad after a few seconds to another pad, which is chosen at random. To activate the portal, touch any of the pillars on the side and then go somewhere in the middle. When you teleport using the obelisk, you receive the message "Ancient magic teleports you somewhere in the wilderness". This suggests that these obelisks are run by Ancient Magicks; which is highly likely as the Wilderness was once Zarosian territory.
The portals are found in the following locations: A player using an obelisk.
|Wilderness Level||Location||On the Map|
|13||At the Mammoths||West of the Chaos Temple|
|18-19||At the Ent Forest||East of the Graveyard of Shadows|
|27||South of the Chaos Ridge||North of the Bandit Camp|
|35||South of the Lava Maze||West of the River Lum oasis|
|44||West of the Lava Maze||Southeast of the Frozen Waste Plateau|
|50||Near the Rogues' Castle and the Chaos Elemental||Southeast of Rogues' Castle|
After completing the hard Wilderness Diary, players are given the ability to choose their teleport location. This can be extremely helpful for those who are boss hunting or doing clue scrolls.